Posted December 15, 2016 Pressed some olives/grapes and the ql of the liquid is always same as your skill if the grape/olive is above your skill. Grape/olive ql and tool ql doesn't seem to matter. Now if you press a item that has a ql less than your skill the output ql seems to be higher than the input ql but less than your skill. Share this post Link to post Share on other sites
Posted December 15, 2016 That's the way things work now after the cooking update.... things like harvesting fruits, Bev making ect are all based on your skill. And the... "press a item that has a ql less than your skill the output ql seems to be higher than the input ql but less than your skill" might just be an average of your skill and the low QL of the item. Share this post Link to post Share on other sites
Posted December 15, 2016 Well that makes tool quality friggin useless. Not to mention not cool. This is not a change for the better if its the case. I would rather have my randomness back. Got a better average. Share this post Link to post Share on other sites
Posted December 17, 2016 No official response yet?......... Share this post Link to post Share on other sites