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bananasius

Rare weapons durability bug

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Hello there! I apologise for my English - it's not too good without any practice here at Russia. 

 

We engaged some kind of a bug, and i could'nt find any decisions via internet, so i created an account here and started this thread...

 

We host a dedicated server with standart adventure map. Yestarday were in the dungeon and found a rare maul there and a bone, that allows to transfer it's rarity to an item, so we made a rare adamantine longsword. Later i was attacked by a chicken and after 3-5 hits my rare maul was damaged for 5 percents! I tryed the same with adamantine rare sword and got the same result: over 3-4 damage to the sword after 2-3 chicken hits. The 3rd stage was making my old steel longsword rare by gm and trying it again - the same result. 

 

So wht can it be and who could see this before? Thanks for your replies!:unsure:

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You might of seen the 3.52452525e thing that shows a very small (ie .000000000000345345) as a whole number when it is not.

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what was the ql of the weapons...a low ql weapon will take a lot of damage regardless of rarity

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