Posted June 3, 2017 I made a custom map for my server several days ago, and we're loving it. However, I cannot for the life of me figure out how to get the ingame (M) map to represent our custom map. I'm 99% sure this is possible to do, but I have no idea how to go about doing it. The only information I can find is based on Clients installing the map themselves, but I also read somewhere that the modloader/serverpacks can send information to clients? I'm using a server host too, this is not a server hosted on my local machine or anything. Can anyone help me out? I've looked everywhere and no where I post seems to stir any help or replies. Share this post Link to post Share on other sites
Posted June 12, 2017 I think this is client related, So that means each player on the server has to adjust the client to see the new map ingame. (I'm not 100%) Even so i will keep an eye on this post as i'm also intressed to know and dig in the codes in the meanwhile. Purefy Share this post Link to post Share on other sites
Posted June 12, 2017 (edited) This is probably the easiest way to do it. https://github.com/ago1024/WurmServerModLauncher/wiki/Custom-maps It does involve the mod launcher for both server and client. Edited June 12, 2017 by Asperis Share this post Link to post Share on other sites