Posted April 20, 2017 Oleander can now be used as a herb in cooking Siege Weapons Bugs and Fixes Post-Live Fixed up the message for what buildings you hit. Added fail message on cata/treb. Lowered the damage variance for battering rams, a fail will now deal 1/5th damage instead of none. Capped damage given to projectiles when they land – should now be the same as whats dealt to whatever you hit. Fixed cata/treb projectiles not hitting fences sometimes. Lowered difficulty for using the battering ram – fences are also now lower difficulty than walls. Planned floors/walls should now be properly ignored by cata/treb. Rewrote how the checks worked for roofs and floors A projectile that clearly passes through a roof now should hit it and land there. The box it uses for this isn’t exact to the model, so if the projectile is going over the roof, try lowering your angle or power slightly landing closer to the bottom of the roof than the top of it will be more accurate. Lowered damage of archery towers and turrets Turrets should now be able to fire from the top of a house or bridge Archery towers now have a damage falloff, the further they fire, the less damage will be dealt Gates and doors that both players can move through will no longer block attacks Bugfix: Corrected text when prospecting sandstone veins Bugfix: Sandstone slab floors can now be built 3 Share this post Link to post Share on other sites
Posted April 20, 2017 I see minedoors are still supper safe since rams don't damage them 1 Share this post Link to post Share on other sites
Posted April 20, 2017 (edited) Hi, so I'm hearing that you can still be attacked On deed through doors by an enemy unless you step back 2 tiles, reported from a epic crew. Edited April 20, 2017 by _Teal_ Share this post Link to post Share on other sites
Posted April 20, 2017 (edited) Can't start Wurm after todays patch: MissingFieldException[ The following required field is missing from the launch file: <jnlp>] at com.sun.javaws.jnl.XMLFormat.parse(Unknown Source) at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source) at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source) at com.sun.javaws.jnl.LaunchDescFactory.buildDescriptor(Unknown Source) at com.sun.javaws.Main.main(Unknown Source) Please HELP ! Edited April 20, 2017 by Gamurin Share this post Link to post Share on other sites
Posted April 20, 2017 Will turrets already on multi stories require replanting? Share this post Link to post Share on other sites
Posted April 21, 2017 6 hours ago, Klaa said: Will turrets already on multi stories require replanting? No 1 Share this post Link to post Share on other sites
Posted April 21, 2017 17 hours ago, DevBlog said: Gates and doors that both players can move through will no longer block attacks rip off deed gate hops Share this post Link to post Share on other sites