Posted January 25, 2017 (edited) 1 Allow the Huge club to be a ql related to the trolls age Young Troll: 20-30QL Adolescent Troll: 30-40QL Mature Troll: 40-50QL Aged Troll: 50-60QL Old Troll: 60-70QL Venerable Troll: 70-80QL +10 to the ql if it has the trait "Bred in Captivity" for those really interested in Huge Clubs 2 Don't let the huge club decay like a log with termites in them, rather have them decay like longswords or any other weapon on the ground. 3 For uniques that drop clubs, have them be 90-100ql rare or supreme (not repairable or improvable like the rest) Edited January 25, 2017 by Yiraia accidentally hit the submit button Share this post Link to post Share on other sites
Posted January 25, 2017 +1, though maybe increased decay rate inside of corpses or after left on the ground long enough? i can see tons of 80ql troll clubs being left from kills sitting there forever already Share this post Link to post Share on other sites
Posted January 25, 2017 You forgot the part where you need to make Huge Clubs even worthy of investing time into them. And yeah +1 for Zivirt, I'd want them to decay as fast as normal butchering products if left in the corpse. Share this post Link to post Share on other sites
Posted January 25, 2017 1 minute ago, whereami said: You forgot the part where you need to make Huge Clubs even worthy of investing time into them. And yeah +1 for Zivirt, I'd want them to decay as fast as normal butchering products if left in the corpse. I would try to think of a way but when the ql is only 45 and i can't have them for even a week it's not worth testing without a wurm unlimited server :). Only problem i see with them so far is their weight. Large maul is 5kg but a big wooden club is 15kg. I must say though, for a person who is trying out wurm (assuming they don't interact with others), a 60ish ql huge club would be a nice start rather than 1 handing a long sword without a proper shield. Experience with huge clubs: I had 1 skill in huge clubs and crappy cloth armor made from foraged cotton. This was a while ago when beginner stuff sucked. I used a huge club to replace my dumb shortsword and manage to 3 hit a cat in a decent amount of time, and this was 45ql. Then i wasn't afraid to even fight wolves, and my FS was around 10 at the time. Armor sucked, and was low on cotton after making it so fighting till 50% health wasn't ideal, but using the huge club was somewhat for a starter. Share this post Link to post Share on other sites
Posted January 25, 2017 Grief alts already get a 50ql sword they don't need 80ql clubs Share this post Link to post Share on other sites
Posted January 25, 2017 6 hours ago, SmeJack said: Grief alts already get a 50ql sword they don't need 80ql clubs What good is a 1 handed weapon without a good shield? Share this post Link to post Share on other sites
Posted January 25, 2017 3 hours ago, Yiraia said: What good is a 1 handed weapon without a good shield? But they're given a shield too. Share this post Link to post Share on other sites
Posted January 25, 2017 The only downside I see is that trolls can already wreck armor and shields pretty well. Won't they ruin things even faster? And cause even more brutal wounds on newbies? Share this post Link to post Share on other sites