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Killroth

Remove lootables(recipes, valrei, bones) . Have them drop in your pack

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sitting here at Release rift. Same guy has got every single ogre drop not even missed a single time.

 

sometimes he loots em before they even drop.

 

no event message at all. it just poofs.

 

So...i imagine they are using a script to loot the body before it even drops. i imagine this is also possible for uniques.

 

there is so many issues with items dropping on corpses just make it random in your pack.

 

 

Edited by Killroth

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I agree with this ..make it a random drop into someones inventory . The same thing is happening at other rifts.Same person grabbing all.

 

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"report this to the arch gm" lol.

99% sure its a matter of someone binding take and spamming the keybind.

For instance you can bind it to scrollwheel up/down, heighten the sensitivity of the wheel (if you got a mouse that allows this) and then just go nuts with the mouse wheel and thus achieve like 20+ clicks per seconds.

after that its just a matter of ping.

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And it used to be such special things were held back for dragons lol

 

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I think they are grabbing the dead body super quick, taking what's on the corpse (if anything) then dropping the the body back on the ground.  That's how I've been seeing it.

 

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Quote

 

99% sure its a matter of someone binding take and spamming the keybind.

For instance you can bind it to scrollwheel up/down, heighten the sensitivity of the wheel (if you got a mouse that allows this) and then just go nuts with the mouse wheel and thus achieve like 20+ clicks per seconds.

after that its just a matter of ping.

 

 

In my client, I can't "take" (bound or not) until the mob turns into a corpse and goes blue.  If this was just a fast-grab, this person would be subject to a round-trip to server waiting for the death report (network lag) as well as human error.  They might get a high percentage of the corpses this way, but probably not every one as I'm sure half of the participants have Take bound one way or another.

 

Or, you know, maybe they did as you said and they're on Code Club AB's local network. 

Edited by Belgrim
added another possibility

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23 minutes ago, Belgrim said:

 

 

In my client, I can't "take" (bound or not) until the mob turns into a corpse and goes blue.  If this was just a fast-grab, this person would be subject to a round-trip to server waiting for the death report (network lag) as well as human error.  They might get a high percentage of the corpses this way, but probably not every one as I'm sure half of the participants have Take bound one way or another.

 

Or, you know, maybe they did as you said and they're on Code Club AB's local network. 

animations turned off makes corpses lootable faster iirc

 

i might be wrong tho

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29 minutes ago, JakeRivers said:

-1

 

who needs some random person getting a tome or bone

Absolutely agree. Would kill all community unique slayings which are already badly hurt.

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