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DevBlog

Hotfix 2/NOV/17

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  • Fragments have been forced to seed and can now be properly found when investigating without having to regenerate over time.
  • Creatures should die properly when killed.
  • Skill transfers from freedom to epic should ignore 3x penalty properly.
  • Skill multiplier on Epic has been reduced to 1x, as it already receives 2x from being Epic.
  • If you have crossed over and have a large gap between existing and highest skill on epic please log a support ticket for a GM to rectify.
  • Transferring between bulk containers will now work correctly.
  • Transfering from bulk containers into inventory will now work according to body strength.
  • Meditation skillgain on epic has been adjusted to take low difficulty of action into account.
  • We will look at other skills over time.
  • Investigate will only work on surface tiles.

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