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Worksock

Memleak

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The action I was doing: https://i.imgur.com/qvruO4s.gifv

The result: https://i.imgur.com/q6Z9imZ.gif

 

I basically enter and leave our exit mine to constantly reload players and whatever else

This causes this rather severe memleak

 

I'm getting these nasty freezes all the time after just doing this for a couple of moments also

 

thx

 

Edit: Some updates

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Edit: After leaving capital area (about 200 tiles)

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Edit: I redid the test by just running in and out of Rome's local (about ~10 players) and the same issue is happening

After about ~10 runs: G2q7xDQ.png

 

Edited by Worksock
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Are you running the 64 bit client? I had a similar problem when I returned to WO and it put me on the 32 bit client. Switching to 64 seemed to fix it.

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I have the same problem running in and out of towns the mem usage just keeps going up even thou it should go down not loading the town any more

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