Posted August 16, 2017 I've been thinking about other spells or enchants I'd like to see in Wurm - but that'd also call for new Gods under the Deity system - and rather than introduce a whole NEW sorcery system - why not look to Alchemy? Revisiting the Alchemy system to enchant items - i.e. affinities when worn, or effects like 'glow' to provide luminance at night when an alchemical potion is applied to the item. Potions that can imbue items or players with travel/teleportation - i.e. use a potion give a pair of shoes or ring the ability to recall a player back to their deed or a designated location up to 3x (or if the potion is of high enough QL make it a permanent enchantment to the item) or a potion to teleport a specific item or object (i.e. 'Send this item/object to my deed token.) Offensive potions to 'throw' at targets Slow decay on items - or even speed it up on others. Just an idea. I'm curious to know what other think or suggestions they have. Share this post Link to post Share on other sites
Posted August 16, 2017 -1, Tools are already as good as they need to be and foods already give affinities. something new would be nice Share this post Link to post Share on other sites
Posted August 16, 2017 Speaking as a priest, we've not seen *useful* new content in a fair few years (at least nothing a bless bot can't quickly do). -1 from me as it stands Share this post Link to post Share on other sites