Posted March 2, 2018 (edited) Far off from the Freedom Isles is a land hidden away. A realm that is vastly untouched by man. Marnevia is a new server that has a 1x timer, 1x skill gain and is stock Wurm in most settings. What I strived for with this server was to create a persistent world in which the game mirrors reality as best as possible within the context of a fantasy medieval video game. I have tried to host many servers in the past, but I never found the mods or settings to suit my needs until now. General Server Settings: 4096 x 4096 with centralized mountains and a lot of coastal land for development 1x skill timers 1x skill gain Starter town of Haven in the center of the server with deeded clay one can dig, and where you can place merchants Many steppes No PvP 100,000 creature count with an aggressive percent of 30% Deeding costs silver, upkeep is enabled to keep settlements that have been abandoned from staying forever Crop growth mirrors the real world, with a 45 real hour tick Traders start with 40 silver and have a max of 100 silver, so you can sell and get coin Mod Settings Bag of Holding enchant is available to priests All animals swim while lead Lead animals won't stop being lead while embarking Creature bounties enabled but only for aggressive creatures Creature ageing has been adjusted so that they live for 20 Wurm years on average Crops will never turn to weeds, and give an additional 2 per harvest (to help offset the time needed to grow and to be a bit more realistic) Digging places the dirt on the ground, not in your inventory Meditation always succeeds for skillgain, gain gain an unlimited number of gains per day and only takes 30 seconds to meditate, but gains must be 30 minutes apart When sacrificing, there is a 1 in 50 chance to get a bone instead of normal rewards No priest spell will cost more than 90 Favor Priests can pray an unlimited number of times per day for gain, but must still be 20 minutes apart Players only start with a few basic tools and some clothes Edited March 22, 2018 by Victor Share this post Link to post Share on other sites
Posted March 7, 2018 Do you have the priest mod, removing priest penalties? Share this post Link to post Share on other sites
Posted March 22, 2018 Server back up. No Satch, priest mod does NOT remove priest restrictions. This will keep everyone from being a priest. Share this post Link to post Share on other sites
Posted March 23, 2018 After a total computer upgrade and system re-install, the server is now up permanently. Hosted on a home Linux system with a Ryzen 5 processor, 16GB of RAM and a 500 GB Samsung SSD, the server is raring to go! Share this post Link to post Share on other sites
Posted April 4, 2018 Yet another server ready to go but...it isn't even on the server list. Share this post Link to post Share on other sites