Posted June 13, 2016 With the introduction to some nifty new loot with stats and disposability... I was thinking an addition of randomly spawning named mobs for solo fighting would be interesting. Everquest did this alot. Ordinary models with a unique name like 'Gash the Troll Chief' and would have a random item on it (most of the time something crappy). *No, alert that they spawned or anything... just find them randomly while hunting, travelling, or exploring. *It doesnt HAVE to drop loot everytime, but it could have a higher chance than normal mobs for rare coins too. *It should be noticably harder than normal un-named mobs and give more fight skill when defeated. *There is no need for extra work on models, just use normal models and change statistics. *Adds an element of surprise when fighting and possibly a unique 'pet' to bring around. -Doctorangus 5 Share this post Link to post Share on other sites
Posted June 13, 2016 I'm all for the bonus of difficulty, and random coolness. Using the same models would help make it easier for Dev's to implement. Then just a new loot table. Share this post Link to post Share on other sites
Posted June 13, 2016 +1 I love it. Maybe give them a few short lines of dialog? Maybe just something they say when they enter combat. <Aged Wolf Deathclaw> "You'll pose no more challenge than those rabbits, DIE!" 1 Share this post Link to post Share on other sites
Posted June 14, 2016 Like this slot. Adds to the feeling of adventure when one finds something unexpected and unique.... +1 Share this post Link to post Share on other sites