Posted February 7, 2018 (edited) If you stop riding a horse when you are on a bridge, it is very difficult to manage to get it back under control without GM assistance. You cannot lead or tame it. I have normally been able to do this by charming the horse, then right-click commanding it to move to a non-bridge tile. This usually works, but sometimes does not, probably based on the terrain steepness that the bridge is crossing, or some such. There really needs to be a fix for this. An excellent horse, with good gear is a substantial asset and very painful to lose to a server bug. Not only that, you cannot charm a horse that is branded and cared for by another person. You also have to worry about agro creatures attacking your charmed horse while you are trying to de-bridge it. On the server I now play on, there are no restrictions to priesthood, but on the old Wurm servers, I suspect that broken horses on bridges are even more painful than they are where I currently play. Edited February 7, 2018 by Farmerbob word choice Share this post Link to post Share on other sites
Posted February 7, 2018 (edited) Are you sure it's not a mod issue on the server you play on? FWIW i haven't gotten any complaints about horses stuck on bridges from my players... What errors are you getting when trying to re-lead the horse after dismounting on a bridge? Added: There's one annoying glitch, if you dismount while moving and having a bit of lag, the horse might remain positioned incorrectly on your screen. Usually walking a few tiles back then trying to lead from there solves it, but if not a relog for /lotime definitely does. Edited February 7, 2018 by bdew Share this post Link to post Share on other sites
Posted February 7, 2018 For some dumb reason I parked my cart on the second tile of a bridge last night. When I hopped back on I dropped through the bridge, fortunately the cart with hells stayed above as it was deep water, only choice I had was to unhitch and lead the horses off the bridge and drag the cart off. Share this post Link to post Share on other sites
Posted February 10, 2018 On 2/7/2018 at 5:58 AM, bdew said: Are you sure it's not a mod issue on the server you play on? FWIW i haven't gotten any complaints about horses stuck on bridges from my players... What errors are you getting when trying to re-lead the horse after dismounting on a bridge? Added: There's one annoying glitch, if you dismount while moving and having a bit of lag, the horse might remain positioned incorrectly on your screen. Usually walking a few tiles back then trying to lead from there solves it, but if not a relog for /lotime definitely does. I have not played WO for a long time now. Possibly as much as 2 years. I play on the Mythmoore WU server, which does have some mods. I am getting the same type of errors that you used to get trying to engage a horse or wagon on the ground floor of a house when you were on the second floor of a house, or higher. If I remember when I tried those. Trying to lead or tame gives a too far message. Charming, which is a ranged spell, works, but the horses apparently think they are on the ground, and cannot always route properly to a tile when you tell them to go to a specific tile after charming. After thinking about it for a bit, the bridges that I have experienced problems on are steep bridges, over significant slopes. I cannot remember having dismounted from a horse over shallow water or over gradual slopes. Share this post Link to post Share on other sites