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(New Wonders)

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New Wonders

New Wonders is a different type of Wurm Unlimited server. We are not happy with adding a few ease of game play items and letting it be.
We thrive to give you a new gaming experience by providing unique creatures, challenges,and an End-Game. New Wonders is a fresh server with most of the community of World of Wonders coming over the server is already highly active. We slowed down the speed of gains on this server compared to previous server as well as making tweaks to rewards gained in our dungeons. To allow crafters to benefit more and keep a market going most dungeon items will now be unique crafting material needed to make end game type items, instead of giving the item out right. We have learned a lot from our first run and are determined to make this the best WU server for content and adventure. 
I have played WO and WU for years and eventually each server I slowly got bored and took long breaks. Once you build your castle or town what more is there?
Normally the game provides a few unique fights every few weeks to keep you going for a while so you can get your end-game armor. Once you have it then what?


Following in the footsteps of other mainstream games we provide random drop loot on a good variation of drop rates for different items including unique dungeon only drops.
To provide more incentive and to make sure everyone is rewarded fairly a dungeon currency system was added so you will get rewarded by random rolls for loot drops or through currency purchases.

On top of the dungeons we provide new more challenging world mobs as well as raid bosses.
Currently hosting approximately 100 new mob types including approximately 10 boss type monsters. These will be reimplemented with more variety as the community grows.

Four new armor sets added including two that can only be found here. 
New weapons added and all armor and weapons balanced to give a larger variety of useful items.
Wurm has always provided a ton of sandbox play but with these additions we have added hours of replay value to the game.

New Wonders 4k x 4k Map, PvE

1.5x Skill Gain 
4x Actions (all actions corrected to be affected by multiplier)

50k creatures currently with 50% passive. Wild Worgs is our only custom mount found in the wild. As the server matures others will start spawning again. Maybe you will get lucky and find a Magic Carpet.

No Deed Cost
Upkeep IS Enabled
Deeds auto disband after 90 days of inactivity
Upkeep will remain steady and not increased

Starter Town
Starter town with a lot to offer to help out new players
Public Mine
Public Blacksmith
Public Tailoring Building
Public Inn with beds
Public Cathedral with both lights

Portal system replaced by caravan stations that allow fast travel between connected caravan stations. Caravan stations also allows carts/wagons/lead animals when using them. 
Mount and Cart Speed increased. ~20kts per no trait horse cart ~Hitch ANY animal that you can tame or dominate to your cart/wagon
Animals will not unhitch due to ageing or becoming untamed
Stablemaster available at Life Spring and all four distant outposts
Do anything from your cart. Pretty much anything can be done from mounted. No need to get off your cart to cut down a tree.

Bounty  and Dungeon/World currency
World Coin and Dungeons Coins. Any monster killed will provide you with world coin to be used at our world merchant. 
Dungeon Coins will provide specific dungeon coins to be used at the specific dungeons merchant. 
All creatures provide bounty up to 1s
Creatures all have loot tables that could provide assorted goods to make unique gear

Coin goes directly to your bank
No bounty provided for burying corpses.(possibly implement later)
Captive breed animals provide much less then wild animals
Karma bounty for being logged on. 


Priest Modifications
Three Unique Faiths: Odin, Loki, and Fenrir
All kingdom priests are available
No Priest restrictions
Deity only spells
Bless reduced to 5 faith cost 

New custom enchants 

Replenish=New Spell, automatically refills a liquid container with water-Fo Only

Efficiency=New Spell, Reduces difficulty of skill checks when using the enchanted item-Vyn Only
New Spell: Efficiency 
Efficiency is an enchant applicable to any enchantable item, including tools, weapons, etc.
Efficiency reduces difficulty of skill checks when using that item. This applies to a great deal of actions, including getting higher average ores with a pickaxe, blocking more often with a shield, and creation chance when making items with an anvil.
Unlocks this spell at 50 faith. It requires 50 favor to cast and has a difficulty of 60. It has no cooldown.
Efficiency has negating interaction with Blessings of the Dark and Circle of Cunning. If either of those enchants exist, you cannot cast Efficiency, and vice-versa. It does stack with Wind of Ages, Nimbleness,

Ring Enchants

Industry=New Spell, Ring enchant that reduces difficulty checks-Vyn Only
Endurance=New Spell, Ring enchant that reduces stamina usage-Mag Only
Acuity=New Spell, Ring enchant that reduces favor usage-Vyn Only
If you are wearing two rings with the same enchant, they will not stack. Instead, it will use the higher value.
The ring enchants are extremley hard to cast. They should be considered a luxury item, not a necessity.
They have a baseline 80 difficulty, and the cast is further reduced based on the quality of the target item.
If the ring is low quality, the power will almost always be low as well.

Faith Change
Cooldown removed from changing faith at altars.

Enchants that can possibly drop on dungeon items
Prowess=New Spell, Ring enchant that increase combat rating-No God can cast
Titanforged=New Spell, Increases speed, efficiency, and skill gain-No God can cast(Stacks with other enchants like WoA/BotD/Nimbleness)
Custom power settings on some spells to balance gameplay
(Raising Max Favor to 200 Max next update which will make linking not require)


Meditation Modifications
Always succeed to meditate
Unlimited meditations
No need to move certain tile distances
1/4 time for path promotions


Double size of crates 300 for small crates 600 for large crates
Bulk Storage Bins size greatly increased
No BS requirements for loading
Easy transfer if items between crates-crates, crates-bsb. 100 item transfer available regardless of character carry limit.


Do not rot
Grow time is roughly 24 hours
Harvesthelper gives an audible alert when crops grow
Improved farming by Bdew allows planting/tending/harvesting large areas once skill is high enough

Digging/Surface Mining/Mining
Surface mining is 100% successful and only requires you to uncover that tile, no digging all the tiles around it. 
Moonmetal mining enabled. So get some moonmetals when mining random tiles.
Dig/flatten/level from cart/wagon
Dirt/tar/peat/moss/clay that are dug is put into Cart/wagon and even the crates you have loaded in the vehicle if mounted
Tar/Moss/Clay all dig 10kg each dig
Peat dig 20kg each dig


Weapon damage all normalized for 1H or 2H making all weapons viable
Dual wielding improvements allows good damage output for dual wielding
Custom mobs and rift mobs naturally spawn across the map
Custom armor and weapons available through farming mobs in and out of dungeons
Mount summon scrolls can be created with items found on mobs including drake mounts
Dragons and hatchlings drop scale/hide on corpse for raffle to allow everyone to keep the little they get automatically


New Armor Sets

Pirate weave armor-Uses black cloth textures for most pieces, a mask, and studded boots/gloves. DR is at 0.55. 30% cast bonus like all cloth armor
Goblin weave armor-Uses green cloth textures for most pieces and leather boots/gloves. DR is at 0.55. 30% cast bonus

Pirate weave cloth can be found in Pirates Cove.
Goblin weave cloth can be found on goblins and trolls, since the trolls like killing the goblins.

Both materials can be found from treasure map guardians.


New Weapons

+0.3 base damage compared to normal weapons, higher parry rates
Cursed Dagger
Cursed Axe
Cursed Shortsword
Cursed Sickle

+0.5 base damage compared to normal weapons, higher parry rates
Infused Longsword
Infused Warhammer

Weapon Tweaks
2H weapons have lost some base damage and gained some parry. 2H have been way OP compared to dual wielding and provided higher damage then expected from base weapons.

New type of material used to make mid to end game type items. Currently used for summoning scrolls and new armors. 
The amount of items that use the new essences will increase as time allows.
Essence of Life: Small chance a fragment will drop off any mob. Champion mobs have higher drop chance. Treasure mobs have higher chance
Essence of Death: Small chance from Hell hounds,hell horses,hell scorpious, and zombies. Pirates cove mobs much higher drops. Treasure mobs have good drop chance
Essence of Fire: Currently not in tables
Essence of Holy: Scheduled to drop in our next dungeon
Essence of Magic: Currently not in tables
Essence of Water: Currently not in tables


New Scrolls
Scrolls of summoning have been added. You first must make an unbound scroll with 25 scroll fragments. Once you have an unbound scroll you need to decide what scroll to make.
Avatar of Fenrir-5x Essence of Magic and Unbound Scroll
Cursed Ship-10x Essence of Death
Black Drake-5x Essence of Death
Green Drake-5x Essence of Life
Blue Drake-5x Essence of Water
Red Drake-5x Essence of Fire
White Drake-5x Essence of Holy

Each of these scrolls can be crafted but also have a drop chance from uniques or dungeon bosses. The cursed ship can drop from final boss in pirates cove. The Avatar of Fenrir can drop off troll king. Each drake can drop from a dragon or hatchling of the same color.
General Updates

Kingdom Items

All kingdoms items can now be crafted including PMKs
Kingdom wagons other than Freedom requires 70 FC to craft.


Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area
Cultivate - works like normal, use shovel on tile
Sow - activate any container containing stuff that can be planted and click on tile
Farm - works like normal, rake on tile
Harvest - will only harvest ripe tiles, requires scythe for grains. Harvested crops will be auto-combined in inventory to make one big item (even those that can't be normally combined).
Harvest and replant - same as harvest but will use 1 produced item to immediately replant the tile
By default at 50 skills you can do 3x3, at 70 skill 5x5 and at 90 skill 7x7 area 
Adds ability to mass plant and harvest planter racks
Pick all - right click a planter rack with harvestable planters, requires 30 gardening skill (configurable).
Plant all - activate a container and click a planter rack with empty pots, requires 50 gardening skill (configurable).

Length of action is roughly equivalent to doing the same area manually
Skill gain, stamina drain, tool damage, etc. is processed separately for every tile in the area
Tiles that are not valid for the action or unreachable will take 0.1 second to skip.

Enables planting in planters for additional items (configurable):
Nettles, sassafras, woad, cocoa bean, nutmeg,
Blueberry, lingonberry, raspberries
All mushrooms


General Updates

Bdews Vanity Pets, Putting items on things, and taxidermy all live
No Mail Cost
All mailboxes start with 30 cast enchant
5 Sprouts at once from picking sprouts
Horses will age through the foal stages quicker but age normal later in life
Craft all pauldrons in the game (requires applicable skills)
Fire burn time displayed in hours/minutes instead of vague read outs
Hitching posts to hitch animals
2% chance when you sacrifice a rare+ you will get a strange bone
New roll mod to easily roll off multiple items for a large group using /roll ## **. #=number of players, *=number of items
Treasure maps modified to provide loot in chest and better loot on the treasure guardians
CA automatically opened to all without having to toggle
Affinity orbs are purchasable items on our rare merchant or get lucky and find one out hunting


Updated 8/2/2018

Edited by Jerone0601
To update information

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Server features a fully functional starter town to help you get those skills up. Feel free to rest at the inn until you are ready to start your own deed or join an existing village. 


Updated images coming soon. 

Edited by Jerone0601
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Prepping for our first server event! 

Jun 12, 2017 at 10:00pm
A large caravan from a far away land has heard of the newly established village of Life Spring. They have sent an envoy ahead of there arrival to let us know they are coming with food and supplies for all. They have invited everyone to meet them at the East entrance of Life Spring for a grand festival on Saturday 17th of June around 4:00PM EST.
Jun 14, 2017 at 11:03pm
The magical envoy seems very nervous. He has not had any communication with the Caravan since he has arrived in Life Spring. Hopefully the caravan is ok....
Come join us to welcome the caravan, meet the community, and have some fun!
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Removed outdated image post.

Edited by Jerone0601

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People this is a great server to play on. The guy who runs it is very tuned into what players want in a democratic fashion. Lots of mods that make player's experience as positive as possible while not giving out an instant win button. A huge map with lots of varied terrain and endless space. Fun things to find while exploring like abandoned buildings with treasure and magic boxes with goodies. Making money is easy with the bounty system and the creature count. If killing stuff isn't your thing you can make public roads and guard towers to make silvers. Since it's a huge server, 8k x 8k, transport speed has been increased so it's easy to get from place to place and the portals help too.


There was an event this last weekend that was a ton of fun. Pure chaos and pandemonium with nice prizes at the end. GMs will have events and help players set up events too.


If you want to be part of making a fun server even more fun then come and check it out. The more people we have the more fun it will be. 

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Amazing server!! people here are very nice the admins are great they are on top of their game! They are very good at running events going into details an giving an atmosphere to make it a really good experience . The map is very good an pretty well done also it not landed locked very nice to be able to travel by boat or horse. The server also has alot of great mods an if you don't see one thats their or would make the game better recommend it on their forums an they will start clunking their heads together an make it happen. All in all this is a very very good server great staff an great community!! 


Hope you see you their!

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Some of our players participated in one of the custom dungeons last night! They had great battles and were rewarded with rare backpacks, sleep powders, helms and pickaxes! Come join in the fun and challenge a dungeon yourself!







Edited by Jerone0601
Screenshot fix

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GMs are getting set up for the Weekend Games as we speak! Come join us for a maze run at 6:00pm EST, to be followed by a boat race and an archery contest. You don't have to have great skill to join in the fun! Everyone is welcome. Create a character if you aren't already part of the server and get some nice loot! 

Boat race is ready to go! Winner gets a sailboat of personalized color choice!



Hedge Maze is full of sleep powders, silver, spy glasses, vanity items, and more!



The archery range is prepared to test your luck and skill!



We are excited to see you there!

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Is the travelling trader custom, or a mod another gm from another server might be able to use from somewhere?

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We had another great server event today! Thank you to all who showed up! A couple of our GMs got to run their first event so congrats to them and all those who won the games! If you want to join in the fun, come check out World of Wonders!!


Maze Run



Freyja's Archery Contest



Thor's Boat Race


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The traveling merchant is a GM controlled trader that we set up and move each week with updated loot. We also keep him with a higher coin balance then all the other traders on the server so you can actually sell a decent amount to him. Not a modification just using in-game controls in a different way then normal. 

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Looks awesome.

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Server feature on display here-- Any animal that can be tamed or dominated can be hitched!  





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We saw another successful dungeon run last night. The players were rewarded with dragon blood and moon metals. We also got to see Libila's power in action as one player resurrected a zombie lava fiend and used it in the fight!




Come on over to World of Wonders if you want to join in on the fun!

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New Event from our GM Vidar:


As alot of you know i have been designing a neat dung for everyone to enjoy. This dung is a small/medium dungeon with npc's you will need to talk to an things you will need to interact with.

Things you need
Healing clovers
an a Healer 

This event will happen July 1st Saturday at 6PM EST 
Meeting area will be Life Spring.
Please be ready for a good time!

Good luck , 

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The Carnival is coming to World of Wonders! GMs Thor and Freyja have been hard at work putting together several fun mini-games to be hosted during an event this weekend. You can look forward to a fishing competition, an obstacle course, a pumpkin chucking contest, and more! Check our forums for more details! We hope to see you there!

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We had a great time at the carnival tonight! Thanks to all the players who joined us! I was running late and missed a couple events and forgot to turn my trees back on, but got a few pics to share!


The Obstacle Course designed by our GM Freyja:






The boat race on the course designed by our GM Thor:



The fishing competition



See our forums for more pics and to keep track of future events!

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Yesterday marked one month of being online!! We are seeing players establish their deeds, create public projects, participate in events, and build a community! 

We've got roads and guard towers! (Showcasing that sandstone brick paving!)



Deeds are being established (Check out that pottery brick)!





Merchants are arriving in Life Spring (seems like they're all female male merchants exist on World of Wonders? Haha)!




Dungeons and Mystery Buildings are being conquered!






Huge thank you to the players who have joined us so far and helped to make World of Wonders such an enjoyable experience for everyone! We hope you keep coming back and we are looking forward to meeting new players every day! 

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Great turn out for the Goblin Leader fight yesterday! Sadly, my computer decided to be stupid and none of my screenshots saved. :( Congrats to all the winners. Excited that we were able to raffle off some of the new PMK items! Hope everyone had a great time! Looking forward to seeing all at the next event!

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New large dungeon opening this weekend. GM Vidar has been hard at work preparing! 

Our first Large Themed Dungeon will be opening. The Mines of Life and Death will be opening. This long forgotten mine once known for bringing the best ores to the lands. It was lost to man long ago but has since been the home of some really horrible creatures. Can you and the others of our lands clear this great mine of these evil denizens and find the treasures that it holds.


Event Name:
Grand Opening
Event Start:
Saturday, Jul 29, 04:00:00 pm (GMT -4)
Event End:
Saturday, Jul 29, 05:30:00 pm (GMT -4)

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