Eject

#addmoney is working wrong

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Hello friends

 

each month i use the command #addmoney to send silvercoins to my players (event related). 

some days ago 2 players told me, they now have 50 sleeppowder instead 50 silvercoins in the bagpack.

 

i dont know how this can happen, its very odd

 

Eject

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If you do not want the sleep powders use the command #addmoney <accountname> 0 0 <ammount in silver> reason

 

example: #addmoney Ausimus 0 0 50 Ausimus

The above command will give Ausimus 50 silver and 0 sleep powder.

0 50 50 would give 50 sleep powder and 50 silver.

0 50 0 would give 50 sleep powder and 0 silver.

 

 

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Hello ausimus =)

 

I know the use of the command, thats why i asked how can this happen? I added money to players at the normal way with this command, and some players told me, they have now the same amount (what should be silver in the bankaccount) SP in inventory.

 

I just searching for the issue, maybe database or whatever, i dont know.

 

Eject

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add:

 

13 hours ago, ausimus said:

0 50 50 would give 50 sleep powder and 50 silver.

0 50 0 would give 50 sleep powder and 0 silver.

 ohhh...

that could be the reason, but in the helpfile is written #addmoney name months days silver reason

 

If this is now others, ok than it looks like i wrote the numbers in the wrong way

 

Eject

 

second add:
[06:51:53] Added 10 months, and 0 days to Eject with detail test.

[06:52:05] Added 0 months, and 10 days to Eject with detail test.

[06:52:16] Added 10 to Eject with detail test. (silver)

Edited by Eject

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On 12/1/2017 at 8:50 AM, ausimus said:

If you do not want the sleep powders use the command #addmoney <accountname> 0 0 <ammount in silver> reason

 

example: #addmoney Ausimus 0 0 50 Ausimus

The above command will give Ausimus 50 silver and 0 sleep powder.

0 50 50 would give 50 sleep powder and 50 silver.

0 50 0 would give 50 sleep powder and 0 silver.

 

 

 

In this command, what is the first number (months)?  I understand the second number is sleep powder, and the third number is silver.  Maybe the first number relates to WO?

Edited by Batta

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Ok, what am I doing wrong?

 

#addmoney Playername 0 0 5  <-- This gave 5 silver, as expected, sent directly to their bank account

#addmoney Playername 0 5 0  <-- This gave 5 days of gameplay

#addmoney Playername 5 0 0  <-- This gave 5 months of gameplay

 

I can't seem to figure out how to make it give sleep bonus.  

Edited by Batta

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is there a way to give NEW players money to their bank account first time they join with script runner? if so what would the script be?

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I don't know about using scriptrunner, but another way is that you can do it with the startergear mod by Sindusk. For example, if you add this to the properties file...

 

item-14=coinSilverTwenty,99.0,2,true

item-15=satchel,25.0,1,false

 

...it would add 2 silver 20-coins and an improvable 25.0 QL satchel to put them in, into all new players' inventories.

Edited by Batta

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Yeah I've also thought about doing that the problem with that is.

1. they can make alts and abuse the system.

2. new players would need to bank the money before making a deed.

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