Posted November 4, 2017 (edited) The action I was doing: https://i.imgur.com/qvruO4s.gifv The result: https://i.imgur.com/q6Z9imZ.gif I basically enter and leave our exit mine to constantly reload players and whatever else This causes this rather severe memleak I'm getting these nasty freezes all the time after just doing this for a couple of moments also thx Edit: Some updates Edit: After leaving capital area (about 200 tiles) Edit: I redid the test by just running in and out of Rome's local (about ~10 players) and the same issue is happening After about ~10 runs: Edited November 4, 2017 by Worksock 1 Share this post Link to post Share on other sites
Posted November 4, 2017 Are you running the 64 bit client? I had a similar problem when I returned to WO and it put me on the 32 bit client. Switching to 64 seemed to fix it. 1 Share this post Link to post Share on other sites
Posted November 6, 2017 I have the same problem running in and out of towns the mem usage just keeps going up even thou it should go down not loading the town any more Share this post Link to post Share on other sites