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olafhairybreeks

Very very very confused about creating a server, can't connect error

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I'll start this by saying I have no idea what I'm doing. My computer skills are conversational, not fluent. So I'm trying to create an adventure server for my own use cos I feel like being a hermit for a while, but I can't get the server to load. I get the loading screen, then network error>connection timed out. I've looked at Moot's video guide and Keenan's getting started guide on Steam, and googled to find other fixes. While I have found other people with the same problem, all the solutions are completely incomprehensible to me! I'm very confused about what IP address goes where. Google tells me I have one starting with 146, my computer tells me I have one starting with 192. Currently my 192 address is in the 'server external IP address' box, and another starting with 127 is in the 'server internal IP address' box. I have been able to add an exception to my firewall (AVG) and already had one set up for Steam. I've been trying different addresses in different boxes (even 0.0.0.0), tried the dedicated server (which crashed), connecting by IP (same connection error). I'm extremely confused and in need of gin laced tea! Can anyone help?

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Your external or public IP address is the one starting with 146, you can ignore that one if you're only running your server locally for yourself. That's the address Google sees when you ask about your IP address.

 

 

Your Local IP address is the 192 address, this should be the address of the machine running the server.

 

The loopback, or localhost IP address is 127.0.0.1, and the internal network address of your machine, and reachable even if you're not connected to the internet, or the local network.

 

To be able to connect to your own server, running on your own machine you need to know your Local IP address, the full 192 number, probably 192.168.0.X, 192.0.0.1 is usually the router.

 

To find your local IP address you need to open a command shell, how you do that depends on your OS version, I'll assume Windows 10 for the moment.

 

To open a command window on windows 10, right click on the start button, and choose 'run', then in the dialog box type cmd and press enter.

 

Then when you get the command shell, type ipconfig, and look for the !Pv4 address. the IPv4 address is the number you need to have in the 'Server External IP Address' box in Local server tab.  in fact it's the only IP address you need to know to run a Local server, you only need to know the Public IP address if you plan to allow anyone else to connect to your server from the internet.

 

The server internal IP address is 127.0.0.1, but you shouldn't have to change that for any reason.

 

You shouldn't need an exception in any firewall to run a server on your own machine, but it shouldn't do any harm unless the server address is wrong of course.

 

What does confuse me is that you speak about a loading screen, the server itself has no loading screen, only a command window once you start the server from the server launcher.

The client can only find the server when the server is running, otherwise there will be no entries in the LAN tab of the client to launch the client to connect to.

 

So, after checking the server external IP address, start the server, and make sure that is running before trying to connect the client.

 

If all else fails, try uninstalling, then reinstalling WU, in case a file is bad or messed up, this should set everything to default.

 

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Thanks for the reply! I'm still getting the same error today. This is the loading screen I'm talking about:

A8FINSz.png

 

So I click manage local server, start server. Then the window provides the button to shutdown the server. I go to the Wurm launcher, and click LAN, I select my server and click connect. That's when I get the above loading screen and I fail to connect. I think I'll try reinstalling! Maybe I messed something up when I initially tried to creates a server...

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Ok. Upon reinstalling, the default IP address in the box changed. I changed it back to what my IP is. For some reason at first I wasn't seeing my server under LAN, so I tried connecting by IP. That got me a different error - connection refused. I tried again, and it reappeared under LAN. Now I still get the original error again, and I'm still not connecting. I've now tried both creative and adventure, and neither work!

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Progress! I temporarily disabled my firewall (AVG) and I connected! Now someone wants something and I have a shell in my inventory. I still have no idea what I'm doing.

 

KABOOM. But now I have a handy console log.

 

Spoiler

The server denied your connection attempt for the following reason: <Duplicate authentication>

If you need help resolving this, please visit the wurm unlimited forums.

Contents of console.log:
Time is Sun Oct 15 18:40:53 BST 2017
Running client version

=== System information ===
Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\
Operating system: Windows 8.1 (arch: amd64, version: 6.3)
Java version: 1.8.0_121 (Oracle Corporation) <http://java.oracle.com/>
Jvm version: 25.121-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
Available CPUs: 8

Oct 15, 2017 6:40:53 PM java.util.prefs.WindowsPreferences <init>
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
Loading character Loaf
Loading config default
Loading props file PlayerFiles\configs\default\gamesettings.txt
Executing PlayerFiles\configs\default\keybindings.txt
Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
Keybinds UI: Secondary keybind for "toggle inventory": I
Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P
Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
Keybinds UI: Secondary keybind for TURN_LEFT: LEFT
Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
Loaded pack sound.jar (null)
Loaded pack pmk.jar (null)
Loaded pack graphics.jar (null)
>>> Main thread exiting.
Failed to launch ../../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Failed to launch ../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Trying to launch ../WurmServerLauncher/WurmServerLauncher.exe
Failed to launch ../../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Failed to launch ../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Trying to launch ../WurmServerLauncher/WurmServerLauncher.exe
Failed to launch ../../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Failed to launch ../Wurm Unlimited Dedicated Server/WurmServerLauncher/WurmServerLauncher.exe
Trying to launch ../WurmServerLauncher/WurmServerLauncher.exe
Loaded pack sound.jar (null)
Loaded pack pmk.jar (null)
Loaded pack graphics.jar (null)
Loading props file PlayerFiles\players\Loaf\playerdata_test.txt
Loading props file PlayerFiles\players\Loaf\stats.txt

Preparing to enable console logging.
Now logging to PlayerFiles\console.Loaf.log

=== Wurm options ===
animation_playback_self = 0
auto_mipmaps_enabled = 2
auto_run_source = 0
cavedetail = 2
censor_chat = true
collada_animations = 3
colorItemsDamage = true
color_black = 0.0,0.0,0.0,1.0
color_cyan = 0.0,1.0,1.0,1.0
color_error = 1.0,0.3,0.3,1.0
color_fuchsia = 1.0,0.0,1.0,1.0
color_green = 0.4,0.72,0.47,1.0
color_grey = 0.5,0.75,1.0,1.0
color_lime = 0.5,1.0,0.5,1.0
color_maroon = 0.5,0.0,0.0,1.0
color_navy_blue = 0.23,0.39,1.0,1.0
color_orange = 1.0,0.58,0.04,1.0
color_outline_ally = 0.5,1.0,0.5,1.0
color_outline_friend = 0.5,0.75,1.0,1.0
color_outline_hostile = 1.0,0.0,0.0,1.0
color_outline_neutral = 0.5,0.5,1.0,1.0
color_purple = 0.5,0.0,0.5,1.0
color_red = 1.0,0.0,0.0,1.0
color_royal_blue = 0.5,0.5,1.0,1.0
color_silver = 0.75,0.75,0.75,1.0
color_system = 0.5,1.0,0.5,1.0
color_teal = 0.0,0.5,0.5,1.0
color_white = 1.0,1.0,1.0,1.0
color_yellow = 1.0,1.0,0.0,1.0
compressed_textures = false
compressed_textures_S3TC = true
connectByIpIp = 127.0.0.1
connectByIpport = 3724
contribution_culling = 150
custim_timer_source = 1
customTimer1 = -1|-1
customTimer2 = -1|-1
customTimer3 = -1|-1
customTimer4 = -1|-1
customTimer5 = -1|-1
debug_mode = false
depth_clamp_enabled = 2
disable_select_all_shortcut = false
display_settings = false:true:0:1024:768:32:-1:false:true
enable_contribution_culling = false
enable_debugs = false
enable_lod = true
enable_shift_drag = false
enable_vsync = false
event_log_rotation = 2
exec_source = 0
fast_yield = false
fbo_enabled = 2
fog_coord_src = 0
font_antialias = 2
font_bold = 11
font_default = 11
font_header = 24
font_italian = 11
font_monospaced = 11
font_static = 11
fov_horizontal = 80
fps_limit = 60
fps_limit_background = 30
fps_limit_enabled = true
free_look_mode_disable_on_close_component = false
free_look_mode_disable_on_combat = false
free_look_mode_disable_on_open_component = false
free_look_mode_sensitivity = 10
game_client_thread_priority = 2
glsl_debug_loading = false
glsl_enabled = 2
gpu_skinning = true
gui_opacity = 3
gui_skin = 1
has_read_eula = false
hide_inactive_friends = false
hide_menu_examine = false
hide_menu_no_target = false
hide_menu_spam_mode = true
hide_menu_stop = false
hide_onscreen_fail_messages = false
hide_onscreen_hostile_messages = false
hide_onscreen_info_messages = false
hide_personal_goal = false
high_res_binoculars = true
hint_texture_scaling = 2
impColumn = true
inverse_mouse = false
irc_log_rotation = 2
irc_notif = 0
item_creature_render_distance = 3
key_bindings_source = 0
keyboard_layout = 0
limit_dynamic_lights = true
loadInventoryStartup = true
local_list_in_event = false
lod = 1
log_extra_errors = false
log_gl_errors = false
mark_text_read = true
material_as_suffix = true
max_dynamic_lights = 8
max_shader_lights = 8
max_texture_size = 3
mega_texture_size = 4
model_loader_thread_priority = 2
model_loading_threads = 3
mount_rotation = false
multidraw_enabled = 2
no_brightness = false
no_terrain_render = false
no_world_render = false
non_power_of_two = 2
occlusion_queries_enabled = 2
offscreen_texture_size = 2
other_log_rotation = 2
outline_picking = true
player_texture_size = 2
reflection_texture_size = 2
reflections = 2
release_context = false
release_context_on_jogl_sleep = false
remember_password = true
render_bloom = false
render_distant_terrain = true
render_fxaa = false
render_sun_glare = false
render_vignette = false
resident_models = false
save_skills_on_quit = false
screen_brightness = 0.0
screenshot_file_format = 1
season_override = 0
send_extra_tile_data = false
setting_timestamps = true
settings_version = 4
shadow_level = 0
shadow_mapsize = 1
shift_drag_default = 10
showKChat = true
show_body_in_inventory = false
show_old_quickbar = false
silent_friends_update = false
skillgain_minimum = 1
skillgain_no_alignment = true
skillgain_no_favor = true
skydetail = 1
sound_al_gain = 15
sound_buzzlevel = 2
sound_cache_enabled = true
sound_doppler_enabled = false
sound_engine = 2
sound_footstepslevel = 10
sound_music_level = 5
sound_play_PMAlert = false
sound_play_ambients = true
sound_play_buzz = true
sound_play_combat = true
sound_play_door = true
sound_play_emotes = true
sound_play_footsteps = true
sound_play_music = true
sound_play_weather = true
sound_play_work = true
start_dedicated_server = false
structure_render_distance = 3
submit_client_data = 0
terrain_bump = true
terrain_res = 2
test_attach_equipment = false
test_mode = 0
thirdPerson = false
tile_transitions = true
tiledecorations = 2
togglePushToTalk = true
treelist_outline = true
trees = 3
update_optional = true
use_alpha_particles = true
use_anisotropic_filtering = 4
use_antialiasing = 1
use_fast_clock_work_around = true
use_nano_timer = false
use_non_alpha_particles = true
use_phobia_models = false
use_tree_models = true
use_weather_particles = true
vbo_enabled = 2
viewport_bob = true
water_detail = 2

Setting up Collada Model Loader
Setting up WurmModel Model Loader
Executing PlayerFiles\configs\default\keybindings.txt
Translating legacy key PAGE_UP to PRIOR
Translating legacy key PAGE_DOWN to NEXT
Translating legacy key ENTER to RETURN
Word filter loaded: 23
Starting global job manager with 8 worker threads
Using LWJGL display 1366:768:0:0 (false)

Setting up OpenAL Sound Engine
OpenAL version: 1.1 ALSOFT 1.15.1
OpenAL renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
Generating: 128 source channels.

=== OpenGL information ===
LWJGL version: 2.9.1
Adapter info: igdumdim64 (10.18.10.3345)
OpenGL vendor: Intel
OpenGL renderer: Intel(R) HD Graphics 4000
OpenGL version: 4.0.0 - Build 10.18.10.3345
OpenGL extensions:
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_blend_color
    GL_EXT_abgr
    GL_EXT_texture3D
    GL_EXT_clip_volume_hint
    GL_EXT_compiled_vertex_array
    GL_SGIS_texture_edge_clamp
    GL_SGIS_generate_mipmap
    GL_EXT_draw_range_elements
    GL_SGIS_texture_lod
    GL_EXT_rescale_normal
    GL_EXT_packed_pixels
    GL_EXT_texture_edge_clamp
    GL_EXT_separate_specular_color
    GL_ARB_multitexture
    GL_ARB_map_buffer_alignment
    GL_ARB_conservative_depth
    GL_EXT_texture_env_combine
    GL_EXT_bgra
    GL_EXT_blend_func_separate
    GL_EXT_secondary_color
    GL_EXT_fog_coord
    GL_EXT_texture_env_add
    GL_ARB_texture_cube_map
    GL_ARB_transpose_matrix
    GL_ARB_internalformat_query
    GL_ARB_internalformat_query2
    GL_ARB_texture_env_add
    GL_IBM_texture_mirrored_repeat
    GL_EXT_multi_draw_arrays
    GL_SUN_multi_draw_arrays
    GL_NV_blend_square
    GL_ARB_texture_compression
    GL_3DFX_texture_compression_FXT1
    GL_EXT_texture_filter_anisotropic
    GL_ARB_texture_border_clamp
    GL_ARB_point_parameters
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_env_crossbar
    GL_EXT_texture_compression_s3tc
    GL_ARB_shadow
    GL_ARB_window_pos
    GL_EXT_shadow_funcs
    GL_EXT_stencil_wrap
    GL_ARB_vertex_program
    GL_EXT_texture_rectangle
    GL_ARB_fragment_program
    GL_EXT_stencil_two_side
    GL_ATI_separate_stencil
    GL_ARB_vertex_buffer_object
    GL_EXT_texture_lod_bias
    GL_ARB_occlusion_query
    GL_ARB_fragment_shader
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_texture_non_power_of_two
    GL_ARB_vertex_shader
    GL_NV_texgen_reflection
    GL_ARB_point_sprite
    GL_ARB_fragment_program_shadow
    GL_EXT_blend_equation_separate
    GL_ARB_depth_texture
    GL_ARB_texture_rectangle
    GL_ARB_draw_buffers
    GL_ARB_color_buffer_float
    GL_ARB_half_float_pixel
    GL_ARB_texture_float
    GL_ARB_pixel_buffer_object
    GL_EXT_framebuffer_object
    GL_ARB_draw_instanced
    GL_ARB_half_float_vertex
    GL_ARB_occlusion_query2
    GL_EXT_draw_buffers2
    GL_WIN_swap_hint
    GL_EXT_texture_sRGB
    GL_ARB_multisample
    GL_EXT_packed_float
    GL_EXT_texture_shared_exponent
    GL_ARB_texture_rg
    GL_ARB_texture_compression_rgtc
    GL_NV_conditional_render
    GL_ARB_texture_swizzle
    GL_EXT_texture_swizzle
    GL_ARB_texture_gather
    GL_ARB_sync
    GL_ARB_framebuffer_sRGB
    GL_EXT_packed_depth_stencil
    GL_ARB_depth_buffer_float
    GL_EXT_transform_feedback
    GL_ARB_transform_feedback2
    GL_ARB_draw_indirect
    GL_EXT_framebuffer_blit
    GL_EXT_framebuffer_multisample
    GL_ARB_framebuffer_object
    GL_EXT_texture_array
    GL_EXT_texture_integer
    GL_ARB_map_buffer_range
    GL_ARB_texture_buffer_range
    GL_EXT_texture_snorm
    GL_ARB_blend_func_extended
    GL_INTEL_performance_queries
    GL_ARB_copy_buffer
    GL_ARB_sampler_objects
    GL_NV_primitive_restart
    GL_ARB_seamless_cube_map
    GL_ARB_uniform_buffer_object
    GL_ARB_depth_clamp
    GL_ARB_vertex_array_bgra
    GL_ARB_shader_bit_encoding
    GL_ARB_draw_buffers_blend
    GL_ARB_geometry_shader4
    GL_EXT_geometry_shader4
    GL_ARB_texture_query_lod
    GL_ARB_explicit_attrib_location
    GL_ARB_draw_elements_base_vertex
    GL_ARB_instanced_arrays
    GL_ARB_base_instance
    GL_ARB_fragment_coord_conventions
    GL_EXT_gpu_program_parameters
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_compatibility
    GL_ARB_texture_rgb10_a2ui
    GL_ARB_texture_multisample
    GL_ARB_vertex_type_2_10_10_10_rev
    GL_ARB_timer_query
    GL_ARB_tessellation_shader
    GL_ARB_vertex_array_object
    GL_ARB_provoking_vertex
    GL_ARB_sample_shading
    GL_ARB_texture_cube_map_array
    GL_EXT_gpu_shader4
    GL_ARB_gpu_shader5
    GL_ARB_gpu_shader_fp64
    GL_ARB_shader_subroutine
    GL_ARB_transform_feedback3
    GL_ARB_get_program_binary
    GL_ARB_separate_shader_objects
    GL_ARB_shader_precision
    GL_ARB_vertex_attrib_64bit
    GL_ARB_viewport_array
    GL_ARB_transform_feedback_instanced
    GL_ARB_compressed_texture_pixel_storage
    GL_ARB_shader_atomic_counters
    GL_ARB_shading_language_packing
    GL_ARB_shading_language_420pack
    GL_ARB_texture_storage
    GL_EXT_texture_storage
    GL_ARB_multi_draw_indirect
    GL_ARB_program_interface_query
    GL_ARB_debug_output
    GL_KHR_debug
    GL_ARB_arrays_of_arrays
    GL_INTEL_map_texture
    GL_ARB_texture_compression_bptc
    GL_ARB_ES2_compatibility
    GL_ARB_robustness
    GL_EXT_texture_sRGB_decode
OpenGL pixel format: 8:8:8:8
OpenGL depth format: 24:8

GLSL version: 4.00 - Build 10.18.10.3345
GLSL max vertex uniforms: 4096 (4096)
GLSL max fragment uniforms: 4096 (4096)
GLSL max varyings: 64 (64)
GLSL max lights: 8 (8)
GLSL defines (4.0): #define USE_CLIP_VERTEX 1
Vertex/index buffer memory limit: 0MiB
Starting workaround for fast running clocks
Using LWJGL timer.
Initialized mouse with 5 buttons.
Startup Phase - Initializing..
Initializing font texture for SansSerif (11). Texture Size: 512
Initializing font texture for SansSerif (11, italic). Texture Size: 128
Experimental direct buffer cleaner init successful
Preloading builtin materials
Preloading builtin materials done
Launching Collada Model Loader threads
Launching WOM Loader threads
Startup Phase - Setting up..
Loading window positions from PlayerFiles\players\Loaf\windows_1352x754.txt
Loading props file PlayerFiles\players\Loaf\windows_1352x754.txt
Gui initialized
Startup Phase - Preparing terrain...
Startup Phase - Connecting ..
Disabling Nagles
Writing to PlayerFiles\players\Loaf\test_logs\_Event.2017-10.txt
Login successful
Copied default file defaults/autorun.txt to PlayerFiles\configs\default\autorun.txt
Executing PlayerFiles\configs\default\autorun.txt
Saving window positions to PlayerFiles\players\Loaf\windows_1352x754.txt
Saving props file PlayerFiles\players\Loaf\windows_1352x754.txt
No positions file for 1366x768
No position data stored for selected
No position data stored for compass
No position data stored for missionprogress
No position data stored for skills
No position data stored for spelleffects
No position data stored for chat
No position data stored for fightwindow
No position data stored for toolbelt
No position data stored for stats
No position data stored for missions
No position data stored for achievementWindow
No position data stored for Character
No position data stored for notification
No position data stored for support
No position data stored for personalGoalsWindow
No position data stored for event
No position data stored for inventory
No position data stored for wikisearch
No position data stored for quickbar
No position data stored for equipment
No position data stored for target
No position data stored for helpbutton
No position data stored for statusEffect
No position data stored for menuwindow
No position data stored for friend
No position data stored for skillTracker
No position data stored for healthbar
No position data stored for trade
No position data stored for timers
Initializing font texture for SansSerif (12). Texture Size: 128
Initializing font texture for SansSerif (11, bold). Texture Size: 128
Saving window positions to PlayerFiles\players\Loaf\windows_1366x768.txt
Saving props file PlayerFiles\players\Loaf\windows_1366x768.txt
Loading window positions from PlayerFiles\players\Loaf\windows_1352x754.txt
Loading props file PlayerFiles\players\Loaf\windows_1352x754.txt
Water reflection offscreen size 1024x1024
Missing texture data requested: graphics.jar:texture/sprite/sunglare.png
No mapping found for hair0
Missing texture data requested: graphics.jar:texture/sprite/sunglare.png
Writing to PlayerFiles\players\Loaf\test_logs\GL-Jenn-Kellon.2017-10.txt
Writing to PlayerFiles\players\Loaf\test_logs\Jenn-Kellon.2017-10.txt
Writing to PlayerFiles\players\Loaf\test_logs\Trade.2017-10.txt
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 107
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 106
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 1
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 103
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 24
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 103
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 106
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 516
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 105
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 105
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 108
Oct 15, 2017 6:57:01 PM com.wurmonline.client.comm.ServerConnectionListenerClass addClothing
WARNING: Could not add clothing id : 104
Initializing font texture for SansSerif (24, bold). Texture Size: 256
No mapping found for hair7
Writing to PlayerFiles\players\Loaf\test_logs\_Local.2017-10.txt
No mapping found for hair7.female
No mapping found for hair7.female
Oct 15, 2017 7:13:06 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket
SEVERE: Input does not appear to be an Ogg bitstream.
Oct 15, 2017 7:13:06 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket
SEVERE: Input does not appear to be an Ogg bitstream.
Writing to PlayerFiles\players\Loaf\test_logs\_Skills.2017-10.txt
Initializing font texture for SansSerif (15, bold). Texture Size: 256
Saving window positions to PlayerFiles\players\Loaf\windows_1352x754.txt
Saving props file PlayerFiles\players\Loaf\windows_1352x754.txt
No positions file for 1352x714
No position data stored for selected
No position data stored for compass
No position data stored for missionprogress
No position data stored for skills
No position data stored for spelleffects
No position data stored for chat
No position data stored for fightwindow
No position data stored for toolbelt
No position data stored for stats
No position data stored for missions
No position data stored for achievementWindow
No position data stored for Character
No position data stored for notification
No position data stored for support
No position data stored for 422362886
No position data stored for personalGoalsWindow
No position data stored for event
No position data stored for inventory
No position data stored for wikisearch
No position data stored for quickbar
No position data stored for equipment
No position data stored for target
No position data stored for helpbutton
No position data stored for statusEffect
No position data stored for menuwindow
No position data stored for friend
No position data stored for skillTracker
No position data stored for healthbar
No position data stored for trade
No position data stored for timers
Oct 15, 2017 7:25:20 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket
SEVERE: Input does not appear to be an Ogg bitstream.
Oct 15, 2017 7:25:20 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket
SEVERE: Input does not appear to be an Ogg bitstream.
Writing to PlayerFiles\players\Loaf\test_logs\_Combat.2017-10.txt
Writing to PlayerFiles\players\Loaf\test_logs\PM__Grandwood.2017-10.txt
Game loop broken due to exception
java.io.IOException: An established connection was aborted by the software in your host machine
    at sun.nio.ch.SocketDispatcher.read0(Native Method)
    at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:43)
    at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223)
    at sun.nio.ch.IOUtil.read(IOUtil.java:197)
    at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:380)
    at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:561)
    at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:272)
    at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1562)
    at com.wurmonline.client.WurmClientBase.preUpdate(WurmClientBase.java:354)
    at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:538)
    at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:321)
    at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:301)
    at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1624)
    at java.lang.Thread.run(Thread.java:745)
Startup Phase - Disconnected, trying to reconnect...
Disabling Nagles
Execution aborted at connection 1, iteration 108472
Run time  42m, local time Sun Oct 15 19:38:57 BST 2017
Destroying game window
====== CONNECT DENIED ======
Duplicate authentication

 

 

Edited by olafhairybreeks

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1 hour ago, olafhairybreeks said:

Progress! I temporarily disabled my firewall (AVG) and I connected! Now someone wants something and I have a shell in my inventory. I still have no idea what I'm doing.

 

KABOOM. But now I have a handy console log.

A shell in your inventory? A Conch you mean? That is what gives you story pieces and objectives, in the default Adventure server anyway. Only non-GM characters can actually use it though, GM characters can try, but won't get any info from them. If you are a regular character rather than a GM then just right-click on it and choose "Listen".

 

As for the rest....I have no idea, sorry.

Edited by Cadh20000

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