Posted November 2, 2017 14 hours ago, Daash said: started adding light yellow marked roads for the ones i know are protected. Please help me with the info so i can add it as complete as possible. Excellent! The highway on the SE peninsula has been slightly rerouted in the northern section, and is now fully protected, including the bridge in the south. (Highway shown in purple): Share this post Link to post Share on other sites
Posted November 2, 2017 Please add "Beachcastle Cove" at U17: Share this post Link to post Share on other sites
Posted November 3, 2017 Although i am trying to push the highway around starting at my own deed. I have trouble getting in contact with some people in the area. That and my own active times are also poor at the moment. Still i did do a little bit. The Yellow marks the current places guarded with cateye also my deed potato town is not in the right spot i would really appreciate it if it were moved to the right spot. I also marked a local tar spot because i might as well. I will probably post more if i get around to expanding the highway. Also a big thanks for helping with the map! 1 Share this post Link to post Share on other sites
Posted November 8, 2017 Southport O24 needs some updates as a lot has happened since it was added to the map: Southport Tunnel [tunnel] is shown in red below, it is 3 tiles wide and networked with cats eyes and extends from Southport [O24] straight northwards directly onto the East-West Steppe Highway [O22] where it ends at a deed also called "Southport Tunnel" [deed O22] at that highway. Southport is on the highway network and has: Public Wagoner Public Tar Pit Public Clay Pit Market Banking/Token Most Altars Free Beds Large Public Mailbox (Runed 94 cast) Share this post Link to post Share on other sites
Posted November 8, 2017 (edited) 8 East Yellow highway down to south `curl` (wolfs den canal) is cats eyed. Red road marks new highway to Fabled Halls. (3 wide, cats eyes to follow) Also Macondo has been refounded further north and needs removing from pictured location. I should check further south and report in, i'll do a proper scout about when i do in case there's anything missing. (north mystic lake) thank you very much Edited November 9, 2017 by Steveleeb Share this post Link to post Share on other sites
Posted November 11, 2017 the red road in above post is now eyed and activated. Ty Spoiler Share this post Link to post Share on other sites
Posted November 11, 2017 I travelled the east and northeast coast today, and found the following additions/changes to the current map: Missing Settlements: Reedville (R3) Seizedur (S3) User on the coast (U4) The Shore (V5) Jellyfish Support Bay (X10) Dejima (X14) Changes: "Timber Creek North" is now "Macondo" (V4) "Misty Moon Terrace" is now "Summer Lakes Harbor" (X9) Thus, the old "Macondo" (V7) is either gone or has a new name now (couldn't check) 1 Share this post Link to post Share on other sites
Posted November 11, 2017 Oh, and "Arrr! Piraci!!" is called just "Arrr" now (P3). Share this post Link to post Share on other sites
Posted November 12, 2017 (edited) 17 hours ago, Yaga said: Missing Settlements: Thus, the old "Macondo" (V7) is either gone or has a new name now (couldn't check) Spoiler On 08/11/2017 at 10:45 PM, Steveleeb said: Also Macondo has been refounded further north and needs removing from pictured location. I've been too busy helping Fable these last couple of months, to keep check or report. thank you for the legwork. Edited November 12, 2017 by Steveleeb Share this post Link to post Share on other sites
Posted November 19, 2017 A wagoner has been added to The Royal Oak Port at H5 Share this post Link to post Share on other sites
Posted November 22, 2017 Please add "Insomnia Cove" (Q17) Share this post Link to post Share on other sites
Posted November 23, 2017 (edited) South Deli connected highways Wyldemore also links to GD but i haven't marked it cos i wasn't party to making it. I'm going to be working on the green tunnel to PPM, soon(tm) Also, another redesign to the PPM tunnel is in progress because Pilgrims Gate expanded over the tunnel while it was in progress, so cannot be completed. Deeds have been placed to stop this happening again and to aid work in the tunnel. Edited November 23, 2017 by JDBooker Share this post Link to post Share on other sites
Posted December 6, 2017 (edited) The following settlements have disbanded or could not be found on the map where they were placed: Alexandria [J20] Caer Bear [S4] Dolmens [G21] LRAT Harbour [O11] Shamflam Tradepost [J2] Shamflam HQ [J12] Szegvar [I23] Vignobles De Fondcombe [O12] Wyldemore [K16] Also the below (poorly marked in yellow) catseyeing was done by the residents of Wyldemore from that deed to Green Dog. (Thanks to JD for his help.) Edited December 7, 2017 by Daedicus Oops Share this post Link to post Share on other sites
Posted December 7, 2017 8 hours ago, Daedicus said: The following settlements have disbanded or could not be found on the map where they were placed: ... Elsinore [I21] ... Elsinore was re-founded shortly after disbanding. 1 Share this post Link to post Share on other sites
Posted December 7, 2017 Thank you Yaga, edited my post to fix that mess up. It was the only one on that list I didn't actually check in person after seeing the disband message. 1 Share this post Link to post Share on other sites
Posted December 16, 2017 Hello, please remove my old deed "Lucentum" at N19 and add "Puerto Templario" Q24 . Thank you . Share this post Link to post Share on other sites
Posted December 27, 2017 Some more updates in the southeast! Please remove: Hidden Acres (P14) Home of Chilaili (Q13) Fort Tathana (Q14) Rivendell (O13) Kaer Mohen (is now: Lihue) (T15) Please add: Zanarkand (P15) Cheshire (R14) Lihue (T15) Shadowplay (S15) Share this post Link to post Share on other sites
Posted December 27, 2017 Southeast: The parts of the highway shown in purple are now protected by catseyes and waystones. (Please note the new highway segment north of The Void and Possum Lodge.) Share this post Link to post Share on other sites
Posted December 27, 2017 Finally: there is a new bridge south of Cheshire (R14). Share this post Link to post Share on other sites
Posted December 27, 2017 (edited) I have a new deed "Grumble N Grouse" at L21 on Shark Lake there is also a new protected highway to the deed that runs on the edge of the lake. I have made a map where the new highway runs and a dot to where the deed is located. Edit: The highway is catseye protected and is not exactly as shown but is the best i could do in paint also there is a small wooden bridge where the road spans the water in the marsh area. Edited December 27, 2017 by Kegan Share this post Link to post Share on other sites
Posted December 30, 2017 (edited) Not my deeds, but someone ought to mention: The deed you have listed as Port Sopor (L24) is in fact Trost (it is roughly square and has a wall and path all round it) Port Sopor is indeed in L24, but to the west of Trost, next to the K/L border. Puerto Templario (You have as Q24) is actually further west (Q23/24) with the crab-shaped docks, right up next to Pendragon Keep. Edited December 30, 2017 by Muse Share this post Link to post Share on other sites
Posted January 2, 2018 Stone Roses is not exactly where it shows on your map Also Pappas brewery is gone Share this post Link to post Share on other sites
Posted January 2, 2018 Thanks for applying the new map dump! Three minor updates in the southeast: 1. The highway section north of The Void (P20) and Possum Lodge does not have a bend (compare map dump); it is just a straight line. 2. Please adjust the north/south highway at T16 on the peninsula, according to the map dump (no double bend). 3. Please remove Blackreach Bay (U18) - it has disbanded. Share this post Link to post Share on other sites
Posted January 4, 2018 Hello Can you add my place : Othrys located at N19 (ex Lucentum) thanks in advance Share this post Link to post Share on other sites
Posted January 7, 2018 (edited) hello I have been away from the game for a while due to rl I have re-deeded my old tradepost deed @Jk2 the bay area over there. There is also peat, clay and tar for everyone to use. Name of the deed is Kalmthout. Shamflam HQ I wont re-deed just my old coastal one. Thx for keeping the map up to date Edited January 7, 2018 by shamflam Share this post Link to post Share on other sites