Posted August 13, 2017 (edited) Start to use a real random number generator for the game and especially for the /random command. A very good way to improve the RNG more properly: https://docs.oracle.com/javase/7/docs/api/java/security/SecureRandom.html The current RNG in a nutshell: Edited August 13, 2017 by Sklo:D 3 Share this post Link to post Share on other sites
Posted August 13, 2017 What is Wurm currently using? Do you have any examples of where, and how it is flawed? Share this post Link to post Share on other sites
Posted August 13, 2017 Given that people are used to the current RNG (however flawed it may be), the danger is any "better" system would throw the game even more off kilter since we'd all have to effectively re-evaluate what is normal or likely. Not against this at all, just considering the potential impact. 1 Share this post Link to post Share on other sites
Posted August 14, 2017 Only way this could be done, is on a WU server. Atleast it would only break one server, instead of the whole framework 1 Share this post Link to post Share on other sites