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Ravenoffaith

Happiness - A third bar/stat, similar to water/food

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So I was discussing the usefulness of items such as strawberry juice, wine, decorations and things of the like with a friend and the word "Vanity" items started to get thrown around. As the word vanity can be associated with happiness in a few different ways we had the idea that if a value called "happiness" were added it could affect things like creation chance, timers for meditation/pray, rare rolls (By a very very very slight percent) and other various actions. Things that would raise happiness: better drinks/food like wine and meals, decorations (which would give an unseen aura-like effect, like tapestries, candelabras; these would need to have a limit), praying/meditation, and many more. Things like dying/taking injuries, water and food getting too low, lack of decorations, lack of room/spacing around the character and stuff like that would lower happiness. Just curious as to the thoughts of others with this idea.

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And this is "how wurm depression was born", no

-1

let's keep the wine for titles and w/e other things it actually affects; wait for the new cooking system to get extra nutrition or w/e it's offering(it's still a secret, we'll see, hopefully no happiness bar:rolleyes:)

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