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Maelux

Unique creatures break walls

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Any way to put a unique creature in to a closed instance and that it does not  break the walls?

 

Managing walls permission with GM and make them indestructibles does not work.

 

thank you

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Uniques will Bash everything in their way ignoring almost any factor.

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13 hours ago, Sklo:D said:

Uniques will Bash everything in their way ignoring almost any factor.

 

ummm...almost..:huh:...

 

Then we can say that is impossible hold them on a determinate place or zone right?

 

 

Edited by Maelux

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12 hours ago, Maelux said:

 

ummm...almost..:huh:...

 

Then we can say that is impossible hold them on a determinate place or zone right?

 

 

 

Officially it is impossible yes, at least above ground.

Edited by Sklo:D

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I've held a black dragon quite a long time using stone fence with indestructable set on. No problem there.

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1 hour ago, Jukken said:

I've held a black dragon quite a long time using stone fence with indestructable set on. No problem there.

Fence does seem to be immune to bashing from uniques if the indestructible box is checked with a GM.

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17 hours ago, Governor said:

Fence does seem to be immune to bashing from uniques if the indestructible box is checked with a GM.

 

Interesting must have something to do with the damage value locked to 0.

But at least there is no way for non GM players.

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Underground cave, with dirt over all the stone tiles it could bash out of is what I read someplace on the forums here.

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4 hours ago, Orsus said:

Underground cave, with dirt over all the stone tiles it could bash out of is what I read someplace on the forums here.

 

Yeah but this way you can only hold them in a certain room. But they can't be used as alive trophys nor will they lay huge eggs below ground.

Edited by Sklo:D

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Big cave and a stone fence one tile out from the walls. Fence indestructible by GM, that's how I keep quest-dragon in check.

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