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Sila

Highway protection work -Xanadu

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A catseye map update would open overland travel to the people who fear getting lost and killed.  It would also show the world of Wurm how hard people have worked to make a connected Xanadu.

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I made a thing

 

Hgf8sKG.png

 

But didn't finish it. Everything feels like a chore in Wurm at this point and I don't even know who's still there to use that tunnel. I'm resigning from the game, likely for good.

 

It bypasses the path of the Ageless Tunnel with a 2 tile wide tunnel, leading directly to the Lemosa alliance bridge where it could be continued.

The tunnel is perfectly flat and only has a few veins in the way. Some walls are already reinforced, but no floors.

 

List of blocking veins is going from south/west to north/east, excluding the veins in the walls.

Spoiler

[17:50:47] You would mine sandstone shards here.
[17:50:47] It has a max quality of 62.
[17:50:47] You will be able to mine here 7697 more times.

[17:51:27] You would mine sandstone shards here.
[17:51:27] It has a max quality of 84.
[17:51:27] You will be able to mine here 6062 more times.

[17:52:18] You would mine iron ore here.
[17:52:18] It has a max quality of 56.
[17:52:18] You will be able to mine here 5105 more times.

[17:56:56] You would mine iron ore here.
[17:56:56] It has a max quality of 42.
[17:56:56] You will be able to mine here 2973 more times.

[18:06:57] You would mine iron ore here.
[18:06:57] It has a max quality of 37.
[18:06:57] You will be able to mine here 5054 more times.

[18:14:54] You would mine zinc ore here.
[18:14:54] It has a max quality of 44.
[18:14:54] You will be able to mine here 3646 more times.

 

I think Keyos already expanded his highway over the canal, so it's likely redundant anyway, but letting you guys know regardless if anyone wants to pick this up. Or loot the veins.

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