Posted January 22, 2018 (edited) Deleted it, stopped caring pretty quick Edited January 22, 2018 by Beastwolf Share this post Link to post Share on other sites
Posted January 22, 2018 (edited) Because bows aren't parrying/hitting against armor/weapons so for me it makes very little sense to add damage but when they do parry they take damage. So why would you add damage to something that doesn't need it. You already have to pay for arrows or spend time imping them. Bowstring breaks so you replace that. Maybe go into the bowstring or arrow market? We don't need to add more chores just because somebody wants to make a few copper. Edited January 22, 2018 by Mclavin 1 Share this post Link to post Share on other sites
Posted January 22, 2018 here's an option: stop selling bows so cheaply 1 Share this post Link to post Share on other sites
Posted January 22, 2018 I wouldn't agree to it for the purposes of reviving the bow market, that is a really silly reason to make a game mechanics change. That said, I wouldn't be totally against gaining damage on the bow through general archery usage really... +/- 1 3 Share this post Link to post Share on other sites
Posted January 23, 2018 On 1/22/2018 at 3:02 AM, Beastwolf said: Deleted it, stopped caring pretty quick bit like your time as ruler of JKC 1 Share this post Link to post Share on other sites
Posted January 24, 2018 (edited) Martial Arts! a much better suggestion although i doubt our combat engine nor animation profile has the depth for such a thing. Edited January 24, 2018 by Steveleeb Share this post Link to post Share on other sites