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Trenix

House Foundations

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We should be able to make a foundation which would allow us to build structures on sloped surfaces. An idea of how to make this work is allow us to use a trowel on the highest flat surface of where you want to build your house and click on plan foundation. From there, when attaching foundation plans next to the flat surface, it will keep it at the same level even if it's lower. There should of course be a limit of how low you can make the foundation, lets say 8 dirts down maximum. When you're finished planning, you will begin creating your foundation. It could be out of rock, blocks, whatever. When the foundation is built, the model of the foundation would be the size of 9 dirts down so it would seep through the tile it's on making it appear natural. Afterwards, you would be able to build a house on top of the foundation you finished. This would revolutionize and modernize the game into epic proportions if this idea is possible. This is just an idea of how to make it work with the system you're currently using.

Edited by Trenix
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+1 if we can also "lay foundation" on an existing house which then allows us to make a cellar....

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we can need that :) +1

 

and i suggest: about that slope for foundations, can be determined by skill, probably carpentry or masonry

Edited by kgorski

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+1 sort of how i see retaining walls using the existing bridge mechanics to give us a sheer wall that house walls can be built against allowing cellars. 

Edited by armyskin

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+1

Honestly, the game should have the tech to make this possible with the code for the bridges at the moment, could even "plan" it using the same tools, would be amazing to see what people could build if this was implemented :)

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