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Skinded

Glitching Tiles

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https://gyazo.com/d46af229df9ef38b8fc04340a4c3c87d https://gyazo.com/16113abb7ba698acefa56b1b926ffe0c - Explains everything.

 

Yes I have an Intel igpu with a laptop. I've been looking around google for the same problem but all of the solutions provided do not work for me. I really need help; thanks.

 

 

 

Edit: If anyone from the future stumbled upon this post from google, the solution for me was to use the unstable client. Thank Explora.

Edited by Skinded

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i have an in build intel hd graphics card too, and i had that issue for a long time.

And against all odds, finally got the glitching tiles fixed, with these settings

 

http://imgur.com/7aUasLk

 

hope it works for you.

Edited by AcidinmyFridge

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13 hours ago, AcidinmyFridge said:

i have an in build intel hd graphics card too, and i had that issue for a long time.

And against all odds, finally got the glitching tiles fixed, with these settings

 

http://imgur.com/7aUasLk

 

hope it works for you.

These settings look outdated :/

 

Edit: It helped with the packed dirt looking like grass but I'm still getting the glitchy problems.

Edit Edit: didnt work at all

Edited by Skinded

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This mostly happens with Win10/Intel, because the drivers are usually based on Mocrosoft code and are just not very good for openGL games.

 

if you turn off GLSL shaders, ytou get terrain tiles melding together. if you turn GLSL on, you get things like stretched animation models for guards and animals.

 

Your best chance is going to be to go direct to Intel for their newest drivers, because Win7 + Intel used to have this problem and gradually the drivers improved;

 

So try here:

 

http://www.intel.com/content/www/us/en/support/graphics-drivers.html

 

one problem however is many laptop makers will NOT allow their laptops to update through intel, they have to get the generic Microsoft drivers and those are optimized for Microsoft's DirectX but not for openGL games. So there are no issues in DirectX type games, and office apps are stable, and thats all the laptop makers care about.

 

Sometimes you can manually install the drivers and bypass windows update and automated updaters, but as far as i have heard, the newer drivers still don;t help a lot/.

 

Example of GLSL enabled:

 

RedwfzJ.png

 

example of GLSL disabled :

 

wurm_20130719_1723.jpg

 

 

 

(*** I might have those effects reversed)

 

if new drivers do not help (I suspect they will not, unless you are in Windows 7) then you have to decide which glitches annoy you more.

 

Until the drivers are better, there is not much you can do. There is not much the developers can do. And the laptop makers don;t care as long as Microsoft Office and Microsoft games work fine.

 

 

 

 

 

 

 

 

 

Edited by Brash_Endeavors

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3 hours ago, Brash_Endeavors said:

This mostly happens with Win10/Intel, because the drivers are usually based on Mocrosoft code and are just not very good for openGL games.

 

if you turn off GLSL shaders, ytou get terrain tiles melding together. if you turn GLSL on, you get things like stretched animation models for guards and animals.

 

Your best chance is going to be to go direct to Intel for their newest drivers, because Win7 + Intel used to have this problem and gradually the drivers improved;

 

So try here:

 

http://www.intel.com/content/www/us/en/support/graphics-drivers.html

 

one problem however is many laptop makers will NOT allow their laptops to update through intel, they have to get the generic Microsoft drivers and those are optimized for Microsoft's DirectX but not for openGL games. So there are no issues in DirectX type games, and office apps are stable, and thats all the laptop makers care about.

 

Sometimes you can manually install the drivers and bypass windows update and automated updaters, but as far as i have heard, the newer drivers still don;t help a lot/.

 

Example of GLSL enabled:

 

RedwfzJ.png

 

example of GLSL disabled :

 

wurm_20130719_1723.jpg

 

 

 

(*** I might have those effects reversed)

 

if new drivers do not help (I suspect they will not, unless you are in Windows 7) then you have to decide which glitches annoy you more.

 

Until the drivers are better, there is not much you can do. There is not much the developers can do. And the laptop makers don;t care as long as Microsoft Office and Microsoft games work fine.

 

 

 

 

 

 

 

 

 

Regardless of the shader setting, I get this problem. I'll see what I can do with the drivers. Thanks.

 

Edit: Didnt work. rip.

Edited by Skinded

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15 hours ago, Brash_Endeavors said:

This mostly happens with Win10/Intel, because the drivers are usually based on Mocrosoft code and are just not very good for openGL games.

 

if you turn off GLSL shaders, ytou get terrain tiles melding together. if you turn GLSL on, you get things like stretched animation models for guards and animals.

 

Your best chance is going to be to go direct to Intel for their newest drivers, because Win7 + Intel used to have this problem and gradually the drivers improved;

 

So try here:

 

http://www.intel.com/content/www/us/en/support/graphics-drivers.html

 

one problem however is many laptop makers will NOT allow their laptops to update through intel, they have to get the generic Microsoft drivers and those are optimized for Microsoft's DirectX but not for openGL games. So there are no issues in DirectX type games, and office apps are stable, and thats all the laptop makers care about.

 

Sometimes you can manually install the drivers and bypass windows update and automated updaters, but as far as i have heard, the newer drivers still don;t help a lot/.

 

Example of GLSL enabled:

 

RedwfzJ.png

 

example of GLSL disabled :

 

wurm_20130719_1723.jpg

 

 

 

(*** I might have those effects reversed)

 

if new drivers do not help (I suspect they will not, unless you are in Windows 7) then you have to decide which glitches annoy you more.

 

Until the drivers are better, there is not much you can do. There is not much the developers can do. And the laptop makers don;t care as long as Microsoft Office and Microsoft games work fine.

 

 

 

 

 

 

 

 

 

Hey I was just wondering, could this also be a cpu problem? Someone in game has the same intel hd graphics as I do but gets no tile glitching. She says she went into nvidia control panel and chose the intel hd graphics 5500 over her nvidia card. Even tho we are using the same gpu, I'm getting the glitchy tiles while she isn't.

 

Edit: Found out she has an older graphics driver than I do. I'm going to try to download the old drivers and see what happens.

 

   Didn't work.

Edited by Skinded

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The settings screenshots that Acidinmyfridge linked look like the settings in the unstable client using the new graphics renderer. I've heard people say the Intel tile glitches/ stretched character models are fixed for them using the unstable client.

 

You can try it and see if it helps although being unstable there may be some other problems http://www.wurmonline.com/client/wurmclient_unstable.jnlp

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1 hour ago, Explora said:

The settings screenshots that Acidinmyfridge linked look like the settings in the unstable client using the new graphics renderer. I've heard people say the Intel tile glitches/ stretched character models are fixed for them using the unstable client.

 

You can try it and see if it helps although being unstable there may be some other problems http://www.wurmonline.com/client/wurmclient_unstable.jnlp

Dude I ###### love you.

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I know this issue has been solved, by using the unstable client, but incase someone doesn't wish to use the unstable version I found that:

Right click Desktop > Nvidia Control Panel > Manage 3D Settings > Prefered Graphics Processor > High-Performance NVIDIA Proc.

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