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Eorwald

Null tile type: -83 while porting 2nd time

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I ported from the Prime map to the Northlands map.  hesitated a few seconds to let things load.  moved to the Elarial portal and hit Port.  it pause before moveing to the new location, and right clicking the portal again left a grayed out context menu.  a few seconds later, it crashed.
 
Congratulations, you found a bug in the test client: <HTML display not supported.>
Please post the console log below on the wurm unlimited forums, and describe what you were doing when it happened.
Contents of console.log:
Time is Wed Dec 20 19:59:40 PST 2017
Running client version
=== System information ===
Executing from F:\SteamLibrary\steamapps\common\Wurm Unlimited\WurmLauncher\
Operating system: Windows 10 (arch: amd64, version: 10.0)
Java version: 1.8.0_121 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.121-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 8
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
Loading character Eorwald
Loading config Eorwald
Loading props file PlayerFiles\configs\Eorwald\gamesettings.txt
Executing PlayerFiles\configs\Eorwald\keybindings.txt
Keybinds UI: Secondary keybind for VESSEL: SHIFT+RBRACKET
Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
Keybinds UI: Secondary keybind for CONTINUE: 9
Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER
Loaded pack sound.jar (null)
Loaded pack pmk.jar (null)
Loaded pack graphics.jar (null)
>>> Main thread exiting.
Loaded pack sound.jar (null)
Loaded pack pmk.jar (null)
Loaded pack graphics.jar (null)
Loading props file PlayerFiles\players\Eorwald\playerdata_test.txt
Loading props file PlayerFiles\players\Eorwald\stats.txt
Preparing to enable console logging.
Now logging to PlayerFiles\console.Eorwald.log
=== Wurm options ===
animation_playback_self = 0
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 2
censor_chat = true
collada_animations = 2
colorItemsDamage = true
color_black = 0.0,0.0,0.0,1.0
color_cyan = 0.0,1.0,1.0,1.0
color_error = 1.0,0.3,0.3,1.0
color_fuchsia = 1.0,0.0,1.0,1.0
color_green = 0.08,1.0,0.08,1.0
color_grey = 0.5,0.5,0.5,1.0
color_lime = 0.0,1.0,0.0,1.0
color_maroon = 0.5,0.0,0.0,1.0
color_navy_blue = 0.23,0.39,1.0,1.0
color_orange = 1.0,0.5,0.0,1.0
color_outline_ally = 0.5,1.0,0.5,1.0
color_outline_friend = 0.5,0.75,1.0,1.0
color_outline_hostile = 1.0,0.0,0.0,1.0
color_outline_neutral = 0.5,0.5,1.0,1.0
color_purple = 0.5,0.0,0.5,1.0
color_red = 1.0,0.0,0.0,1.0
color_royal_blue = 0.23,0.39,1.0,1.0
color_silver = 0.75,0.75,0.75,1.0
color_system = 0.5,1.0,0.5,1.0
color_teal = 0.0,0.5,0.5,1.0
color_white = 1.0,1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0,1.0
compressed_textures = false
compressed_textures_S3TC = true
connectByIpIp = 10.7.0.135
connectByIpport = 3724
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 2
disable_select_all_shortcut = false
display_settings = false:false:0:1680:1050:32:-1:false:false
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = false
enable_vsync = true
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 2
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = false
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = false
high_res_binoculars = true
hint_texture_scaling = 1
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 4
key_bindings_source = 0
keyboard_layout = 0
limit_dynamic_lights = true
loadInventoryStartup = true
local_list_in_event = false
lod = 2
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_dynamic_lights = 8
max_shader_lights = 8
max_texture_size = 2
mega_texture_size = 5
model_loader_thread_priority = 2
model_loading_threads = 1
mount_rotation = false
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 2
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 2
reflections = 4
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_bloom = false
render_distant_terrain = true
render_fxaa = false
render_sun_glare = true
render_vignette = false
resident_models = false
save_skills_on_quit = true
screen_brightness = 0.0
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 3
shadow_level = 4
shadow_mapsize = 1
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 4
skillgain_no_alignment = false
skillgain_no_favor = false
skydetail = 1
sound_al_gain = 3
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 4
sound_music_level = 0
sound_play_PMAlert = false
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = false
sound_play_weather = true
sound_play_work = true
start_dedicated_server = true
structure_render_distance = 4
submit_client_data = 0
terrain_bump = true
terrain_res = 1
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 2
togglePushToTalk = true
treelist_outline = true
trees = 4
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 2
use_antialiasing = 1
use_fast_clock_work_around = true
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 2
viewport_bob = true
water_detail = 2
Setting up Collada Model Loader
Setting up WurmModel Model Loader
Executing PlayerFiles\configs\Eorwald\keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Word filter loaded: 23
Starting global job manager with 8 worker threads
Using LWJGL display 1680:1050:0:0 (false)
Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.15.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Generating: 128 source channels.
=== OpenGL information ===
LWJGL version: 2.9.1
Adapter info: C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_2e7fa54192fe16d0\nvldumdx.dll (null)
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: GeForce GTX 980/PCIe/SSE2
OpenGL version: 4.6.0 NVIDIA 388.13
OpenGL extensions:
    GL_AMD_multi_draw_indirect
    GL_AMD_seamless_cubemap_per_texture
    GL_AMD_vertex_shader_viewport_index
    GL_AMD_vertex_shader_layer
    GL_ARB_arrays_of_arrays
    GL_ARB_base_instance
    GL_ARB_bindless_texture
    GL_ARB_blend_func_extended
    GL_ARB_buffer_storage
    GL_ARB_clear_buffer_object
    GL_ARB_clear_texture
    GL_ARB_clip_control
    GL_ARB_color_buffer_float
    GL_ARB_compatibility
    GL_ARB_compressed_texture_pixel_storage
    GL_ARB_conservative_depth
    GL_ARB_compute_shader
    GL_ARB_compute_variable_group_size
    GL_ARB_conditional_render_inverted
    GL_ARB_copy_buffer
    GL_ARB_copy_image
    GL_ARB_cull_distance
    GL_ARB_debug_output
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_derivative_control
    GL_ARB_direct_state_access
    GL_ARB_draw_buffers
    GL_ARB_draw_buffers_blend
    GL_ARB_draw_indirect
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_instanced
    GL_ARB_enhanced_layouts
    GL_ARB_ES2_compatibility
    GL_ARB_ES3_compatibility
    GL_ARB_ES3_1_compatibility
    GL_ARB_ES3_2_compatibility
    GL_ARB_explicit_attrib_location
    GL_ARB_explicit_uniform_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_layer_viewport
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_fragment_shader_interlock
    GL_ARB_framebuffer_no_attachments
    GL_ARB_framebuffer_object
    GL_ARB_framebuffer_sRGB
    GL_ARB_geometry_shader4
    GL_ARB_get_program_binary
    GL_ARB_get_texture_sub_image
    GL_ARB_gl_spirv
    GL_ARB_gpu_shader5
    GL_ARB_gpu_shader_fp64
    GL_ARB_gpu_shader_int64
    GL_ARB_half_float_pixel
    GL_ARB_half_float_vertex
    GL_ARB_imaging
    GL_ARB_indirect_parameters
    GL_ARB_instanced_arrays
    GL_ARB_internalformat_query
    GL_ARB_internalformat_query2
    GL_ARB_invalidate_subdata
    GL_ARB_map_buffer_alignment
    GL_ARB_map_buffer_range
    GL_ARB_multi_bind
    GL_ARB_multi_draw_indirect
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_occlusion_query2
    GL_ARB_parallel_shader_compile
    GL_ARB_pipeline_statistics_query
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_polygon_offset_clamp
    GL_ARB_post_depth_coverage
    GL_ARB_program_interface_query
    GL_ARB_provoking_vertex
    GL_ARB_query_buffer_object
    GL_ARB_robust_buffer_access_behavior
    GL_ARB_robustness
    GL_ARB_sample_locations
    GL_ARB_sample_shading
    GL_ARB_sampler_objects
    GL_ARB_seamless_cube_map
    GL_ARB_seamless_cubemap_per_texture
    GL_ARB_separate_shader_objects
    GL_ARB_shader_atomic_counter_ops
    GL_ARB_shader_atomic_counters
    GL_ARB_shader_ballot
    GL_ARB_shader_bit_encoding
    GL_ARB_shader_clock
    GL_ARB_shader_draw_parameters
    GL_ARB_shader_group_vote
    GL_ARB_shader_image_load_store
    GL_ARB_shader_image_size
    GL_ARB_shader_objects
    GL_ARB_shader_precision
    GL_ARB_shader_storage_buffer_object
    GL_ARB_shader_subroutine
    GL_ARB_shader_texture_image_samples
    GL_ARB_shader_texture_lod
    GL_ARB_shading_language_100
    GL_ARB_shader_viewport_layer_array
    GL_ARB_shading_language_420pack
    GL_ARB_shading_language_include
    GL_ARB_shading_language_packing
    GL_ARB_shadow
    GL_ARB_sparse_buffer
    GL_ARB_sparse_texture
    GL_ARB_sparse_texture2
    GL_ARB_sparse_texture_clamp
    GL_ARB_spirv_extensions
    GL_ARB_stencil_texturing
    GL_ARB_sync
    GL_ARB_tessellation_shader
    GL_ARB_texture_barrier
    GL_ARB_texture_border_clamp
    GL_ARB_texture_buffer_object
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_texture_buffer_range
    GL_ARB_texture_compression
    GL_ARB_texture_compression_bptc
    GL_ARB_texture_compression_rgtc
    GL_ARB_texture_cube_map
    GL_ARB_texture_cube_map_array
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_crossbar
    GL_ARB_texture_env_dot3
    GL_ARB_texture_filter_anisotropic
    GL_ARB_texture_filter_minmax
    GL_ARB_texture_float
    GL_ARB_texture_gather
    GL_ARB_texture_mirror_clamp_to_edge
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_multisample
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_query_levels
    GL_ARB_texture_query_lod
    GL_ARB_texture_rectangle
    GL_ARB_texture_rg
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_stencil8
    GL_ARB_texture_storage
    GL_ARB_texture_storage_multisample
    GL_ARB_texture_swizzle
    GL_ARB_texture_view
    GL_ARB_timer_query
    GL_ARB_transform_feedback2
    GL_ARB_transform_feedback3
    GL_ARB_transform_feedback_instanced
    GL_ARB_transform_feedback_overflow_query
    GL_ARB_transpose_matrix
    GL_ARB_uniform_buffer_object
    GL_ARB_vertex_array_bgra
    GL_ARB_vertex_array_object
    GL_ARB_vertex_attrib_64bit
    GL_ARB_vertex_attrib_binding
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_vertex_type_10f_11f_11f_rev
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_viewport_array
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_S3_s3tc
    GL_EXT_texture_env_add
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_bindable_uniform
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_Cg_shader
    GL_EXT_depth_bounds_test
    GL_EXT_direct_state_access
    GL_EXT_draw_buffers2
    GL_EXT_draw_instanced
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_EXTX_framebuffer_mixed_formats
    GL_EXT_framebuffer_multisample_blit_scaled
    GL_EXT_framebuffer_object
    GL_EXT_framebuffer_sRGB
    GL_EXT_geometry_shader4
    GL_EXT_gpu_program_parameters
    GL_EXT_gpu_shader4
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_float
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_polygon_offset_clamp
    GL_EXT_post_depth_coverage
    GL_EXT_provoking_vertex
    GL_EXT_raster_multisample
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_shader_objects
    GL_EXT_separate_specular_color
    GL_EXT_shader_image_load_formatted
    GL_EXT_shader_image_load_store
    GL_EXT_shader_integer_mix
    GL_EXT_shadow_funcs
    GL_EXT_sparse_texture2
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_array
    GL_EXT_texture_buffer_object
    GL_EXT_texture_compression_dxt1
    GL_EXT_texture_compression_latc
    GL_EXT_texture_compression_rgtc
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_filter_minmax
    GL_EXT_texture_integer
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_shared_exponent
    GL_EXT_texture_sRGB
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_storage
    GL_EXT_texture_swizzle
    GL_EXT_timer_query
    GL_EXT_transform_feedback2
    GL_EXT_vertex_array
    GL_EXT_vertex_array_bgra
    GL_EXT_vertex_attrib_64bit
    GL_EXT_window_rectangles
    GL_EXT_import_sync_object
    GL_IBM_rasterpos_clip
    GL_IBM_texture_mirrored_repeat
    GL_KHR_context_flush_control
    GL_KHR_debug
    GL_EXT_memory_object
    GL_EXT_memory_object_win32
    GL_EXT_win32_keyed_mutex
    GL_KHR_parallel_shader_compile
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_robustness
    GL_EXT_semaphore
    GL_EXT_semaphore_win32
    GL_KTX_buffer_region
    GL_NV_alpha_to_coverage_dither_control
    GL_NV_bindless_multi_draw_indirect
    GL_NV_bindless_multi_draw_indirect_count
    GL_NV_bindless_texture
    GL_NV_blend_equation_advanced
    GL_NV_blend_equation_advanced_coherent
    GL_NV_blend_minmax_factor
    GL_NV_blend_square
    GL_NV_command_list
    GL_NV_compute_program5
    GL_NV_conditional_render
    GL_NV_conservative_raster
    GL_NV_conservative_raster_dilate
    GL_NV_copy_depth_to_color
    GL_NV_copy_image
    GL_NV_depth_buffer_float
    GL_NV_depth_clamp
    GL_NV_draw_texture
    GL_NV_draw_vulkan_image
    GL_NV_ES1_1_compatibility
    GL_NV_ES3_1_compatibility
    GL_NV_explicit_multisample
    GL_NV_fence
    GL_NV_fill_rectangle
    GL_NV_float_buffer
    GL_NV_fog_distance
    GL_NV_fragment_coverage_to_color
    GL_NV_fragment_program
    GL_NV_fragment_program_option
    GL_NV_fragment_program2
    GL_NV_fragment_shader_interlock
    GL_NV_framebuffer_mixed_samples
    GL_NV_framebuffer_multisample_coverage
    GL_NV_geometry_shader4
    GL_NV_geometry_shader_passthrough
    GL_NV_gpu_program4
    GL_NV_internalformat_sample_query
    GL_NV_gpu_program4_1
    GL_NV_gpu_program5
    GL_NV_gpu_program5_mem_extended
    GL_NV_gpu_program_fp64
    GL_NV_gpu_shader5
    GL_NV_half_float
    GL_NV_light_max_exponent
    GL_NV_multisample_coverage
    GL_NV_multisample_filter_hint
    GL_NV_occlusion_query
    GL_NV_packed_depth_stencil
    GL_NV_parameter_buffer_object
    GL_NV_parameter_buffer_object2
    GL_NV_path_rendering
    GL_NV_path_rendering_shared_edge
    GL_NV_pixel_data_range
    GL_NV_point_sprite
    GL_NV_primitive_restart
    GL_NV_query_resource
    GL_NV_query_resource_tag
    GL_NV_register_combiners
    GL_NV_register_combiners2
    GL_NV_sample_locations
    GL_NV_sample_mask_override_coverage
    GL_NV_shader_atomic_counters
    GL_NV_shader_atomic_float
    GL_NV_shader_atomic_fp16_vector
    GL_NV_shader_atomic_int64
    GL_NV_shader_buffer_load
    GL_NV_shader_storage_buffer_object
    GL_NV_texgen_reflection
    GL_NV_texture_barrier
    GL_NV_texture_compression_vtc
    GL_NV_texture_env_combine4
    GL_NV_texture_multisample
    GL_NV_texture_rectangle
    GL_NV_texture_rectangle_compressed
    GL_NV_texture_shader
    GL_NV_texture_shader2
    GL_NV_texture_shader3
    GL_NV_transform_feedback
    GL_NV_transform_feedback2
    GL_NV_uniform_buffer_unified_memory
    GL_NV_vertex_array_range
    GL_NV_vertex_array_range2
    GL_NV_vertex_attrib_integer_64bit
    GL_NV_vertex_buffer_unified_memory
    GL_NV_vertex_program
    GL_NV_vertex_program1_1
    GL_NV_vertex_program2
    GL_NV_vertex_program2_option
    GL_NV_vertex_program3
    GL_NV_viewport_array2
    GL_NV_viewport_swizzle
    GL_NVX_conditional_render
    GL_NVX_gpu_memory_info
    GL_NVX_multigpu_info
    GL_NVX_nvenc_interop
    GL_NV_shader_thread_group
    GL_NV_shader_thread_shuffle
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_lod
    GL_SGIX_depth_texture
    GL_SGIX_shadow
    GL_SUN_slice_accum
    GL_WIN_swap_hint
    WGL_EXT_swap_control
OpenGL pixel format: 8:8:8:0
OpenGL depth format: 24:0
GLSL version: 4.60 NVIDIA
GLSL max vertex uniforms: 4096 (4096)
GLSL max fragment uniforms: 4096 (4096)
GLSL max varyings: 124 (124)
GLSL max lights: 8 (8)
GLSL defines (4.6): #define USE_CLIP_VERTEX 1
Vertex/index buffer memory limit: 2048MiB
Starting workaround for fast running clocks
Using LWJGL timer.
Initialized mouse with 5 buttons.
Startup Phase - Initializing..
Initializing font texture for SansSerif (11). Texture Size: 512
Initializing font texture for SansSerif (11, italic). Texture Size: 128
Experimental direct buffer cleaner init successful
Preloading builtin materials
Preloading builtin materials done
Launching Collada Model Loader threads
Launching WOM Loader threads
Startup Phase - Setting up..
Loading window positions from PlayerFiles\players\Eorwald\windows_1680x1050.txt
Loading props file PlayerFiles\players\Eorwald\windows_1680x1050.txt
Gui initialized
Startup Phase - Preparing terrain...
Startup Phase - Connecting ..
Disabling Nagles
Writing to PlayerFiles\players\Eorwald\test_logs\_Event.2017-12.txt
Disabling Nagles
Writing to PlayerFiles\players\Eorwald\test_logs\_Friends.2017-12.txt
Writing to PlayerFiles\players\Eorwald\test_logs\GL-Freedom.2017-12.txt
Writing to PlayerFiles\players\Eorwald\test_logs\Freedom.2017-12.txt
Writing to PlayerFiles\players\Eorwald\test_logs\Trade.2017-12.txt
Login successful
Executing PlayerFiles\configs\Eorwald\autorun.txt
Initializing font texture for Cry Uncial (64). Texture Size: 1024
Initializing font texture for SansSerif (12). Texture Size: 128
Initializing font texture for SansSerif (24, bold). Texture Size: 256
Initializing font texture for SansSerif (11, bold). Texture Size: 128
Writing to PlayerFiles\players\Eorwald\test_logs\PM__Ryuu.2017-12.txt
Water reflection offscreen size 1024x1024
No mapping found for hair6
Writing to PlayerFiles\players\Eorwald\test_logs\_Skills.2017-12.txt
Missing texture data requested: graphics.jar:texture/sprite/sunglare.png
Disabling Nagles
Writing to PlayerFiles\players\Eorwald\test_logs\Alliance.2017-12.txt
No mapping found for hair6
Disabling Nagles
Null tile type: -83 at (507,394)! Please let client developers know!
Null tile type: -83 at (508,394)! Please let client developers know!
Null tile type: -83 at (509,394)! Please let client developers know!
Null tile type: -83 at (510,394)! Please let client developers know!
Null tile type: -83 at (511,394)! Please let client developers know!
Null tile type: -83 at (0,394)! Please let client developers know!
Null tile type: -83 at (1,394)! Please let client developers know!
Null tile type: -83 at (2,394)! Please let client developers know!
Null tile type: -83 at (3,394)! Please let client developers know!
Null tile type: 86 at (19,394)! Please let client developers know!
Null tile type: 86 at (20,394)! Please let client developers know!
Null tile type: 86 at (21,394)! Please let client developers know!
Null tile type: 86 at (22,394)! Please let client developers know!
Null tile type: 86 at (23,394)! Please let client developers know!
Null tile type: 86 at (24,394)! Please let client developers know!
Null tile type: 86 at (25,394)! Please let client developers know!
Null tile type: 86 at (26,394)! Please let client developers know!
Null tile type: 86 at (27,394)! Please let client developers know!
Null tile type: 86 at (28,394)! Please let client developers know!
Null tile type: 86 at (29,394)! Please let client developers know!
Null tile type: 86 at (30,394)! Please let client developers know!
Null tile type: 86 at (31,394)! Please let client developers know!
Null tile type: 69 at (47,394)! Please let client developers know!
Null tile type: 69 at (48,394)! Please let client developers know!
Null tile type: 69 at (49,394)! Please let client developers know!
Null tile type: 69 at (50,394)! Please let client developers know!
Null tile type: 69 at (51,394)! Please let client developers know!
Null tile type: 69 at (52,394)! Please let client developers know!
Null tile type: 69 at (53,394)! Please let client developers know!
Null tile type: 69 at (54,394)! Please let client developers know!
Null tile type: 69 at (55,394)! Please let client developers know!
Null tile type: 69 at (56,394)! Please let client developers know!
Null tile type: 69 at (57,394)! Please let client developers know!
Null tile type: 78 at (79,394)! Please let client developers know!
Null tile type: 78 at (80,394)! Please let client developers know!
Null tile type: 78 at (81,394)! Please let client developers know!
Null tile type: 78 at (82,394)! Please let client developers know!
Null tile type: 78 at (83,394)! Please let client developers know!
Null tile type: 78 at (84,394)! Please let client developers know!
Null tile type: 78 at (85,394)! Please let client developers know!
Null tile type: 78 at (86,394)! Please let client developers know!
Null tile type: 78 at (87,394)! Please let client developers know!
Null tile type: 78 at (88,394)! Please let client developers know!
Null tile type: 78 at (89,394)! Please let client developers know!
Null tile type: 78 at (90,394)! Please let client developers know!
Null tile type: 78 at (91,394)! Please let client developers know!
Null tile type: 78 at (92,394)! Please let client developers know!
Null tile type: -46 at (95,394)! Please let client developers know!
Null tile type: -46 at (96,394)! Please let client developers know!
Null tile type: -70 at (108,394)! Please let client developers know!
Null tile type: -70 at (109,394)! Please let client developers know!
Null tile type: -70 at (110,394)! Please let client developers know!
Null tile type: -70 at (111,394)! Please let client developers know!
Null tile type: -44 at (117,394)! Please let client developers know!
Null tile type: -44 at (118,394)! Please let client developers know!
Null tile type: -44 at (119,394)! Please let client developers know!
Null tile type: -44 at (120,394)! Please let client developers know!
Null tile type: -44 at (121,394)! Please let client developers know!
Null tile type: -44 at (122,394)! Please let client developers know!
Null tile type: -44 at (123,394)! Please let client developers know!
Null tile type: 95 at (124,394)! Please let client developers know!
Null tile type: -4 at (125,394)! Please let client developers know!
Null tile type: -81 at (148,394)! Please let client developers know!
Null tile type: -81 at (149,394)! Please let client developers know!
Null tile type: -81 at (150,394)! Please let client developers know!
Null tile type: -81 at (151,394)! Please let client developers know!
Null tile type: -81 at (152,394)! Please let client developers know!
Null tile type: -81 at (153,394)! Please let client developers know!
Null tile type: -81 at (154,394)! Please let client developers know!
Null tile type: -69 at (155,394)! Please let client developers know!
Null tile type: -69 at (156,394)! Please let client developers know!
Null tile type: -69 at (157,394)! Please let client developers know!
Null tile type: -69 at (158,394)! Please let client developers know!
Null tile type: -69 at (159,394)! Please let client developers know!
Null tile type: -69 at (160,394)! Please let client developers know!
Null tile type: -69 at (161,394)! Please let client developers know!
Null tile type: -69 at (162,394)! Please let client developers know!
Null tile type: -69 at (163,394)! Please let client developers know!
Null tile type: -69 at (164,394)! Please let client developers know!
Null tile type: -69 at (165,394)! Please let client developers know!
Null tile type: -69 at (172,394)! Please let client developers know!
Null tile type: -69 at (173,394)! Please let client developers know!
Null tile type: -69 at (174,394)! Please let client developers know!
Null tile type: -69 at (175,394)! Please let client developers know!
Null tile type: -69 at (176,394)! Please let client developers know!
Null tile type: -69 at (177,394)! Please let client developers know!
Null tile type: -69 at (178,394)! Please let client developers know!
Null tile type: -69 at (179,394)! Please let client developers know!
Null tile type: -69 at (180,394)! Please let client developers know!
Null tile type: -69 at (181,394)! Please let client developers know!
Null tile type: -69 at (182,394)! Please let client developers know!
Null tile type: 94 at (191,394)! Please let client developers know!
Null tile type: 59 at (221,394)! Please let client developers know!
Null tile type: 59 at (222,394)! Please let client developers know!
Null tile type: 59 at (223,394)! Please let client developers know!
Null tile type: 59 at (224,394)! Please let client developers know!
Null tile type: 59 at (225,394)! Please let client developers know!
Null tile type: 59 at (226,394)! Please let client developers know!
Null tile type: 59 at (227,394)! Please let client developers know!
Null tile type: 59 at (228,394)! Please let client developers know!
Null tile type: 79 at (245,394)! Please let client developers know!
Null tile type: 79 at (246,394)! Please let client developers know!
Null tile type: 79 at (247,394)! Please let client developers know!
Null tile type: 79 at (248,394)! Please let client developers know!
Null tile type: 97 at (264,394)! Please let client developers know!
Null tile type: 69 at (268,394)! Please let client developers know!
Null tile type: 69 at (269,394)! Please let client developers know!
Null tile type: 69 at (270,394)! Please let client developers know!
Null tile type: 69 at (271,394)! Please let client developers know!
Null tile type: 69 at (272,394)! Please let client developers know!
Null tile type: 69 at (273,394)! Please let client developers know!
Null tile type: 69 at (274,394)! Please let client developers know!
Null tile type: 69 at (275,394)! Please let client developers know!
Null tile type: 69 at (276,394)! Please let client developers know!
Null tile type: 69 at (277,394)! Please let client developers know!
Exception in thread "Sound Loader 0" java.lang.IllegalStateException: Null url
 at com.wurmonline.client.sound.al.AlSoundEngine.createSample(AlSoundEngine.java:230)
 at com.wurmonline.client.sound.al.AlSoundEngine.createSample(AlSoundEngine.java:35)
 at com.wurmonline.client.sound.SoundEngine$1.run(SoundEngine.java:307)
 at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
 at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
 at java.lang.Thread.run(Thread.java:745)
Execution aborted at connection 1, iteration 44298
Run time  14m, local time Wed Dec 20 20:13:58 PST 2017
Destroying game window
====== FAILED ASSERT ======
com.wurmonline.client.GameCrashedException: HTML display not supported.
 at com.wurmonline.client.GameCrashedException.forFailure(GameCrashedException.java:63)
 at com.wurmonline.client.GameCrashedException.warn(GameCrashedException.java:37)
 at com.wurmonline.client.comm.ServerConnectionListenerClass.showHtml(ServerConnectionListenerClass.java:1448)
 at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandleCmd(SimpleServerConnectionClass.java:3219)
 at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandle(SimpleServerConnectionClass.java:1776)
 at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:615)
 at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:272)
 at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1562)
 at com.wurmonline.client.WurmClientBase.preUpdate(WurmClientBase.java:354)
 at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:538)
 at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:321)
 at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:301)
 at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1624)
 at java.lang.Thread.run(Thread.java:745)

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Your client received junk over the network and failed to digest it :P

 

You might want to report it to the server owner if it happens consistently, otherwise shake a fist at the IP-gremlins, shrug and move on.

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