Posted May 26, 2016 I've been trying to track down the crash issue I've been hearing about when examining gates. So far I've heard Xanadu. So far I've heard on Stable and Unstable. For those who crash when examining a gate, please post your console log after your crash so that we can see your settings and your error. Please state: SERVER Client - stable, unstable, both On deed - off deed - both Gate locked - unlocked Does it happen with a fence examine as well or only gate. What type of pavement is near the gate - rough cobble, round cobble, grass, field, enchanted grass, slab, etc. Do gates without that type of pavement near them also do this. Thanks! Share this post Link to post Share on other sites
Posted May 26, 2016 Game loop broken due to exception java.io.IOException: An established connection was aborted by the software in your host machine at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at class.eylBOysOCs.XwhlvVTrl(SourceFile:561) at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:251) at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:8409) at com.wurmonline.client.BILF1iey6X.run(SourceFile:32312) at java.lang.Thread.run(Unknown Source) Startup Phase - Disconnected, trying to reconnect... Disabling Nagles Disabling Nagles Login successful I am one that has reported this to support. It happens with only gates on my deed when i examine them. With and without a lock. Locked and unlocked. Stable and unstable client. Tested with 2 Alts on both stable/unstable. I have different types of tiles next to the gates. Off deed gates and gates on other deeds work ok. My Deed is "ROME" right in the middle of Xanadu. Game player is 'Izzyizzyizzy' Share this post Link to post Share on other sites
Posted May 26, 2016 event window [09:57:04] You see an iron fence gate in the settlement of Rome. [09:57:04] A plaque is attached to it: [09:57:04] ----------------- crashes to relogin [09:57:38] You will now fight defensively. Share this post Link to post Share on other sites
Posted May 27, 2016 Verified fixed with today's update http://forum.wurmonline.com/index.php?/topic/141668-patch-notes-27may16-rift-tweaks/ Share this post Link to post Share on other sites