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🌏 D U N L A P 🌄 H I L L 🏰 V I L L A G E

Feel free to contact (Neville) on the forums OR (Neville, Mylulv, Longbottom) in-game.


🔨 B L A C K S M I T H I N G

Blacksmithing is the process by which tools and various other items are made by processing metal.

  • Current Skill Level: 97 (see tool properties here).
  • Metals: Subject to availability for now but high quality iron is always on hand. You can always provide your own and I'll send back the remainder.
  • Rares: No extra cost to you if I turn your item rare during creation or imping!
  • Savings: 13% off re-imps for items made by Neville, Mylulv or Worldtender (signature must match).
  • Please Note: I can typically push items up to 92QL fairly easily but it can take quite a while longer to push them higher.

 

🧰 TOOLS

Spoiler

Imping costs are (Target Quality) - (Closest Current Quality) = Cost. For example, a 70QL iron tool improved to 90QL would be 60c.

Up to 55QL

  • Iron/Copper/Zinc/Tin - 10 Copper
  • Steel/Brass/Bronze - 30 Copper
  • Silver/Gold/Electrum - 60 Copper
  • Addy/Glimmer/Seryll - 1 Silver

56-59QL

  • Iron/Copper/Zinc/Tin - 15 Copper
  • Steel/Brass/Bronze - 35 Copper
  • Silver/Gold/Electrum - 65 Copper
  • Addy/Glimmer/Seryll - 1.05 Silver

60-65QL

  • Iron/Copper/Zinc/Tin - 20 Copper
  • Steel/Brass/Bronze - 40 Copper
  • Silver/Gold/Electrum - 70 Copper
  • Addy/Glimmer/Seryll - 1.1 Silver

66-69QL

  • Iron/Copper/Zinc/Tin - 25 Copper
  • Steel/Brass/Bronze - 45 Copper
  • Silver/Gold/Electrum - 75 Copper
  • Addy/Glimmer/Seryll - 1.15 Silver

70-75QL

  • Iron/Copper/Zinc/Tin - 30 Copper
  • Steel/Brass/Bronze - 50 Copper
  • Silver/Gold/Electrum - 80 Copper
  • Addy/Glimmer/Seryll - 1.2 Silver

76-79QL

  • Iron/Copper/Zinc/Tin - 35 Copper
  • Steel/Brass/Bronze - 55 Copper
  • Silver/Gold/Electrum - 85 Copper
  • Addy/Glimmer/Seryll - 1.25 Silver

80-85QL

  • Iron/Copper/Zinc/Tin - 40 Copper
  • Steel/Brass/Bronze - 60 Copper
  • Silver/Gold/Electrum - 90 Copper
  • Addy/Glimmer/Seryll - 1.3 Silver

86-89QL

  • Iron/Copper/Zinc/Tin - 45 Copper
  • Steel/Brass/Bronze - 65 Copper
  • Silver/Gold/Electrum - 95 Copper
  • Addy/Glimmer/Seryll - 1.35 Silver

90QL

  • Iron/Copper/Zinc/Tin - 50 Copper
  • Steel/Brass/Bronze - 70 Copper
  • Silver/Gold/Electrum - 1 Silver
  • Addy/Glimmer/Seryll - 1.4 Silver

91QL

  • Iron/Copper/Zinc/Tin - 60 Copper
  • Steel/Brass/Bronze - 90 Copper
  • Silver/Gold/Electrum - 1.2 Silver
  • Addy/Glimmer/Seryll - 1.6 Silver

92QL

  • Iron/Copper/Zinc/Tin - 70 Copper
  • Steel/Brass/Bronze - 1.1 Silver
  • Silver/Gold/Electrum - 1.4 Silver
  • Addy/Glimmer/Seryll - 1.8 Silver

93QL

  • Iron/Copper/Zinc/Tin - 80 Copper
  • Steel/Brass/Bronze - 1.3 Silver
  • Silver/Gold/Electrum - 1.6 Silver
  • Addy/Glimmer/Seryll - 2.0 Silver

94QL

  • Iron/Copper/Zinc/Tin - 90 Copper
  • Steel/Brass/Bronze - 1.5 Silver
  • Silver/Gold/Electrum - 1.8 Silver
  • Addy/Glimmer/Seryll - 2.2 Silver

95QL

  • Iron/Copper/Zinc/Tin - 1 Silver
  • Steel/Brass/Bronze - 1.7 Silver
  • Silver/Gold/Electrum - 2.0 Silver
  • Addy/Glimmer/Seryll - 2.4 Silver


⚒️ P L A T E   A R M O U R   S M I T H I N G

Plate Armour Smithing is the process by which plate armours are made by processing metal.

  • Current Skill Level: 93 (see comparisons, attack type protection and metal armour properties here).
  • Metals: Subject to availability for now but high quality iron is always on hand. You can always provide your own and I'll send back the remainder.
  • Rares: No extra cost to you if I turn your item rare during creation or imping!
  • Savings: 13% off re-imps for items made by Neville, Mylulv or Worldtender (signature must match).
  • Please Note: I typically push items up to 90QL but it can take quite a while longer to push them higher.


🤺 ARMOUR PIECES

Spoiler

***** UNDER CONSTRUCTION *****

 

🤺 ARMOUR SETS

Spoiler

***** UNDER CONSTRUCTION *****

 

🧙 C H A N N E L I N G

Channeling is the casting of spells in order to enchant items.

  • Current Skill: I can typically cast items up to 60+ cast power fairly rapidly but it can take quite a while longer to cast them higher.
  • Shatter Risk: I can replace items created/improved with Blacksmithing and Plate Armour Smithing up to 90QL at no cost to you, as long as the item being casted on is 80QL or higher. I may replace lower QL items at my discretion but its not implied. Sadly rare items cannot be replaced except with a standard item, nor will I replace any cast not from the current order. There is a much higher risk of shatters with difficult spells such as for e.g., Nimbleness so just be aware of that.
  • Please Note: Don't forget to put your name on your items before sending them in for service!


🌲 FO (Current Skill Level: 88)

Spoiler

Lurker in the Woods (locates rare creatures; does not stack with other lurker casts and only the first one on examine will function)

  • 50-69 Power - 10 Copper
  • 70-79 Power - 15 Copper
  • 80-89 Power - 40 Copper
  • 90-99 Power - 1 Silver
  • 100-101 Power - 2 Silver
  • 102-105 Power - 3 Silver
  • 106-109 Power - 4 Silver

Life Transfer (heals the wielder when causing damage to an enemy; does not stack with Bloodthirst, Flaming Aura, Frostbrand, Rotting Touch, Venom or Essence Drain)

Venom (causes a weapon to deal poison wounds instead of normal damage, but may reduce damage; does not stack with Bloodthirst, Flaming Aura, Frostbrand, Life Transfer or Rotting Touch)

  • 50-69 Power - 15 Copper
  • 70-79 Power - 30 Copper
  • 80-89 Power  - 80 Copper
  • 90-99 Power  - 2.1 Silver
  • 100-101 Power - 4 Silver
  • 102-105 Power - 6 Silver
  • 106-109 Power - 8 Silver

Acid Protection (reduces any acid damage you take; cast on jewelry)
Nolocate (hides you from locate spells; cast on jewelry)

Toxin (increases any poison damage you cause; cast on jewelry)

  • 50-69 Power - 5 Copper
  • 70-79 Power - 10 Copper
  • 80-89 Power - 30 Copper
  • 90-99 Power - 80 Copper
  • 100-101 Power - 1 Silver
  • 102-105 Power - 2 Silver
  • 105-109 Power - 3 Silver

Demise Spells (weapon enchantments that increase damage against specific types of creatures by 3%; does not stack with any imbues)

  • Per Cast - 10 Copper


***** All travel jobs below totaling under 1s are subject to a 50c travel fee! *****

Courier (tempts messenger spirits to inhabit the target and work for you; cast on spirit cottages and spirit castles)

Note: Sending time is 101 (cast power, i.e., a 95 power is 6 minutes delivery time)

  • 70-79 Power - 40 Copper
  • 80-89 Power - 60 Copper
  • 90-95 Power - 90 Copper
  • 96+ Power - 1.1 Silver

Genesis (cleanses a creature of a single negative trait; can cover multiple multiple bad traits with additional casts)

  • Per Cast - 5 Copper

Humid Drizzle (tends to animals in area; cures diseases and grooms animals; radius varies depending on cast power and covers at least 3 tiles)

  • Per Cast - 40 Copper or 5 Copper per animal cured of disease, whichever is less

Wild Growth (fields and trees are nurtured; tends fields or forces trees/bushes to advance in age and sprout; range of a cast varies from the tile you're on to 9x9 with you in the center but not very predictable)

  • Per Cast - 5 Copper or 20% off total cost if favour is provided

Prospecting (can detect salt when present; estimate remaining amount of ore in a vein; exact quality when prospecting a tile underground)

Note: If you want results posted on a sign, it's 1 Copper extra per tile but be sure to mention this before I leave!

  • 5 Tiles or Less - 10 Copper per tile
  • 6-25 Tiles - 7 Copper per tile
  • 25+ Tile - 5 Copper per tile


🔥 VYNORA (Current Skill Level: 83)

Spoiler

Circle of Cunning (increases skill gain; does not stack Blessings of the Dark)
Lurker in the Deep (locates rare fish; applies to fishing spot tiles; does not stack with other lurker casts and only the first one on examine will function)
Wind of Ages (increases usage speed; does not stack with Nimbleness or Blessings of the Dark)

  • 50-69 Power - 10 Copper
  • 70-79 Power - 15 Copper
  • 80-89 Power - 40 Copper
  • 90-99 Power - 1 Silver
  • 100-101 Power - 2 Silver
  • 102-105 Power - 3 Silver
  • 106-109 Power - 4 Silver

Aura of Shared Pain (causes damage to creatures when they hit armour enchanted with this; shields do not benefit from this spell)

  • By Amour Piece
    • 50-69 Power - 10 Copper
    • 70-79 Power - 15 Copper
    • 80-89 Power - 40 Copper
    • 90-99 Power - 1 Silver
    • 100-101 Power - 2 Silver
    • 102-105 Power - 3 Silver
    • 106-109 Power - 4 Silver
  • By Amour Set (prices below assume all armour pieces are cast within the specified power range)
    • 50-69 Power - 60 Copper
    • 70-79 Power - 90 Copper
    • 80-89 Power - 2.4 Silver
    • 90-99 Power - 6 Silver
    • 100-101 Power - 12 Silver
    • 102-105 Power - 18 Silver
    • 106-109 Power - 24 Silver

Frostbrand (causes extra frost wounds on an enemy when hit; does not stack with Bloodthirst, Flaming Aura, Life Transfer, Rotting Touch or Venom)

Mind Stealer (may steal some higher skills from enemies on hits; applies to skill points; stackable with any spell)

  • 50-69 Power - 15 Copper
  • 70-79 Power - 30 Copper
  • 80-89 Power  - 80 Copper
  • 90-99 Power  - 2.1 Silver
  • 100-101 Power - 4 Silver
  • 102-105 Power - 6 Silver
  • 106-109 Power - 8 Silver

Nimbleness (increases chance to hit; adds 1 points of CR every 30 points of power; cap is hit at 90 and anything above that will have no additional effect; does not stack with Blessings of the Dark or Wind of Ages)

  • 50-69 Power (+1 CR) - 15 Copper
  • 70-79 Power - 20 Copper
  • 80-89 Power (+2 CR) - 50 Copper
  • 90-99 Power (+3 CR) - 1.2 Silver
  • 100-101 Power (+? CR) - 1.6 Silver
  • 102-105 Power (+? CR) - 2.4 Silver
  • 106-109 Power (+? CR) - 4.8 Silver

Fire Protection (reduces any fire damage you take; cast on jewelry)
Glacial (increases any frost damage you cause; applies frost wounds; cast on jewelry)

Nolocate (hides you from locate spells; cast on jewelry)

  • 50-69 Power - 5 Copper
  • 70-79 Power - 10 Copper
  • 80-89 Power - 30 Copper
  • 90-99 Power - 80 Copper
  • 100-101 Power - 1 Silver
  • 102-105 Power - 2 Silver
  • 105-109 Power - 3 Silver

Demise Spells (weapon enchantments that increase damage against specific types of creatures by 3%; does not stack with any imbues)

  • Per Cast - 10 Copper

Mend (removes damage from an item by up to 20 points at the cost of quality by up to 2)

  • Per Cast - 5 Copper

 

Edited by Neville
Updated Tools, Fo and Vyn sections (pricing).
  • Like 3

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Good seller. I purchased a helm and it was imped to order in only an hour. 

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August 18, 2015:

[21:34:36] You have just received the title 'Renowned Platesmith'!

Edited by Neville
Another milestone met.

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Excellent service. Had 2 pieces imped. Incredibly fast service and a very nice person to chat with.

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Great Service,  good stats and a good businessman, ontime shipping and a fair price,

 

  I will be buying  more for alts.

 

  Thank you

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I'm extremly pleased with the armor i would recommend Neville to all my freinds extremly great price's

thanks neville :D

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First off, thank you for all the positive comments. I try my best to please my customers.

 

A couple of updates:

1. You can still place orders even if my stock is being replenished.

2. If you prefer a basinet helm instead of a great helm, let me know.

 

Kind regards,

Neville.

Edited by Neville

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September 8, 2016:

[12:53:15] You have just received the title 'Renowned Blacksmith'!

Edited by Neville

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Skills update:

  • Plate armour smithing - 86.45
  • Blacksmithing - 81.25

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Steel supply restocked.

 

Skills update:

  • Plate armour smithing - 86.64
  • Blacksmithing - 84.10

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