Posted May 20, 2017 New players really need a pelt in their starter kit... it would enable them to move away from starter deeds a lot faster... specially if the starter deed is on an island Share this post Link to post Share on other sites
Posted May 20, 2017 That's an issue for the GM's of the server you are playing on. There are mods they can install to customize starting items. Share this post Link to post Share on other sites
Posted May 20, 2017 Here is a script-runner mod so you can make a pelt from cloth square + scissors. install: 1. copy the code in the box. 2. paste into a text editor and save the file as make-pelt-from-cotton.js 3. put this new JavaScript file in the onServerStarted folder....mine is at this path: ~\Wurm Unlimited Dedicated Server\mods\scriptrunner\scripts\onServerStarted var CreationEntryCreator = Packages.com.wurmonline.server.items.CreationEntryCreator; var SkillList = Packages.com.wurmonline.server.skills.SkillList; var ItemList = Packages.com.wurmonline.server.items.ItemList; var CreationCategories = Packages.com.wurmonline.server.items.CreationCategories var Logger = Packages.java.util.logging.Logger; var logger = Logger.getLogger("com.joedobo27.scriptRunnerMods.make-pelt-from-cotton"); function onServerStarted(){ var pelt = CreationEntryCreator.createSimpleEntry(SkillList.CLOTHTAILORING, ItemList.scissors, ItemList.clothYard, ItemList.pelt, false, true, 0.0, false, false, CreationCategories.TOOLS); pelt.setDepleteFromTarget(300); logger.info("Pelt can be made from a cloth square + scissors."); } Share this post Link to post Share on other sites