Posted July 31, 2017 Changes and additions 100 shield smithing title added. Eyes have been added to the huge spider butchered item list. Bug Fixes Bugfix: Fixed an issue with pushing items onto cave bridges as well as pushing items out of doors which had bridges above. Bugfix: Cooked meat has been removed from the list of valid mission items. Bugfix: Wells and fountains should auto-fill again if they are on a water source tile. Bugfix: Fixed an issue with destroying house walls on underground buildings even though you were the owner. Bugfix: Fixed an issue with building permissions when trying to move items into a planted bins. Bugfix: In Game wiki links have been fixed. Bugfix: Reduced fuel usage runes now work as intended. Bugfix: Fixed rune power loss with item use. Bugfix: Enchanted arrows will no longer go into bulk bins. Bugfix: Removed epic structures from the Create Items mission lists. 4.0 Client: Fixed the issue with hitched creature placement. 4.0 Client: Fixed the issue with disappearing embarked players. 4.0 Client: Adjusted the brightness on building doors. 5 Share this post Link to post Share on other sites
Posted July 31, 2017 Wonder which person has no life.... How many eyes can we butcher from a spider? Share this post Link to post Share on other sites
Posted July 31, 2017 Grats to <new title holder name> ! Thank you for the fixes! Share this post Link to post Share on other sites
Posted July 31, 2017 No fix for number of banners on tile? still only 1 banner per tile. Share this post Link to post Share on other sites
Posted July 31, 2017 1 hour ago, DevBlog said: Bugfix: In Game wiki links have been fixed. Yay! Thank you, thank you. Share this post Link to post Share on other sites
Posted July 31, 2017 I remember not long ago that the unstable client had some cool lighting inside caves..now it has become as the stable one..was this intended or what happend? Here is a comparison: Then Spoiler Now Spoiler 1 Share this post Link to post Share on other sites
Posted July 31, 2017 @Jonydowy I'm happy that it looks like this now In large cave halls the brighter lighting is really nice but in a tunnel it is very unnatural and textrues looked burned out. I think we can hope in a middle ground as best. Share this post Link to post Share on other sites
Posted August 1, 2017 Anyone have any idea what the 100 shield smithing title might be? I'd love to add it to the wiki! Share this post Link to post Share on other sites
Posted August 1, 2017 Thanks for all the bug squishing!! Share this post Link to post Share on other sites
Posted August 1, 2017 @Jonydowy@Jaz The caves were way too bright previously, but it'll most likely still change, we're tweaking a lot of things every client update. 2 Share this post Link to post Share on other sites
Posted August 1, 2017 i think a tiny bit brighter would be nice, but yeah not too much 1 Share this post Link to post Share on other sites
Posted August 2, 2017 Can we please get a fix for the corrupted / spammed keybinds in unstable? Thanks. Share this post Link to post Share on other sites
Posted August 3, 2017 On 7/31/2017 at 8:51 AM, DevBlog said: Eyes have been added to the huge spider butchered item list. A great addition to *see* since these spiders are many eyed creatures. A lot of them have recently popped up in my area and now I am finally starting to accumulate some eyes for future highway use. Well done! =Ayes= Share this post Link to post Share on other sites
Posted August 4, 2017 Still getting build epic structure missions on Deli. Or did " Bugfix: Removed epic structures from the Create Items mission lists. " mean something else? Share this post Link to post Share on other sites
Posted August 4, 2017 19 minutes ago, Darmalus said: Still getting build epic structure missions on Deli. Or did " Bugfix: Removed epic structures from the Create Items mission lists. " mean something else? you had missions such as "xxx urges you to create 4 foundation pillars" that weren't progressing at all, those are whats meant here. you will still have to build the required structures to clean up those missions. their value has just been reduced by most of what it was before. Share this post Link to post Share on other sites