Posted December 29, 2017 (edited) Today while exploring a seemingly abandoned stone building I had a most unfortunate experience, as there was no floor behind unlocked porticullis on top floor, and the horse just leaped down into doorless yard. The walls were protected from bashing, and all opening were too high to be reached - no way to walk out. Is this ok to build such traps? Edited December 29, 2017 by Hula_Girl Share this post Link to post Share on other sites
Posted December 29, 2017 They normally come about by accident. As the floor decays and the bridge leading to it is still intact. 2 Share this post Link to post Share on other sites
Posted December 30, 2017 I've seen it happen as well, unfortunate accident I'm afraid. If it's a freedom server, I'm sure a /support call would get you out. Share this post Link to post Share on other sites
Posted December 30, 2017 I seen something very similar to this a week ago. I almost fell in it lol Share this post Link to post Share on other sites
Posted December 30, 2017 None build with how it will decay in mind, could turn around the question, is it ok to try get into other people's houses? Share this post Link to post Share on other sites
Posted December 30, 2017 I have an abandoned building nearby with this same situation ... due to some personal conflicts, players left and let the deed go down, leaving an unfinished place w a ramp up to 2nd floor but no floors inside ... u cant see whats inside because of the door so unless you're v cautious u will fall to the (locked and intact) ground floor. Getting out is easy, simply log out, permissions will cause u to respawn outside the building BUT, your horse, cart, wagon etc remain inside. Several peoples animals remain trapped at this time, and will be for quite a while as the building is decaying slowly. Share this post Link to post Share on other sites
Posted December 30, 2017 (edited) 3 hours ago, Sandyar said: None build with how it will decay in mind, could turn around the question, is it ok to try get into other people's houses? Buildings in Wurm are not only houses. There are temples, inns, public shelters, workshops, watchtowers, bridge entrances, and so on... - it's actually the door lock / door permission which says what is fine to enter. Edited December 30, 2017 by Hula_Girl 1 Share this post Link to post Share on other sites
Posted December 30, 2017 (edited) Spiral stairs are a common trap, if those are turned in wrong direction - you can go down from stairs, but cannot go back up. Edited December 30, 2017 by Wilczan Share this post Link to post Share on other sites
Posted January 11, 2018 I once got trap in a person's deed because of a mine door. I dont know if it changed, but perms to not apply to exiting the mine, only entering. I ended up walking into somebody's deed through the mine and turned around to realize I could not go back in the mine... and the whole area was fenced in so people can not enter from outside... ironic. Share this post Link to post Share on other sites
Posted January 11, 2018 2 hours ago, Yiraia said: I once got trap in a person's deed because of a mine door. I dont know if it changed, but perms to not apply to exiting the mine, only entering. I ended up walking into somebody's deed through the mine and turned around to realize I could not go back in the mine... and the whole area was fenced in so people can not enter from outside... ironic. It still works like that, mine doors are transparent when exiting. Also another classic "noob trap" with mines is having a gate or a building on the exit tile but no fences around the hose, so people can fall in but not get out. 1 Share this post Link to post Share on other sites
Posted January 12, 2018 (edited) 13 hours ago, bdew said: "noob trap" that hurt... *likes comment* Edited January 12, 2018 by Yiraia Share this post Link to post Share on other sites