Posted September 7, 2016 New trait. Domesticated Level 90+ required Makes aggressive creatures that have been bred no longer aggressive. 2 Share this post Link to post Share on other sites
Posted September 7, 2016 90 might be a bit extreme, but i'd grind it for this. +1 1 Share this post Link to post Share on other sites
Posted September 7, 2016 90 Taming or 90 Animal Husbandry? If AH, you would end up with unwanted/bad traits. Share this post Link to post Share on other sites
Posted September 9, 2016 On 07/09/2016 at 8:07 AM, Audrel said: 90 Taming or 90 Animal Husbandry? If AH, you would end up with unwanted/bad traits. Animal husbandry. Unwantex and bad traits would be worth the trade off imo. Share this post Link to post Share on other sites
Posted September 9, 2016 2 minutes ago, JockII said: Animal husbandry. Unwantex and bad traits would be worth the trade off imo. As long as genesis is not put onto the chopping block to compensate. Share this post Link to post Share on other sites
Posted September 9, 2016 I"m sure the level could be configurable. I thought about something like this but taking it even further so that after an animal has been tamed it stays blue outline even after it is no longer tame. 1 Share this post Link to post Share on other sites
Posted September 10, 2016 18 hours ago, joedobo said: I"m sure the level could be configurable. I thought about something like this but taking it even further so that after an animal has been tamed it stays blue outline even after it is no longer tame. I considered it at taking but i felt that domesticating animals via long term breeding sounded more realistic. But i do think taming does need the times doubled for each stage. Share this post Link to post Share on other sites
Posted September 10, 2016 I would grind for this too. Also, is there any way to classify what you think of as a bad trait to be removed by genesis? Like, custom pick what's bad? ie: Keen Senses does nothing, for anything, I classify it as a bad trait -- just one that I cannot remove. 1 Share this post Link to post Share on other sites
Posted September 10, 2016 I hate Keen Senses too. 1 Share this post Link to post Share on other sites
Posted September 10, 2016 17 hours ago, Fizziepop said: I would grind for this too. Also, is there any way to classify what you think of as a bad trait to be removed by genesis? Like, custom pick what's bad? ie: Keen Senses does nothing, for anything, I classify it as a bad trait -- just one that I cannot remove. Personally i really dislike genisis. It's the lazy mans way to a good horse. Share this post Link to post Share on other sites
Posted September 10, 2016 3 hours ago, JockII said: It's the lazy mans way to a good horse. More like a way to turn a ###### horse into less ###### Share this post Link to post Share on other sites
Posted September 11, 2016 (edited) Thanks for your opinion on a spell that I mentioned during my question... I don't like genesis either. But it was the only way I could come up with to use some existing functionality to achieve an end, since I have a more expansive idea of bad traits than the server seems to. If a horse has a bad trait like malformed or illness, Genesis imo is kind of useless. I don't trust that the trait is truly gone. But to use it on something like keen senses, would actually bring some functionality to it. Edited September 11, 2016 by Fizziepop Share this post Link to post Share on other sites
Posted September 11, 2016 @bdewCan you make this into a mod? Share this post Link to post Share on other sites
Posted September 11, 2016 8 hours ago, MootRed said: @bdewCan you make this into a mod? I don't personally like the idea of it being a trait, because of how they are RNG based. I think it would make more sense to have some kind of domestication process, possibly using taming skill, With offspring of domesticated parents being also domesticated, etc. I'll consider it when i have some free time. Share this post Link to post Share on other sites
Posted September 12, 2016 On 11/09/2016 at 1:10 PM, bdew said: I don't personally like the idea of it being a trait, because of how they are RNG based. I think it would make more sense to have some kind of domestication process, possibly using taming skill, With offspring of domesticated parents being also domesticated, etc. I'll consider it when i have some free time. The idea as a trait means that you can use ot on all animals and domesticating trolls ect becomes posssible but with a insane time investment. For balance it being rng and not garrenteed means it is a pong term goal. However you should make it an inherited trait. E.g. 2 domesticated animals breed 100% offspring has. 1 has its a 50/50. This would take out some of the rng but still make it a long term investment. Share this post Link to post Share on other sites