Posted March 18, 2017 (edited) Mouse over an item will sometimes show the wireframe rather than just the outline - lasts only a few frames but have seen it with many different object, not just trolls. Edited July 7, 2017 by Wulfmaer problem back with 4.00-eb95272 Share this post Link to post Share on other sites
Posted April 1, 2017 Can you post your console log from when it happens and your PC specification with the graphics drivers you are using? Share this post Link to post Share on other sites
Posted April 1, 2017 (edited) I am using a late 2013 27" iMac - NVIDIA GeForce GTX 775M. Both the default macOS 10.12.4 and NVIDIA Web Drivers 367.15.10.45f01 show this problem. Forgot, I applied the latest macOS, and NVIDIA drivers, earlier - not seen it since then not sure if the update fixes it, or if being a gnome is. It seems to be more common when on horse back - will add console log when it happens again, but don't recall seeing anything there at the time it happens. Edited April 1, 2017 by Wulfmaer Share this post Link to post Share on other sites
Posted April 2, 2017 (edited) Not managed to recreate this problem today. So, looks as if it has been fixed. Scrub that - just jumped over to the test client and am getting the wireframe flicker with a catapult. So, test client build 4.00-584db20 - iMac (27" late 2013), GeForce GTX775M, macOS Sierra 10.12.4 - default macOS video driver. Spoiler Time is Sun Apr 02 11:18:39 BST 2017 Running client version 4.00-584db20 [Cooking] === System information === Executing from // Operating system: Mac OS X (arch: x86_64, version: 10.12.4) Java version: 1.8.0_121 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.121-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 >>> Main thread exiting. Java Web Start 11.121.2.13 x86_64 Using JRE version 1.8.0_121-b13 Java HotSpot(TM) 64-Bit Server VM User home directory = /Users/Paul ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Loading character Astlyr Loading config default Loading props file /Users/USERNAME/wurm/configs/default/gamesettings.txt JNLPClassLoader: Finding library liblwjgl64.dylib JNLPClassLoader: Finding library liblwjgl.dylib Executing /Users/USERNAME/wurm/players/Astlyr/keybindings.txt Keybinds UI: Secondary keybind for MOVE_BACK: DOWN Keybinds UI: Secondary keybind for MOVE_FORWARD: UP Keybinds UI: Secondary keybind for "toggle inventory": SHIFT+F3 Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: C Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT Keybinds UI: Secondary keybind for TURN_LEFT: LEFT Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER Loading props file /Users/USERNAME/wurm/players/Astlyr/password.txt Saving props file /Users/USERNAME/wurm/players/Astlyr/password.txt Loaded pack test_sound.jar (r1) Loaded pack test_pmk.jar (r2931) Loaded pack test_graphics.jar (r3008) Loading props file /Users/USERNAME/wurm/players/Astlyr/playerdata_test.txt Loading props file /Users/USERNAME/wurm/players/Astlyr/stats.txt Preparing to enable console logging. Now logging to /Users/USERNAME/wurm/console.Astlyr.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 1 cavedetail = 2 censor_chat = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 125 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:false:0:1600:1200:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = true event_log_rotation = 3 exec_source = 1 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = true free_look_mode_disable_on_open_component = true free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = true hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 0 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 1 keyboard_layout = 0 limit_dynamic_lights = false loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = true log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 1 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 0 mount_rotation = false multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 3 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 4 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 0 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 4 shadow_mapsize = 1 shift_drag_default = 2 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 5 skillgain_no_alignment = false skillgain_no_favor = false skydetail = 2 sound_al_gain = 0 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 2 sound_music_level = 5 sound_play_PMAlert = true sound_play_ambients = true sound_play_buzz = true sound_play_combat = false sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = false structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 4 togglePushToTalk = true treelist_outline = true trees = 4 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing /Users/USERNAME/wurm/players/Astlyr/keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 4 worker threads Using LWJGL display 1600:1200:0:0 (false) Setting up OpenAL Sound Engine JNLPClassLoader: Finding library libopenal.dylib JNLPClassLoader: Finding library liblwjgl.dylib OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.1 Adapter info: null (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce GTX 775M OpenGL Engine OpenGL version: 2.1 NVIDIA-10.16.34 355.10.05.35f05 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod OpenGL pixel format: 8:8:8:8 OpenGL depth format: 24:0 GLSL version: 1.20 GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 2048 (2048) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (1.2): #define USE_CLIP_VERTEX 1 Vertex/index buffer memory limit: 0MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Increasing image buffer to 16777216 Startup Phase - Initializing.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Experimental direct buffer cleaner init successful Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from /Users/USERNAME/wurm/players/Astlyr/windows_1600x1200.txt Loading props file /Users/USERNAME/wurm/players/Astlyr/windows_1600x1200.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/_Event.2017-04-02.txt WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 WARNING: add on missing window 1393871899787283 Apr 02, 2017 11:20:05 AM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set attitude of creature 2722406054144 because it doesn't exist Login successful Executing /Users/USERNAME/wurm/players/Astlyr/autorun.txt Starting update of login splash image... Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/GL-Freedom.2017-04-02.txt Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/Freedom.2017-04-02.txt Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/Trade.2017-04-02.txt Initializing font texture for SansSerif (12). Texture Size: 128 Finished loading new login splash image! Water reflection offscreen size 1024x1024 Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/_Skills.2017-04-02.txt However with the NVIDIA web drivers (367.15.10.45f01) I am not seeing the wireframe issue. Spoiler Java Web Start 11.121.2.13 x86_64 Using JRE version 1.8.0_121-b13 Java HotSpot(TM) 64-Bit Server VM User home directory = /Users/Paul ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Time is Sun Apr 02 11:27:26 BST 2017 Running client version 4.00-584db20 [Cooking] === System information === Executing from // Operating system: Mac OS X (arch: x86_64, version: 10.12.4) Java version: 1.8.0_121 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.121-b13 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 >>> Main thread exiting. Loading character Astlyr Loading config default Loading props file /Users/USERNAME/wurm/configs/default/gamesettings.txt JNLPClassLoader: Finding library liblwjgl64.dylib JNLPClassLoader: Finding library liblwjgl.dylib Executing /Users/USERNAME/wurm/players/Astlyr/keybindings.txt Keybinds UI: Secondary keybind for MOVE_BACK: DOWN Keybinds UI: Secondary keybind for MOVE_FORWARD: UP Keybinds UI: Secondary keybind for "toggle inventory": SHIFT+F3 Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: C Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT Keybinds UI: Secondary keybind for TURN_LEFT: LEFT Keybinds UI: Secondary keybind for TOGGLE_CHAT: ENTER Loading props file /Users/USERNAME/wurm/players/Astlyr/password.txt Saving props file /Users/USERNAME/wurm/players/Astlyr/password.txt Loaded pack test_sound.jar (r1) Loaded pack test_pmk.jar (r2931) Loaded pack test_graphics.jar (r3008) Loading props file /Users/USERNAME/wurm/players/Astlyr/playerdata_test.txt Loading props file /Users/USERNAME/wurm/players/Astlyr/stats.txt Preparing to enable console logging. Now logging to /Users/USERNAME/wurm/console.Astlyr.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 1 cavedetail = 2 censor_chat = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 125 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:false:0:1600:1200:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = true event_log_rotation = 3 exec_source = 1 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = true free_look_mode_disable_on_open_component = true free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = true hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 0 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 1 keyboard_layout = 0 limit_dynamic_lights = false loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = true log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 1 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 0 mount_rotation = false multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 3 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 4 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 0 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 4 shadow_mapsize = 1 shift_drag_default = 2 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 5 skillgain_no_alignment = false skillgain_no_favor = false skydetail = 2 sound_al_gain = 0 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 2 sound_music_level = 5 sound_play_PMAlert = true sound_play_ambients = true sound_play_buzz = true sound_play_combat = false sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = false structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 4 togglePushToTalk = true treelist_outline = true trees = 4 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing /Users/USERNAME/wurm/players/Astlyr/keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 4 worker threads Using LWJGL display 1600:1200:0:0 (false) Setting up OpenAL Sound Engine JNLPClassLoader: Finding library libopenal.dylib JNLPClassLoader: Finding library liblwjgl.dylib OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.1 Adapter info: null (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce GTX 775M OpenGL Engine OpenGL version: 2.1 NVIDIA-10.17.34 367.15.10.45f01 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod OpenGL pixel format: 8:8:8:8 OpenGL depth format: 24:0 GLSL version: 1.20 GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 4096 (4096) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (1.2): #define USE_CLIP_VERTEX 1 Vertex/index buffer memory limit: 0MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Increasing image buffer to 16777216 Startup Phase - Initializing.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Experimental direct buffer cleaner init successful Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from /Users/USERNAME/wurm/players/Astlyr/windows_1600x1200.txt Loading props file /Users/USERNAME/wurm/players/Astlyr/windows_1600x1200.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/_Event.2017-04-02.txt Apr 02, 2017 11:27:37 AM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set attitude of creature 2722406054144 because it doesn't exist Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/GL-Freedom.2017-04-02.txt Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/Freedom.2017-04-02.txt Writing to /Users/USERNAME/wurm/players/Astlyr/test_logs/Trade.2017-04-02.txt Login successful Executing /Users/USERNAME/wurm/players/Astlyr/autorun.txt Starting update of login splash image... Initializing font texture for SansSerif (12). Texture Size: 128 Finished loading new login splash image! Water reflection offscreen size 1024x1024 The only difference I see, at a glance, is that with the NVIDIA web drivers we get 'GLSL max fragment uniforms: 4096 (4096)' while with the default drivers we have 'GLSL max fragment uniforms: 2048 (2048)'. N.B. There are issues with using the NVIDIA web drivers with some other applications. Edited April 2, 2017 by Wulfmaer Share this post Link to post Share on other sites
Posted April 3, 2017 @Samool - Have managed to recreate the problem with the current unstable client 4.00-5cb0867. Machine details are as above. The problem seems to start being noticeable after about 30 minutes game play. I also managed to capture a short clip showing the problem. Console log Spoiler Preparing to enable console logging. Now logging to /Users/USERNAME/wurm/console.Wulfmaer.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 1 cavedetail = 2 censor_chat = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 125 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:false:0:1600:1200:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = true event_log_rotation = 3 exec_source = 1 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = true free_look_mode_disable_on_open_component = true free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = true hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 0 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 1 keyboard_layout = 0 limit_dynamic_lights = false loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = true log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 1 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 0 mount_rotation = false multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 3 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 4 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 0 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 4 shadow_mapsize = 1 shift_drag_default = 2 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 5 skillgain_no_alignment = false skillgain_no_favor = false skydetail = 2 sound_al_gain = 0 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 2 sound_music_level = 5 sound_play_PMAlert = true sound_play_ambients = true sound_play_buzz = true sound_play_combat = false sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = false structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 4 togglePushToTalk = true treelist_outline = true trees = 4 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 2 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing /Users/USERNAME/wurm/players/Wulfmaer/keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 4 worker threads Using LWJGL display 1600:1200:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.1 Adapter info: null (null) OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce GTX 775M OpenGL Engine OpenGL version: 2.1 NVIDIA-10.16.34 355.10.05.35f05 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod OpenGL pixel format: 8:8:8:8 OpenGL depth format: 24:0 GLSL version: 1.20 GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 2048 (2048) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (1.2): #define USE_CLIP_VERTEX 1 Vertex/index buffer memory limit: 0MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Increasing image buffer to 16777216 Startup Phase - Initializing.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Experimental direct buffer cleaner init successful Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Loading props file /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Event.2017-04-03.txt Disabling Nagles WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 WARNING: add on missing window 30633124094476307 Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Alliance.2017-04-03.txt Apr 03, 2017 3:01:14 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set attitude of creature 59830320496896 because it doesn't exist Login successful Executing /Users/USERNAME/wurm/players/Wulfmaer/autorun.txt Starting update of login splash image... Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/CA_HELP.2017-04-03.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/GL-Freedom.2017-04-03.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Freedom.2017-04-03.txt Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/Trade.2017-04-03.txt Initializing font texture for SansSerif (12). Texture Size: 128 Finished loading new login splash image! Water reflection offscreen size 1024x1024 Initializing font texture for SansSerif (11, bold). Texture Size: 128 Initializing font texture for SansSerif (24, bold). Texture Size: 256 Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Combat.2017-04-03.txt Executing /Users/USERNAME/wurm/players/Wulfmaer/crops.txt Executing /Users/USERNAME/wurm/players/Wulfmaer/../../common/crops.txt Keybindings saved. Keybindings saved. Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Skills.2017-04-03.txt WARNING: Fake did not exist for class.kCqnlQGOLm@2e6cd92a WARNING: Fake did not exist for class.kCqnlQGOLm@2e6cd92a WARNING: update on missing window 5252578606583554 WARNING: update on missing window 5252578623360770 WARNING: update on missing window 5252578640137986 WARNING: update on missing window 5252578656915202 WARNING: update on missing window 5252578673692418 WARNING: update on missing window 5252578690469634 WARNING: update on missing window 5252578707246850 WARNING: update on missing window 5252578724024066 WARNING: update on missing window 5252578740801282 WARNING: Fake did not exist for class.kCqnlQGOLm@6b88d42c WARNING: update on missing window 5252578757578498 Apr 03, 2017 3:12:59 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78554465308417 because it doesn't exist Can't delete creature 78554465308417 because it doesn't exist WARNING: Fake did not exist for class.kCqnlQGOLm@2e818edd Writing to /Users/USERNAME/wurm/players/Wulfmaer/logs/_Friends.2017-04-03.txt Apr 03, 2017 3:16:54 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 77615276756737 because it doesn't exist Can't delete creature 77615276756737 because it doesn't exist Initializing font texture for SansSerif (15, bold). Texture Size: 256 Apr 03, 2017 3:20:52 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 77942382137089 because it doesn't exist Can't delete creature 77942382137089 because it doesn't exist Apr 03, 2017 3:21:29 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78203519504129 because it doesn't exist Can't delete creature 78203519504129 because it doesn't exist Apr 03, 2017 3:22:06 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78355101650689 because it doesn't exist Can't delete creature 78355101650689 because it doesn't exist Exception in thread "Sound Loader 0" java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:3236) at java.io.ByteArrayOutputStream.grow(ByteArrayOutputStream.java:118) at java.io.ByteArrayOutputStream.ensureCapacity(ByteArrayOutputStream.java:93) at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:135) at class.AUpqV6NB7.FZOk5L6Gfy(SourceFile:38) at class.ri52XJF0y.FZOk5L6Gfy(SourceFile:105) at class.DRVUQdHpNZ.<init>(SourceFile:38) at class.QYs2AtpUdu.FZOk5L6Gfy(SourceFile:247) at class.QYs2AtpUdu.FZOk5L6Gfy(SourceFile:35) at class.YY8lsngjwf.run(SourceFile:343) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at java.lang.Thread.run(Thread.java:745) Apr 03, 2017 3:23:24 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78256367734529 because it doesn't exist Can't delete creature 78256367734529 because it doesn't exist Apr 03, 2017 3:24:25 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78564447751937 because it doesn't exist Can't delete creature 78564447751937 because it doesn't exist Apr 03, 2017 3:25:00 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78321379446529 because it doesn't exist Can't delete creature 78321379446529 because it doesn't exist Apr 03, 2017 3:26:42 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78228500778753 because it doesn't exist Can't delete creature 78228500778753 because it doesn't exist Apr 03, 2017 3:27:27 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78166441856769 because it doesn't exist Can't delete creature 78166441856769 because it doesn't exist Apr 03, 2017 3:28:19 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78202244435713 because it doesn't exist Can't delete creature 78202244435713 because it doesn't exist Apr 03, 2017 3:29:05 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78592230821633 because it doesn't exist Can't delete creature 78592230821633 because it doesn't exist Apr 03, 2017 3:31:15 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78355084873473 because it doesn't exist Can't delete creature 78355084873473 because it doesn't exist Apr 03, 2017 3:32:16 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 74465388007169 because it doesn't exist Can't delete creature 74465388007169 because it doesn't exist Apr 03, 2017 3:34:54 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78355135205121 because it doesn't exist Can't delete creature 78355135205121 because it doesn't exist Apr 03, 2017 3:36:09 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78566477795073 because it doesn't exist Can't delete creature 78566477795073 because it doesn't exist Apr 03, 2017 3:37:29 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 73469458910977 because it doesn't exist Can't delete creature 73469458910977 because it doesn't exist Apr 03, 2017 3:37:44 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 77807895973633 because it doesn't exist Can't delete creature 77807895973633 because it doesn't exist Apr 03, 2017 3:38:26 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78149899521793 because it doesn't exist Can't delete creature 78149899521793 because it doesn't exist Apr 03, 2017 3:39:11 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 77096844005121 because it doesn't exist Can't delete creature 77096844005121 because it doesn't exist Apr 03, 2017 3:41:21 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 69273997283073 because it doesn't exist Can't delete creature 69273997283073 because it doesn't exist Apr 03, 2017 3:41:56 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78286768049921 because it doesn't exist Can't delete creature 78286768049921 because it doesn't exist Apr 03, 2017 3:44:47 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Cannot play animation for 731702624256258 because it doesn't exist. Apr 03, 2017 3:44:48 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 76078735429377 because it doesn't exist Can't delete creature 76078735429377 because it doesn't exist Apr 03, 2017 3:45:20 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78256384511745 because it doesn't exist Can't delete creature 78256384511745 because it doesn't exist Apr 03, 2017 3:46:04 PM class.bdrk5lOHzx FZOk5L6Gfy WARNING: Can't set damage of creature 78106110988033 because it doesn't exist Can't delete creature 78106110988033 because it doesn't exist WARNING: Fake did not exist for class.kCqnlQGOLm@779952aa WARNING: Fake did not exist for class.kCqnlQGOLm@779952aa Can't add effect to 3353543280955138 because it doesn't exist. Can't add effect to 5105474852622082 because it doesn't exist. Can't add effect to 5105704381714178 because it doesn't exist. Can't add effect to 4362622577151746 because it doesn't exist. Can't add effect to 4362639052377858 because it doesn't exist. Can't add effect to 5100628804112130 because it doesn't exist. WARNING: Fake did not exist for class.kCqnlQGOLm@779952aa WARNING: Fake did not exist for class.kCqnlQGOLm@779952aa Can't add effect to 248602504989954 because it doesn't exist. Can't add effect to 431850338127106 because it doesn't exist. Can't add effect to 431849834810626 because it doesn't exist. Can't add effect to 630336044141826 because it doesn't exist. Can't add effect to 2640573089451778 because it doesn't exist. Can't add effect to 2640596325895938 because it doesn't exist. Can't add effect to 2640573861203714 because it doesn't exist. Can't add effect to 2640606559997698 because it doesn't exist. Can't add effect to 2640595134713602 because it doesn't exist. Can't add effect to 2487569912696578 because it doesn't exist. Can't add effect to 2781695145152258 because it doesn't exist. Can't add effect to 3207785042939650 because it doesn't exist. Can't add effect to 3207787123314434 because it doesn't exist. Can't add effect to 2640555288825602 because it doesn't exist. Can't add effect to 3051503178747650 because it doesn't exist. Can't add effect to 1041167399522050 because it doesn't exist. Can't add effect to 3051503816281858 because it doesn't exist. Can't add effect to 3051505242345218 because it doesn't exist. Can't add effect to 3051505460449026 because it doesn't exist. Can't add effect to 419058667228418 because it doesn't exist. Can't add effect to 419058516233474 because it doesn't exist. Can't add effect to 817131235053314 because it doesn't exist. Can't add effect to 817131855810306 because it doesn't exist. Can't add effect to 190541375474946 because it doesn't exist. Can't add effect to 49428178145026 because it doesn't exist. Can't add effect to 2978068951994114 because it doesn't exist. Can't add effect to 2978068582895362 because it doesn't exist. Can't add effect to 49427691605762 because it doesn't exist. Can't add effect to 634148196716290 because it doesn't exist. Can't add effect to 634121755823874 because it doesn't exist. Can't add effect to 2978068163464962 because it doesn't exist. Time is Mon Apr 03 16:02:14 BST 2017 Performing final cleanup after playing 1h 0m Saving props file /Users/USERNAME/wurm/players/Wulfmaer/playerdata.txt Saving props file /Users/USERNAME/wurm/configs/default/gamesettings.txt Saving props file /Users/USERNAME/wurm/players/Wulfmaer/stats.txt Dumped skills to /Users/USERNAME/wurm/players/Wulfmaer/dumps/skills.20170403.1602.txt Saving window positions to /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Saving props file /Users/USERNAME/wurm/players/Wulfmaer/windows_1600x1200.txt Destroying game window Shutting down OpenAL subsystem. Collada Model Loader exited. WOM Loader exited. Job executor 0 terminating Job executor 1 terminating Job executor 2 terminating Job executor 3 terminating Running garbage collector... Running finalization... Fast Clock Workaround Thread exited. Goodbye. Exit. WARNING: OpenAL was already stopped. 1 Share this post Link to post Share on other sites
Posted July 7, 2017 (edited) Not sure if this got fix, as I have not noticed it for a little while, but it is back with unstable client 4.00-eb95272 This time it seems to happen most frequently with trellis Edited July 7, 2017 by Wulfmaer Share this post Link to post Share on other sites
Posted August 27, 2017 @Wulfmaer I have no way of reproducing this as I don't have a Mac, but if you want to jump into IRC this week and help me test something that I think would help with this issue, do shoot me a pm. Share this post Link to post Share on other sites