Posted September 13, 2016 Bring back ,,wrap" option before Christmas. To avoid abuse there can be expiration time (for example one month). After expire gift box would disappear leaving item on tile (or in container). 3 Share this post Link to post Share on other sites
Posted September 13, 2016 +1 At least for christmas season! Share this post Link to post Share on other sites
Posted September 13, 2016 +1 not that abusive if they auto open after 30 days, as long they keep same volume and weight as the item they wrap.. cant think of a way to abuse that Share this post Link to post Share on other sites
Posted September 14, 2016 Just get rid of the total decay protection as that was the entire goal with the old abuse. Even merely just dialing back the reduction. Granted even with minor decay reduction one could just keep wrapping an item over and over again, so wrapping counters on each item are a possibility. Then can leave the feature in for birthdays or whatever regardless of the season. 2 Share this post Link to post Share on other sites
Posted September 15, 2016 re-add it as an option when the xmas things go live and remove it when they go. big +1 here Share this post Link to post Share on other sites
Posted September 16, 2016 (edited) On 9/14/2016 at 4:34 PM, Klaa said: Just get rid of the total decay protection as that was the entire goal with the old abuse. Even merely just dialing back the reduction. Granted even with minor decay reduction one could just keep wrapping an item over and over again, so wrapping counters on each item are a possibility. Then can leave the feature in for birthdays or whatever regardless of the season. Removing the decay kills the idea of ditching an item somewhere to be found and not given hand to hand. BUT it's an option to get rid of any nodecay abuse and keep the nice item in existence around xmas or for any day of the year, it's still a nice RP thing to have for bdays or w/e special days. /edit: btw.. giftwraping already wraped items is kind of crazy.. could we not have the giftception/ How did the old ones work? Only the one who wraps the item and the gifted person could open them? I do recall seeing "A RARE HULL PLANK, (maybe there was from whom..), FOR JOHN!". Seen these during the summer... randomly ditched around the roads.. old reminders of people who have ditched everything and moved to xanadu. Edited September 16, 2016 by Finnn Share this post Link to post Share on other sites
Posted September 16, 2016 +1 It was abused but can easily be countered. Let's fix and bring this back, please and thank you. Share this post Link to post Share on other sites
Posted September 16, 2016 +1 Please! It was so handy to pass things off to people in my alliance who are on an opposite timezone. =) And they look so awesome as decorations at Christmas Time! Spoiler Share this post Link to post Share on other sites
Posted September 17, 2016 (edited) 12 hours ago, Finnn said: Removing the decay kills the idea of ditching an item somewhere to be found and not given hand to hand. BUT it's an option to get rid of any nodecay abuse and keep the nice item in existence around xmas or for any day of the year, it's still a nice RP thing to have for bdays or w/e special days. /edit: btw.. giftwraping already wraped items is kind of crazy.. could we not have the giftception/ How did the old ones work? Only the one who wraps the item and the gifted person could open them? I do recall seeing "A RARE HULL PLANK, (maybe there was from whom..), FOR JOHN!". Seen these during the summer... randomly ditched around the roads.. old reminders of people who have ditched everything and moved to xanadu. You mean something like "the-sword-in-the-stone"? The old gifts worked by wrapping an item with activated kindling, then renaming it for a person. You could then "stuff" the gift box under a player-crafted tree for those players to come along later. Initially the wrapper and recipient could open it later; though, towards the end anyone could open them. Once an item was gift-wrapped, there was zero decay on the item, even if you never stuffed it under a tree. Edited September 17, 2016 by Klaa Share this post Link to post Share on other sites
Posted September 17, 2016 20 minutes ago, Klaa said: You mean something like "the-sword-in-the-stone"? The old gifts worked by wrapping an item with activated kindling, then renaming it for a person. You could then "stuff" the gift box under a player-crafted tree for those players to come along later. Initially the wrapper and recipient could open it later; though, towards the end anyone could open them. Once an item was gift-wrapped, there was zero decay on the item, even if you never stuffed it under a tree. I like that comparison "the-sword-in-the-stone" IDK, mechanic seems foolproof, except the part where anyone can pick the item and run.. "for fun", and the item's existence indefinitely. As you suggested removing the no-decay part solves the abuse part; as long items keep their volume/weight it's impossible to abuse that possibility also; maybe make it so items cant be picked by the 2 people who's from and to.. About giftwrap's life.. some skill could affect the ql of creation and time until it's possible to be picked/opened by anyone; we could get a thing.. to dye the wraps to make some use of all the cochineals and such, to add some more value and meaning to the making of presents; it wont just make it more tedious to make a gift.. but show how much you cared to make it this or that color; default model could be with some really boring cheap texture I guess... or some ~nice but not as good as the painted ones. Share this post Link to post Share on other sites
Posted September 17, 2016 On 9/14/2016 at 9:34 AM, Klaa said: Just get rid of the total decay protection as that was the entire goal with the old abuse. This is the solution to being able to once again have gift boxes which would then only serve the purpose of decoration. No need for any more intricacies to be added to nerf the product to Wurm standards of minimalist advantages. =Ayes= Share this post Link to post Share on other sites
Posted October 22, 2016 +1 to gifts all year round. Share this post Link to post Share on other sites