Posted November 3, 2017 Let us find imposible to make wood types in form of shaft or plank using archeology skill. Thorn Rosse Camelia and other bushes. The Wood of ancients !!! 2 Share this post Link to post Share on other sites
Posted November 3, 2017 1 minute ago, Rathgar said: why? what for? -1 +1 Would be great if we can make vehicles (boats/carts ect) that has a "non-harvestable" wood type. 1 Share this post Link to post Share on other sites
Posted November 3, 2017 5 minutes ago, KillerSpike said: +1 Would be great if we can make vehicles (boats/carts ect) that has a "non-harvestable" wood type. Good, and.... what else, would this stuff have diferent textures, confer some kind of bonuses? Share this post Link to post Share on other sites
Posted November 3, 2017 There was a time boats haved color and texture based on wood is made of i hope this will eventualy be back. 3 Share this post Link to post Share on other sites
Posted November 3, 2017 If they haven't brought back the textures they already have for existing wood types, I don't think it's at all likely that they'll put in new wood textures first. 2 Share this post Link to post Share on other sites
Posted November 13, 2017 +1. can get oleander from rifts so why not other wood types from archaeology. would make all thos epegs, tennons and shafts less useless Share this post Link to post Share on other sites
Posted April 12, 2018 so much +1. Make the useless stuff slightly useful. Share this post Link to post Share on other sites
Posted April 16, 2018 If we got this sometimes, it might make piecing together all these damn pegs and shafts somewhat useful. Share this post Link to post Share on other sites
Posted April 16, 2018 rosewood is beautiful IRL, so I imagine it'd be very nice to have ingame Share this post Link to post Share on other sites