Posted November 2, 2017 Fragments have been forced to seed and can now be properly found when investigating without having to regenerate over time. Creatures should die properly when killed. Skill transfers from freedom to epic should ignore 3x penalty properly. Skill multiplier on Epic has been reduced to 1x, as it already receives 2x from being Epic. If you have crossed over and have a large gap between existing and highest skill on epic please log a support ticket for a GM to rectify. Transferring between bulk containers will now work correctly. Transfering from bulk containers into inventory will now work according to body strength. Meditation skillgain on epic has been adjusted to take low difficulty of action into account. We will look at other skills over time. Investigate will only work on surface tiles. Share this post Link to post Share on other sites