Sign in to follow this  
punishlife

Super fast mining

Recommended Posts

So after this new update, i resumed my sandstone order
i'm not sure if its intentional or a bug but with 69 mining and 73 pickaxe, a 83ql 85woa pick, i'm getting mining timers of 3.7s, then 4.2/4.5/4.7s etc (instead of what i used to get 5s/7s/12s/15s)

 

 

Share your speeds

Edited by punishlife

Share this post


Link to post
Share on other sites
Quote

Bugfix: Mining timers should now scale properly starting at 25s at level 1.

 

I was curious how that was going to effect things...

Share this post


Link to post
Share on other sites

Yeah i saw that but i didn't think it would be this.... staggering. It's why i posted this, just in case some numbers accidentally messed up

Share this post


Link to post
Share on other sites

This is correct and intended. Mining now scales properly as per the patch notes between 2.5 seconds at 100 skill and 25 seconds at 1 skill

  • Like 1

Share this post


Link to post
Share on other sites

91.1 skill  

90.63ql Pickaxe

3 second timer for first 6 actions ( full stamina )

3.1 second timer for second 6 actions ( bout 95 percent stamina ) 

 

Just as a side question, how fast will Miners hit their fatigue now?

Edited by Stormblade

Share this post


Link to post
Share on other sites
3 hours ago, Stormblade said:

91.1 skill  

90.63ql Pickaxe

3 second timer for first 6 actions ( full stamina )

3.1 second timer for second 6 actions ( bout 95 percent stamina ) 

 

Just as a side question, how fast will Miners hit their fatigue now?

considering there is a fixed 1 second loss on actions you now have a 33% fatigue loss that is unlikely to  be changed because they still consider "fatigue to be working as intended.

  • Like 1

Share this post


Link to post
Share on other sites

.This is sweet does surface mining go quicker too and rock leveling?? and you can make money in our rebounding economy.. cool...

Edited by psisimian

Share this post


Link to post
Share on other sites
On 11/3/2017 at 4:58 AM, Arium said:

considering there is a fixed 1 second loss on actions you now have a 33% fatigue loss that is unlikely to  be changed because they still consider "fatigue to be working as intended.

Maybe you'll be forced to see the sun again, Arium. :wacko:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this