Sign in to follow this  
Zae

Runes

Recommended Posts

I'm sure this has been suggested but I couldn't find it so figured I would post it. 

 

I was doing archaeology and thought about the random runes I was seeing. There should be a way to remove these runes for reuse such as a spell or fluid. This could be part of restoration and of course a chance to not get the rune off. 

  • Like 1

Share this post


Link to post
Share on other sites

there haven't been many archaeology suggestions because it's very new.
 

13 hours ago, Zae said:

I'm sure this has been suggested but I couldn't find it so figured I would post it. 


https://forum.wurmonline.com/index.php?/topic/159162-rune-removal/


I'm not sure if that relates to your suggestion, I know next to nothing about runes in archaeology.
and hey, no worries, at least u searched. 

+1

Share this post


Link to post
Share on other sites

Ether's premise is pretty much the same - to be able to recycle runes from found items, especially those found by archaeology. He linked the task to soul depth rather than restoration, though. I'd favor chisel QL + restoration to be the major influence of removal chance, as re-attaching the rune will use soul depth as a major chance factor anyway.

Edited by Flubb
  • Like 1

Share this post


Link to post
Share on other sites

+1 to rune recycling. (Perhaps it should also require the destruction of the item?)

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this