Posted October 25, 2017 There is a definite problem with the mechanics of using a still. I understand that the distilling process takes time, so I have to ask myself why there is no way to stock a still with sufficient fuel to last for longer than 1-2 hours. While I enjoy playing Wurm, there's really no way that I, or most players, can realistically be expected to remain in game 24/7, no matter how much I may or may not want to. Just as unrealistic is the expectation that players are able to log in every 1-2 hours to keep a still fueled. I think it's odd that forges and ovens will stay fueled for many hours, even though most activities using it only last for a short period (not including mass impings and grinding, of course), but a still which, by nature, must remain lit for a very long time burns out very quickly. So, my suggestion is that a still be coded so that it will remain lit for a longer period of time when properly fueled, such as 10-12 hours. This would allow for real-life necessities such as work , sleep (I know, I know...sleep is for the weak...), going out to a movie or dinner, and all the other mundane nuisances we play Wurm to get away from. 2 Share this post Link to post Share on other sites
Posted October 25, 2017 When distilling 92ql booze most of my 80ql stills kick out 89ql product, this is annoying as well. Share this post Link to post Share on other sites
Posted October 25, 2017 +1 alen. stills seem to burn thru fuel faster or not stock up as much. and jake... imp your still for better ql result Share this post Link to post Share on other sites
Posted October 26, 2017 +1 I don't mind them taking forever, but let me fuel them up for a reasonable time compared to the output. 1 Share this post Link to post Share on other sites
Posted October 26, 2017 +1 fire last ridiculously short time when fully fueled even at higher qualities... Share this post Link to post Share on other sites