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Nadroj

Improvements to Discard

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Been having to use this command a lot lately clearing a mine i'm working on and its great but there's several irksome things i would hope would be easy enough quality of life changes.

 

1. Add a keybind

2. Make it independent from mind logic (i.e. let us discard 100 at once if we want)

3. Allow it to be done outside inventory on items that are on the ground.

4. Let us do it from horseback/vehicle.

 

The pain of having to stop, pick up piles and right click discard 8 at a time (less for the average player account) and repeat process repeatedly feels needlessly tiresome.

 

Pleases and thank yous.

 

  • Like 18

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+1 but permission still need to be checked if enabled on ground.

Edited by Jaz

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+1

 

 

and add a small timer, even if it is just a .5 second timer, so you have the option to cancel if you accidentally clicked " discard"  instead of " chop up"  on a 90 ql felled tree.

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I would actually push for a larger storage limit on the "Trash Heap" both volume of objects and object size.  Maybe some better graphics?  
 

And just to get crazy, could you make it so that the trash heap works faster at a higher quality?   Or maybe require tar to be used as a fuel source on the heap and light the damn thing to burn away the objects inside?

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19 hours ago, Jaz said:

+1 but permission still need to be checked if enabled on ground.

 

Yeah i'd personally tie it in with allow "pickup items"

Edited by Nadroj

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#'s 1-2-3-4 All good ideas. If anything I would to at least have a keybind added for it.

 

=Ayes=

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+1 and bump

 

we're currently getting a lot of qol updates, so how about this one too? pretty please?

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Make it not even an action so you can do it the same time as another action i.e. mining

  • Like 5

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+100, minimum number of discards in one action :)

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+1

 

5. Allow us to discard more things, such as scrap, clay, etc.

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Left this one alone for months, deserves a bump after talk in this weeks news about some new keybinds :P

  • Like 3

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+1 - would be a nice quality of life boost.  3 and 4 can potentially be risky, but even just 1 and 2 would be lovely.

 

Edited by Sidereal

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I had hundreds of rock shards decay away just because I didn't want to discard them all. Was quite the eyesore. +1

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