Posted November 27, 2016 Client Crash, I have no clue how to fix this issue. PLEASE HELP!!! (The Crash thread is below): Starting job manager with 2 worker threads Failed to create window (Depth=24, AA level=2) Using LWJGL display 1280:1024:0:0 (false) Execution aborted at connection 0, iteration 0 Run time 0s, local time Sat Nov 26 21:23:52 PST 2016 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing org.lwjgl.opengl.OpenGLException: Invalid enum (1280) at org.lwjgl.opengl.Util.checkGLError(Util.java:59) at org.lwjgl.opengl.WindowsContextImplementation.setSwapInterval(WindowsContextImplementation.java:113) at org.lwjgl.opengl.ContextGL.setSwapInterval(ContextGL.java:232) at org.lwjgl.opengl.DrawableGL.setSwapInterval(DrawableGL.java:86) at org.lwjgl.opengl.Display.setSwapInterval(Display.java:1129) at org.lwjgl.opengl.Display.setVSyncEnabled(Display.java:1142) at com.wurmonline.client.LwjglClient.initWindow(LwjglClient.java:106) at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1484) at java.lang.Thread.run(Unknown Source) Share this post Link to post Share on other sites
Posted November 27, 2016 THis is a crash related to opengl If you use a laptop with dual graphics card, you have to force your laptop to use the nvidia/amd card instead. You can do this like this with a nvidia card:(set preferred graphics processor to high performance nvidia) If you are on a desktop or laptop with only a intel card, go into wurm settings compatibility and disable glsl. This should let wurm start, but might cause glitches with the ground textures. The only true way to fix it as I know is by getting a actual grahpics card. Wurm, does not like Intel too much Let us know if things go right or not! Share this post Link to post Share on other sites