Posted November 2, 2016 I missed the other thread, but grats Sme 1 Share this post Link to post Share on other sites
Posted November 2, 2016 (edited) nvm Edited November 2, 2016 by elroth 1 Share this post Link to post Share on other sites
Posted November 3, 2016 Here is a glimpse of our future: People try out different names/IDs on WU, become gods and then review spell lists, untill the ultimate spell list combo is found. Then they create the character in WO and are off on the path to godhood. Might even get a bit of help from others to reach it, giving us the ultimate priest. 1 Share this post Link to post Share on other sites
Posted November 3, 2016 Four Gods for the old players under the sky, Seven Player Gods for the mad nolifers in their halls of stone, Nine more for newbs doomed to die, One Ultimate God for the Dark Lord on his dark throne. One God to rule them all. One God to find them, One God to bring them all and in the darkness bind them. 5 Share this post Link to post Share on other sites
Posted November 3, 2016 8 hours ago, Wurmhole said: Here is a glimpse of our future: People try out different names/IDs on WU, become gods and then review spell lists, untill the ultimate spell list combo is found. Then they create the character in WO and are off on the path to godhood. Might even get a bit of help from others to reach it, giving us the ultimate priest. You don't need to try out different names. The god attributes and spell lists are seeded by Valrei entity ID, which is sequential. We already know what the next god will be, for example, unless the developers change how they're generated prior to that happening. 3 Share this post Link to post Share on other sites
Posted November 3, 2016 10 hours ago, zigozag said: Four Gods for the old players under the sky, Seven Player Gods for the mad nolifers in their halls of stone, Nine more for newbs doomed to die, One Ultimate God for the Dark Lord on his dark throne. One God to rule them all. One God to find them, One God to bring them all and in the darkness bind them. Um.. Zig.. I think one of your trolls have hit you hard 14 hours ago, Wurmhole said: Here is a glimpse of our future: People try out different names/IDs on WU, become gods and then review spell lists, untill the ultimate spell list combo is found. Then they create the character in WO and are off on the path to godhood. Might even get a bit of help from others to reach it, giving us the ultimate priest. wait for a patch to rng ids and spells; that might be what zigo had in mind.. rngesus's nerf to this predictability Share this post Link to post Share on other sites
Posted November 3, 2016 I don't think your Wurm ID has anything to do with your name, really, so using the character's Wurm ID as a seed for creating new player gods in WO should be fine, since players have no way of knowing their characters' Wurm IDs, I think. Share this post Link to post Share on other sites
Posted November 3, 2016 WTS Smegain Spell List, passive and sac item info. 3 Share this post Link to post Share on other sites
Posted November 3, 2016 (edited) after seeing the list i will be the best smeagain priest on wurm ever Edited November 3, 2016 by Mclovin 1 Share this post Link to post Share on other sites
Posted November 3, 2016 wts spell lists for the next 50 to 100 gods incl sac info 1 Share this post Link to post Share on other sites
Posted November 3, 2016 uguys still unconfirmed wu info, but since no one wants to post Spoiler 25% dmg bonus, res stone, lava immunity, butcher humans, food fills more, 25% skillgain to fighting skills, coin/wood sac affinity, can mine Bless Break Altar Cure medium Dispel Dragon's demise Flaming Aura Fungus Fungus Trap Genesis Heal Hell strength Ice Pillar Light of Fo Locate Soul Morning Fog Nolocate Oakshell Refresh Reveal Settlements Ritual of the Sun Shard of Ice Smite Strongwall Tangle Weave Tornado Vessel Vynora's demise Vynora's hand Weakness Web Armour Zombie infestation 3 Share this post Link to post Share on other sites
Posted November 3, 2016 so yes, is best pvp priest in the game 2 Share this post Link to post Share on other sites
Posted November 3, 2016 (edited) you forgot friend of naturegenesis excel zombify Edited November 3, 2016 by Mclovin Share this post Link to post Share on other sites
Posted November 3, 2016 Cthulhu only one true god. 1 Share this post Link to post Share on other sites
Posted November 3, 2016 So... Saccs wood, gets favor? As in shafts = mana? Share this post Link to post Share on other sites
Posted November 3, 2016 21 minutes ago, Etherdrifter said: So... Saccs wood, gets favor? As in shafts = mana? no, it will use the same as an existing so yoyos Share this post Link to post Share on other sites
Posted November 3, 2016 Wow Gary way to ruin it for those that wanted to discover it the hard way! 2 Share this post Link to post Share on other sites
Posted November 3, 2016 1 hour ago, Propheteer said: no, it will use the same as an existing so yoyos Technically you'd get double favor from shafts too, as does Vynora. ... It would just be a really dumb thing to do. 1 Share this post Link to post Share on other sites
Posted November 3, 2016 Thanks Mr Gary. That is some list. I bet there are already several well on the way to God's with this list. Have fun guys. Who said there was no pvp fix incoming..... Share this post Link to post Share on other sites
Posted November 4, 2016 RIP Fo Priests? Vyn is really the only survivor of the old gang I think. 1 Share this post Link to post Share on other sites
Posted November 4, 2016 the moment i see a god with coc and nimbleness with a better sacable i switch Share this post Link to post Share on other sites
Posted November 4, 2016 (edited) The funny part is that at some point between Paaweelr and Smeagain becoming demigods (edit: or was it even before that, can't remember) the code was changed so instead of being a BL god, Smeagain is a WL god instead. Very small and innocuous change, yet so devastating. A lot of people were waiting to have a badass BL priest and I failed them. Edited November 4, 2016 by Lothak Share this post Link to post Share on other sites
Posted November 4, 2016 10 hours ago, MrGARY said: uguys still unconfirmed wu info, but since no one wants to post Reveal hidden contents 25% dmg bonus, res stone, lava immunity, butcher humans, food fills more, 25% skillgain to fighting skills, coin/wood sac affinity, can mine Bless Break Altar Cure medium Dispel Dragon's demise Flaming Aura Fungus Fungus Trap Genesis Heal Hell strength Ice Pillar Light of Fo Locate Soul Morning Fog Nolocate Oakshell Refresh Reveal Settlements Ritual of the Sun Shard of Ice Smite Strongwall Tangle Weave Tornado Vessel Vynora's demise Vynora's hand Weakness Web Armour Zombie infestation Can confirm Share this post Link to post Share on other sites
Posted November 4, 2016 2 minutes ago, Lothak said: Can confirm when I say unconfirmed, I mean not confirmed in wo, it's just wu info if the wu version is right, and I haven't bothered to test, but Sme would be neutral god not wl or bl, like nahjo/paaw they use positive alignment but both wl/bl priests can cast on them Share this post Link to post Share on other sites
Posted November 4, 2016 Just now, MrGARY said: when I say unconfirmed, I mean not confirmed in wo, it's just wu info if the wu version is right, and I haven't bothered to test, but Sme would be neutral god not wl or bl, like nahjo/paaw they use positive alignment but both wl/bl priests can cast on them wu info or not, complete spell lists and passive bonuses in wo had been succesfully preditected before. At least for Paaweelr. And I was just wondering how those neutral deities actually work since I haven't really done any testing or read that part of the code. Share this post Link to post Share on other sites