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rangerklypf

[Resolved] Choppy graphics between tiles

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9IfqZVH.jpg

I fear the black shading has something to do with the "Terrain/shadow Resolution" options, as when I change them, the blackness renders closer or farther. Another thing to note is that when there aren't black slivers like in the photo, slivers of other terrain types show up. When I move about, while my cursor hovers over a dirt tile, I will see slivers of a cobblestone tile, for example.

 

Is this common?

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First, be sure you have the latest version of java and the update your graphics drivers from the manufacturing site.

Be sure your computer is using your graphics card and not the onboard graphics.

 

If that still doesn't help, please post a copy of your console log here to help troubleshoot.

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I was getting this effect with GLSL shader support disabled in Compatibility settings.

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15 hours ago, zigozag said:

I was getting this effect with GLSL shader support disabled in Compatibility settings.

Fixed by enabling. Thanks!

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