Posted June 3, 2017 (edited) I traveled to Freedom Market and back last night and no embark bug was encountered. This is a glorious day! Edited June 3, 2017 by NeeNee 1 Share this post Link to post Share on other sites
Posted June 3, 2017 Loving the embark bug fix thank you :* Share this post Link to post Share on other sites
Posted June 4, 2017 On 2017-06-02 at 11:44 AM, Jaz said: I hate you devs. Really. Now I have to demolish all extensive underground structures and collapse all huge mines. Rework pending on all the deeds. THANK YOU!!!!!!!! And I mean to demolish _again_ in a few weeks and start over from scratch Linton rework was highly needed and from that single aerial shot it looks amazing. Dull phrase but great jobs, thanks for you all who put that work into it. Aly, Xallo that headline image is great. Looks like the front of the stage of a buzzing inn ... could do the same thing as me, build a new deed, close ish to your's. my old deed to hard to work with bridges, and mining is right at water lvl, nice to drink and mine, but can't put in structers, so bought a gold coin and sailed off to find a new home. but ya i hear ya lol Share this post Link to post Share on other sites
Posted June 4, 2017 On 6/3/2017 at 3:54 AM, Budda said: Nah, bridges that travel through time. Well technically all bridges travel through time at a steady rate of one second per second 3 Share this post Link to post Share on other sites
Posted June 4, 2017 38 minutes ago, bdew said: Well technically all bridges travel through time at a steady rate of one second per second Unless we include relativistic effects, then this gets complicated. 1 Share this post Link to post Share on other sites
Posted June 4, 2017 4 hours ago, Warlander said: Unless we include relativistic effects, then this gets complicated. Please do Share this post Link to post Share on other sites
Posted June 4, 2017 4 hours ago, bdew said: Well technically all bridges travel through time at a steady rate of one second per second I am very much sure that they will not follow this pattern on Xanadu - I've already seen there weird hidden labs within the mountains and spotted some time travellers.... Share this post Link to post Share on other sites
Posted June 5, 2017 With the highway system - does this mean carts and wagons with animals hitched can be set to travel a route along the highways? Share this post Link to post Share on other sites
Posted June 5, 2017 I see there was some underground news on bridges. Share this post Link to post Share on other sites
Posted June 5, 2017 (edited) 20 hours ago, Warlander said: Unless we include relativistic effects, then this gets complicated. In Newtonian physics, it's all relative, man. Edit: hrm Android tablet behaving differently on quote edits than Edge. Edited June 5, 2017 by Klaa Share this post Link to post Share on other sites
Posted June 5, 2017 (edited) Nevermind... Edited June 5, 2017 by Karidwen Mistook the balconies for 3 tiles... :( Share this post Link to post Share on other sites
Posted June 7, 2017 On 6/5/2017 at 7:41 AM, Klaa said: In Newtonian physics, it's all relative, man. Yea, I once had some relatives in Newtonian. They turned out to be quite unpleasant so I left them in the past. At last! =Ayes= 2 Share this post Link to post Share on other sites
Posted June 20, 2017 On 6/2/2017 at 5:38 PM, Budda said: Just wait till next year when we introduce 4D bridges! Can we have 3D mining instead? Pleeeeeease Share this post Link to post Share on other sites