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Udonne

Timer calculation for level border is wrong

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When i level a 40 slope tile border the timer shows 30 seconds and a very long time "Finishing..."

 

Other Examples:

Slope = Timer[sec]

28 = 22.5

26 = 20

24 = 20

23 = 17,5

2 = 10 (correct)

1 = 10

Edited by Udonne

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The reason is that every next leveling action in the chain will be longer as your stamina drains and the timer calculates with the timer of the first action. I'm not sure it is considered as a bug but would be nice if could be amended somehow that's sure.

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Level borders is done at a constant rate (1 slope every 5 seconds). So the time does not depends on stamina.

Client does not show the need time correct => It is a Bug, but not a big one

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I see i post it in th wrong section of the forum. My bug is in "wurm online" not sure if it is the same Bug/Mechanic in WU

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