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Phoenixus

New Dye Mechanics

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It may just be my system but the new dye mechanics don't work. I have scrubbed a sailboat back to wood and dyed the sail and nothing happens, then dye the wood only and the whole boat is then dyed. I have done an examine on the sailboat and there are different RGB values for the sail and the wood but the whole boat graphic is one colour, being what I dyed the wood. I use the low memory client with the GLSL shader turned off because that works best with my low end system and means that my animations and terrain all work properly. It may be a shader issue or a low memory client issue but I thought it should be known.

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1 hour ago, Sila said:

should try relog aswell

I have relogged, several times. Doesn't show.

Thanks for the spam

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GLSL shaders must be set to CORE to see the colors properly.  Try it to see if it helps with this issue.

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