Posted October 15, 2016 (edited) Currently aggro humanoids are capable of following up ladders and the like (assuming intended and not a bug), so would be handy to have a way of securing the ladder opening. Sure one can sometimes build a lockable door to achieve this; however, not always workable let even alone desired with some layouts. Trapdoors or hatches come to mind. Don't even need to have a ladder persay, and depending on how such is implemented... might even make for some fun traps. EDIT: And that's just in pve... all kinds of possible shenanigans in pvp. Edited October 15, 2016 by Klaa 10 Share this post Link to post Share on other sites
Posted October 15, 2016 Trapdoor traps Now I'm curious about the next gm maze +1 Share this post Link to post Share on other sites
Posted October 15, 2016 +1, keep that pesky theft out of my larder. Share this post Link to post Share on other sites
Posted October 15, 2016 2 hours ago, Odynn said: +1, keep that pesky theft out of my larder. Mmm cheese Share this post Link to post Share on other sites
Posted October 15, 2016 -1 multistory is already bad for PvP no need for locks to add onto things Share this post Link to post Share on other sites
Posted October 15, 2016 Nice suggestion Klaa. I can see these useful for ladder openings when wanting to keep others out of the floors above. Much more convenient than having to build a 1 tile doored room around them. =Ayes= Share this post Link to post Share on other sites
Posted October 18, 2016 I like this, even if it was purely a visual trapdoor with an opening/closing animation. +1 1 Share this post Link to post Share on other sites