Posted September 3, 2017 I just noticed this today, but I noticed there is an issue with shadowing, the water has a weird terrain because of dredging, and the animations are messed up. I dont know if this is just my client or others as well. Share this post Link to post Share on other sites
Posted September 3, 2017 same here with normal and low mem as well. There are ghosts of terrain where that meets water to the level it makes navigating confusing. Share this post Link to post Share on other sites
Posted September 4, 2017 yeah same its reflecting the sea floor onto the sea surface and creating like a wall of image that shouldn't be there which at times that is hard to tell if its land or reflection Share this post Link to post Share on other sites
Posted September 4, 2017 Thanks for reporting, Samool is working on it now Share this post Link to post Share on other sites
Posted September 4, 2017 Forgot to mention this a new issue it seems, I did not experience it until yesterday. Share this post Link to post Share on other sites
Posted September 4, 2017 There are a few settings for water reflections. Turn off the "terrain reflection" or some such name. If only "sky reflections" are on you won't see all that distortion. =Ayes= Share this post Link to post Share on other sites
Posted September 7, 2017 Should be fixed as of 4.0.8 Share this post Link to post Share on other sites
Posted September 7, 2017 https://forum.wurmonline.com/index.php?/topic/157401-patch-notes-7sept17/ Share this post Link to post Share on other sites