Posted November 30, 2017 Hello friends each month i use the command #addmoney to send silvercoins to my players (event related). some days ago 2 players told me, they now have 50 sleeppowder instead 50 silvercoins in the bagpack. i dont know how this can happen, its very odd Eject Share this post Link to post Share on other sites
Posted November 30, 2017 #addmoney sends the money to the bank account by default Share this post Link to post Share on other sites
Posted December 1, 2017 If you do not want the sleep powders use the command #addmoney <accountname> 0 0 <ammount in silver> reason example: #addmoney Ausimus 0 0 50 Ausimus The above command will give Ausimus 50 silver and 0 sleep powder. 0 50 50 would give 50 sleep powder and 50 silver. 0 50 0 would give 50 sleep powder and 0 silver. 1 Share this post Link to post Share on other sites
Posted December 2, 2017 Hello ausimus =) I know the use of the command, thats why i asked how can this happen? I added money to players at the normal way with this command, and some players told me, they have now the same amount (what should be silver in the bankaccount) SP in inventory. I just searching for the issue, maybe database or whatever, i dont know. Eject Share this post Link to post Share on other sites
Posted December 2, 2017 (edited) add: 13 hours ago, ausimus said: 0 50 50 would give 50 sleep powder and 50 silver. 0 50 0 would give 50 sleep powder and 0 silver. ohhh... that could be the reason, but in the helpfile is written #addmoney name months days silver reason If this is now others, ok than it looks like i wrote the numbers in the wrong way Eject second add: [06:51:53] Added 10 months, and 0 days to Eject with detail test. [06:52:05] Added 0 months, and 10 days to Eject with detail test. [06:52:16] Added 10 to Eject with detail test. (silver) Edited December 2, 2017 by Eject Share this post Link to post Share on other sites
Posted December 2, 2017 1 0 0 will give SP #addmoney Elsa 1 0 0 Test Will give sleep powder Share this post Link to post Share on other sites
Posted May 14, 2018 (edited) On 12/1/2017 at 8:50 AM, ausimus said: If you do not want the sleep powders use the command #addmoney <accountname> 0 0 <ammount in silver> reason example: #addmoney Ausimus 0 0 50 Ausimus The above command will give Ausimus 50 silver and 0 sleep powder. 0 50 50 would give 50 sleep powder and 50 silver. 0 50 0 would give 50 sleep powder and 0 silver. In this command, what is the first number (months)? I understand the second number is sleep powder, and the third number is silver. Maybe the first number relates to WO? Edited May 14, 2018 by Batta Share this post Link to post Share on other sites
Posted May 15, 2018 (edited) Ok, what am I doing wrong? #addmoney Playername 0 0 5 <-- This gave 5 silver, as expected, sent directly to their bank account #addmoney Playername 0 5 0 <-- This gave 5 days of gameplay #addmoney Playername 5 0 0 <-- This gave 5 months of gameplay I can't seem to figure out how to make it give sleep bonus. Edited May 15, 2018 by Batta Share this post Link to post Share on other sites
Posted September 10, 2018 is there a way to give NEW players money to their bank account first time they join with script runner? if so what would the script be? Share this post Link to post Share on other sites
Posted September 10, 2018 (edited) I don't know about using scriptrunner, but another way is that you can do it with the startergear mod by Sindusk. For example, if you add this to the properties file... item-14=coinSilverTwenty,99.0,2,true item-15=satchel,25.0,1,false ...it would add 2 silver 20-coins and an improvable 25.0 QL satchel to put them in, into all new players' inventories. Edited September 10, 2018 by Batta Share this post Link to post Share on other sites
Posted September 11, 2018 Yeah I've also thought about doing that the problem with that is. 1. they can make alts and abuse the system. 2. new players would need to bank the money before making a deed. Share this post Link to post Share on other sites