Posted December 23, 2016 Please remove the "feature" that slowly over time lowers a tunnel/mine with mine_forward. Every few tiles you mine straight, there will be a random corner that could be lowered or raised within 1 to 3 actions, or a combination of both. I can deal with having to mine down corners if they happen to raise an action or two, but having to use concrete to fix something that shouldn't have even occurred is just silly and unnecessary. Thanks. 17 Share this post Link to post Share on other sites
Posted December 23, 2016 +1 being higher a bit is fine, please don't go lower Share this post Link to post Share on other sites
Posted December 24, 2016 I second thor third this it seems.. to be a fix that fixes a fix that fixes a fix.. if you know what I mean a bandage on a bandaid... so to speak.. Share this post Link to post Share on other sites
Posted December 24, 2016 PLEASE! Every tile i mine out feels like a goddamn lottery of "will i have to make some goddamn concrete this time". Share this post Link to post Share on other sites
Posted January 1, 2017 This is why I never mine forward. I only mine up, then level. Sure makes for a lot of rocks, but I always have a decent ceiling height. Slower, but I got tired of going down. Seems mine forward generally drifts down over long distances. I'd also like mine up and mine down to be uniform. Would sure make calculating height and distance to mine a ton better. We can be so precise everywhere, except for in the mines. Share this post Link to post Share on other sites