Posted January 29, 2018 Thank you for doing all this work. It has made it very easy for people to make meals instead of pizzas which some of us enjoy. 3 Share this post Link to post Share on other sites
Posted February 4, 2018 This is a wonderful tool thank you! I've been using it and had no issue until today - when I was having the wrong affinity turn out on the meal. I repeated thinking perhaps I had mixed up something (this time took a picture before cooking) and had the same result! Either I'm gone loopy/blind or maybe there is some math wrong for an ingredient? I was supposed to get mind logic but got nature instead. I know the calibration entry is correct and I had cooked a successful "beverages" meal just before generating one for ML. Cooked in same oven and frying pan as the beverages meal had been. Spoiler Share this post Link to post Share on other sites
Posted February 5, 2018 (edited) @Hannaliese: This is odd. I have re-created this combination at http://wurmfood.com/ and got ML from Icbash's calculations as well so the ingredients are fine. Wurmfood is showing a match for Mind Logic. Your Currently at:"Mind Logic" Looking Good! Did you successfully generate the ML affinity meal before? Check if your "fix affinities" is ticked, maybe something rolled back with recent updates? Edit: One more thing, I have noticed in the past that on occasion the website doesn't parse new choice from the dropdowns to SQL, sort of sticks to one. Reloading the website fixes that. Please give that a try as well. Edited February 5, 2018 by Locath Share this post Link to post Share on other sites
Posted February 5, 2018 Darn it.. figures it would be something silly on my part. Up to this point I believed the toon was not bugged but it must be. Interestingly enough the calculator I found to say if you are bugged or not does not list ML as an affinity I can not get, but no guarantee the tool was 100% accurate anyhow (or maybe if I cook a nature meal I will get ML! lol). All the other skills it does list I don't care much about. I also cooked another freshly generated meal from the azure tool and got nature again. Now I guess I must think harder on ticking that box or not. I didn't want to.. I have wine affinities I really like and are quite convenient... *rattles fists in air* why rng gods, why?! Share this post Link to post Share on other sites
Posted February 5, 2018 That could explain the issue at least partially, this seems like an isolated incident for some reason. If your toon was bugged, none or very few recipes generated on the website would match the affinity requirement. Weird one and I can't reproduce that bug on my toons. Just as a matter of curiosity, do you happen to have affinity in ML which you didn't have before? Share this post Link to post Share on other sites
Posted February 5, 2018 (edited) I'm not sure if you are asking if I obtained a new "real"/*asterisk* affinity in ML- I would LOVE that, but no I have not. I had also not chanced upon a ML affinity food on my own prior - and had only now tried generating one with your tool figuring it was easy enough and a good enough timer to bother. It probably does not help you (assuming there is any help I can actually give) but when I mentioned I made a fresh meal today and it also turned out nature it was only with 7 additional ingredients instead of 19. I didn't bother to "save" those ingredients to compare, but figured with all signs pointing they way they were odds were if the new recipe did not work it likely was not the case of some rogue common-between-dishes ingredient. Though, if the count on wurmfood.com comes out with the same result as your calculator that is probably a stretch anyhow unless there is something amiss across the board that hasn't come up as an issue to anyone else yet. I'd mention that given my "starter"/test meal affinity is pickaxe that my end "offset" would be .. I believe +8?.. which might help with attempting to "reproduce" but I'm sure you already took that into consideration with your tests. I suppose if I come into any other's that don't work I can get you an update. Anyhow, the tool is still awesome and thank you for making it. Spoiler On 3/25/2017 at 4:39 AM, Galatyn said: Hide contents 0 mind 1 body 2 soul 3 body control 4 body stamina 5 body strength 6 mind logic 7 mind speed 8 soul depth 9 soul strength 10 Swords 11 Axes 12 Knives 13 Mauls 14 Clubs 15 Hammers 16 Archery 17 Polearms 18 Tailoring 19 Cooking 20 Smithing 21 Weaponsmithing 22 Armour smithing 23 Misc items 24 Shields 25 Alchemy 26 Nature 27 Toys 28 Fighting 29 Healing 30 Religion 31 Thievery 32 War Machines 33 Farming 34 Papyrusmaking 35 Thatching 36 Gardening 37 Meditating 38 Forestry 39 Rake 40 Scythe 41 Sickle 42 Small axe 43 Mining 44 Digging 45 Pickaxe 46 Shovel 47 Pottery 48 Ropemaking 49 Woodcutting 50 Hatchet 51 Leatherworking 52 cloth tailoring 53 masonry 54 blades smithing 55 weapon heads smithing 56 chain armour smithing 57 plate armour smithing 58 shield smithing 59 Blacksmithing 60 dairy food maiking 61 hot food cooking 62 Baking 63 Beverages 64 Longsword 65 Large maul 66 Medium maul 67 Small maul 68 Warhammer 69 Long spear 70 Halberd 71 Staff 72 Carving knife 73 Butchering knife 74 Stone chisel 75 Huge club 76 Saw 77 Butchering 78 Carpentry 79 Firemaking 80 Tracking 81 Small wooden shield 82 Medium wooden shield 83 Large wooden shield 84 Small metal shield 85 Large metal shield 86 Medium metal shield 87 Large axe 88 Huge axe 89 Shortsword 90 Two Handed Sword 91 Hammer 92 Paving 93 Prospecting 94 Fishing 95 Locksmithing 96 Repairing 97 Coal-Making 98 Milling 99 Metallurgy 100 Natural Substances 101 Jewelry Smithing 102 Fine Carpentry 103 Bowyery 104 Fletching 105 Yoyo 106 Puppeteering 107 Toymaking 108 Weaponless fighting 109 Aggressive fighting 110 Defensive fighting 111 Normal fighting 112 First aid 113 Taunting 114 Shield bashing 115 Milking 116 Preaching 117 Prayer 118 Channeling 119 Exorcism 120 Artifacts 121 Foraging 122 Botanizing 123 Climbing 124 Stone cutting 125 Lock picking 126 Stealing 127 Traps 128 Catapults 129 Animal taming 130 Animal husbandry 131 Short bow 132 Long bow 133 Medium bow 134 Ship building 135 Ballistae 136 Trebuchets 137 turrets Edited February 5, 2018 by Hannaliese spoiler Share this post Link to post Share on other sites
Posted February 5, 2018 (edited) @Hannaliese: If you could prepare the following meal in plain oven as a test and check if it gives you ML? chopped Corn chopped Cucumber chopped Lettuce chopped Pea chopped Rosemary Ground Turmeric Hazelnuts minced Insect Walnut If it does then for skills which are generated incorrectly choose Alchemy in the skill from test meal dropdown (offset -20 from the real one which is pickaxe) and it should generate ML with required number of ingredients. I don't know why is this happening but here's a list of skills I couldn't produce correctly for bugged toons. Check any of those as well with minimal number of ingredients to see if your toon is bugged: Prayer, channeling, exorcizm, artifacts, foraging, botanizing, climbing, stone cutting, lock picking, stealing, traps, catapults, animal taming, animal husbandry, short bow, long bow, med. Bow, ship building, ballistae, trebuchets, turrets - all of those should give incorrect affinity so pick one for test. I would expect all of the affinities to be generated incorrectly for bugged toons but never tried to test it on a live example, as soon as the option to fix affinities was there, I used it (my toons were bugged as well). Before that we were using a simple spreadsheet and ready sets of ingredients which was a completely different method. If this is the case then fixing your character and messing up the beverage affinities which you have found would be the only option. Edited February 5, 2018 by Locath Share this post Link to post Share on other sites
Posted February 6, 2018 Very cool tool! Many thanks. Was wondering: can another exclusion be added for forage-only items (such as sassafras, nutmeg, and nettles)? Share this post Link to post Share on other sites
Posted February 6, 2018 Locath - I made the test meal and it did not give ML it gave me Longsword which is what wurmfood says it should be for me. [21:54:57] You think the insect meal might give you more of an insight about longsword! 4 hours ago, Locath said: @Hannaliese: If you could prepare the following meal in plain oven as a test and check if it gives you ML? chopped Corn chopped Cucumber chopped Lettuce chopped Pea chopped Rosemary Ground Turmeric Hazelnuts minced Insect Walnut If it does then for skills which are generated incorrectly choose Alchemy in the skill from test meal dropdown (offset -20 from the real one which is pickaxe) and it should generate ML with required number of ingredients. Generated a botanizing recipe on azure to test and that gave me body stamina instead. Input the ingredients into wurmfood to double check and also says it should be botanizing [22:07:57] You think the fowl meal might give you more of an insight about body stamina! Botanizing ingredients used: chopped Belladonna chopped Corn chopped Garlic chopped Parsley chopped Sage chopped Tomato Ground Cumin minced Fowl Walnut Share this post Link to post Share on other sites
Posted February 6, 2018 @Roccandil: unfortunately, no. There are already many combinations not possible without the nuts for long heavy meals and pizzas with the current set of ingredients. @Hannaliese: This might be a bugged toon after all. Your call if you should click the "fix affinities" and hope your beverage affinities are useful after that. Share this post Link to post Share on other sites
Posted February 6, 2018 11 hours ago, Locath said: @Roccandil: unfortunately, no. There are already many combinations not possible without the nuts for long heavy meals and pizzas with the current set of ingredients. Hmm. I've noticed that when generating 10-ingredient meals without nuts, I will eventually get one without nettles/nutmeg/sassafras, but it often takes quite a few regens. A button that would let me generate one without those ingredients (or nuts), or tell me that it's impossible, could save a lot of recipe regens. Share this post Link to post Share on other sites
Posted February 7, 2018 Did you know there is an issue with the website? Share this post Link to post Share on other sites
Posted February 7, 2018 @PashkaThank you for reporting this. Fixed now. Share this post Link to post Share on other sites
Posted February 12, 2018 On 2/6/2018 at 2:11 PM, Roccandil said: Hmm. I've noticed that when generating 10-ingredient meals without nuts, I will eventually get one without nettles/nutmeg/sassafras, but it often takes quite a few regens. A button that would let me generate one without those ingredients (or nuts), or tell me that it's impossible, could save a lot of recipe regens. I can find up to 15 ingredient pizzas without them also but it takes a ton of regens. Exclusion of those would be killer. 1 Share this post Link to post Share on other sites
Posted February 12, 2018 I also notice that the meal recipes don't seem to use cabbages, pumpkins, or double ingredients (2x chopped corn, for instance). Would any of that help? Share this post Link to post Share on other sites
Posted February 12, 2018 5 minutes ago, Roccandil said: I also notice that the meal recipes don't seem to use cabbages, pumpkins, or double ingredients (2x chopped corn, for instance). Would any of that help? The problem with stuff like cabbage, pumpkins, and lettuce is their volume is so large you need starman to help measure it. If you put them in frying pans they will quickly fill it up and block being able to add other items Share this post Link to post Share on other sites
Posted April 29, 2018 Generated meal with "I have no nuts", and it gave the list: name Campfire chopped Basil chopped Belladonna chopped Lovage chopped Nettles chopped Oregano chopped Rosemary chopped Thyme Ground Turmeric minced Pork Took a pan, made a campfire, and I have this: https://imgur.com/RkjmsNf It doesn't make a meal, Lore: "have you tried to add an any oil? (25% of solids)" To be fair, this combination doesn't have any veggie, so I guess it's correct that it can't make a meal. Is this a known issue? Not a big thing, gonna generate another, I should have realized something isn't quite right Share this post Link to post Share on other sites
Posted April 30, 2018 @Anarres: Spot on, missing vegetable is the issue. While unlikely, it could happen as per the comment under the grids on the website: Quote Meal Generator: Meals are much easier to make than pizzas. If you don't have a way to store foor long term, this saves time redoing a complicated recipe. All meals contain meat. Vegetable is not forced so small chance exists that generator will try to make one without any vegetables but that would be extremely rare. I wonder what kind of dish would it produce if you added the oil? :-) Share this post Link to post Share on other sites
Posted May 9, 2018 Added a small change, users who have the website open will have to reload it. For pizzas you can now choose number of sausages to be used on top of set ingredients and additional ingredients. Those should give some insane affinity timers. @Pingpong requested that on someone's behalf and it was a simple enough change to implement in couple of minutes so it's there for your enjoyment (or to trigger maniacal attacks because they are a pain to make). Also increased maximum number of ingredients but with high numbers, until I do the front end to toggle duplicate ingredients, some combinations may be impossible to make with the current set. Just lower number of additional ingredients if you can't get a result (or increase number of sausages, works even better). 2 Share this post Link to post Share on other sites
Posted May 9, 2018 Another quick update, enabled duplicate additional ingredients. This allows for pretty much any affinity with any number of ingredients. Remember that duplicate ingredients don't seem to add to the affinity timer so this might actually be a bad thing (bear meat + corn gives the same timer length as bear meat + 10 corn, or at least so it was at the beginning, I'm nowhere near the kitchen to check). Someone please test and let me know what I broke. 1 Share this post Link to post Share on other sites
Posted May 10, 2018 4 hours ago, Locath said: Someone please test and let me know what I broke. Trying to make meals without nuts, and now it wants nuts when clicking i have no nuts 1 Share this post Link to post Share on other sites
Posted May 10, 2018 @MrGARY: Thank you for pointing it out, fixed now. 2 Share this post Link to post Share on other sites