Posted September 14, 2016 (edited) So after many headaches I've finally built and tested my first mod. Built with Ago's modloader and Tested on a v1.1.1.1 server with a dozen mods and internal code changes. TransNumbers is a server mod that allows a configurable number for the Transmute Tile feature, allowing it to require the amount you desire . The properties file is set at the default 100 inside the server code. Not exactly code but you get essentially 1 point per 10ql on a single unit of transmutation liquid created, and used. It will do nothing if unchanged, Only when changed from 100 will it do anything. When set to anything besides 100, it will adjust the target value of 100 to your new number, and also adjusts the examine results according to your adjusted number. Ago's Server modloader required Download my mod here https://github.com/Grubok/TransNumbers/releases Edited September 14, 2016 by Grubok 2 Share this post Link to post Share on other sites
Posted September 14, 2016 (edited) In furtue releases can each transmutable tile have its own value, I would like some to be easy clay/tar, but rest be harder. Edited September 14, 2016 by bigsteve 1 Share this post Link to post Share on other sites
Posted September 16, 2016 I can look into that at a later time. I've got a list of things I'm wanting to get to first. It does sound like something worth adding. Share this post Link to post Share on other sites