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Patch Notes 20/JUL/17

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Changes and additions

  • Added the name of the Capital City of the Alliance in the Village Info screen.
  • Secured/Planted forges and ovens will no longer take decay ticks on deed.
  • Removed the taming difficulty modifier on Black light kingdom players.
  • Epic structure changes on freedom.
    • Deeds can now be placed and resized over Epic  structures.
    • Epic structures no longer require a mission to create them.
    • Missions have a chance of generating at any off deed Epic structure.
    • Ritual missions will pick a random structure type before picking a random structure of that type.
    • Epic structures now report helpers and percentages correctly.

Bug Fixes:

  • Bugfix:  Metallic liquid will require and use up only the base weight of the liquid when imbuing.
  • Bugfix:  Changed the description of metallic liquid as it can be used on other things, not only weapons.
  • Bugfix:  Increased tower guard pathing range, addressing instances in which tower guards did not respond when called in range.

Creature movement changes

  • Disabled champions fleeing on all servers.
  • Reverted a change that made bred seals constantly flee on all servers.

Client changes

  • The game clients have been updated and should now work correctly with the latest java version 8u141
  • This update also includes a change to how the memory management system works, and should reduce “stuttering” when running the client for an extended period.

Unstable client changes:

  • The memory limitation has been swapped to a dynamic memory usage system, which will allocate RAM depending on the available amount system-wide. Systems with larger amounts of memory will see an increase in the amount that Wurm takes up, but will scale down if it does not require it.
  • Bugfix: Corrected issues in which cave dwelling walls did not render
  • Bugfix: Butterflies and fish will no longer glow at night
  • Bugfix: Removed the swimming sound when embarking a boat from water.
  • Like 5

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So since we're removing all the bad things about hots, when do we remove the good? How about the ability to see if anyone is stralthed and moving in local 99% of the time? How about the tile which benefits only one kingdom which gives food and nutrition, as well as heals you???

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Bugfix:  Increased tower guard pathing range, addressing instances in which tower guards did not respond when called in range.

I am really hoping this works....If not be looking for another thread LOL I am still waiting for my shipment of cough drops.<_<

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6 hours ago, DevBlog said:

Bugfix: Removed the swimming sound when embarking a boat from water.

 

When I embark my boat I still hear the sound.

  • Like 1

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1 hour ago, thorgot said:

Yay!

 

DAC0xqA.jpg

 

Wow after all those years, we were close to fixing this ourselves. :D

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4 minutes ago, Syirian said:

 

When I embark my boat I still hear the sound.

 

This was fixed in the 4.0 (unstable) client.  Is that what you tried?

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Reporting a bug

 

Something is wrong with my cart, unhitching it fixes it for awhile but going through a house or over a bridge breaks it again.

 

2b05249a39a4c2ce76698abab1beb57c.png

 

No horse animations btw.

 

 

Edited by Nikki

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love how griefing is institutionalized now with no means of defending your work

 

notice the sarcasm pls

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5 hours ago, Redd said:

So since we're removing all the bad things about hots, when do we remove the good? How about the ability to see if anyone is stralthed and moving in local 99% of the time? How about the tile which benefits only one kingdom which gives food and nutrition, as well as heals you???

lol

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8 hours ago, DevBlog said:
  • Bugfix: Butterflies and fish will no longer glow at night

 

:(  I thought this was a feature, looked rather cool.

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3 hours ago, Nikki said:

Reporting a bug

 

Something is wrong with my cart, unhitching it fixes it for awhile but going through a house or over a bridge breaks it again.

 

 

 

No horse animations btw.

 

 

 

The bug has been reported in the client bug forum and has been logged as an issue.  https://forum.wurmonline.com/index.php?/topic/156175-bug-unstable-embarkingon-cart-repositions-horses/

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Just a quick note that I really like the way this update is displayed... with headers and sub-bullets. Very easy to read and easier to understand. Great format. I hope you keep it! :)

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